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Mordeth

Doom Pictures Thread 2021

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49 minutes ago, game said:

Which source port gives you such retro colours?

These were taken in Chocolate Doom -- the port's aim is to run on modern OSs with some conveniences but otherwise behave identically to the original engine, including the low res and 8-bit colour which gives Doom such grittiness. Also map has a palette change, I mixed in some yellow to many ranges to make it appear more acid-stained.

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@holaareola What texture pack are you using. Some of the textures look a bit like OTEX, but I know it is not that.

Edited by ReaperAA

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5 hours ago, ReaperAA said:

@holaareola What texture pack are you using. Some of the textures look a bit like OTEX, but I know it is not that.

Handful of ones nabbed straight from elsewhere, but what's visible there is mostly mods of this texture by @Smouths, the rest are from scratch. The OTEX resemblance might be from the lights, I feel like a Quake 2 texture has been subconsciously ripped off in both cases.

 

 

43 minutes ago, Velvetic said:

I can't believe it's Doom

Holy shit! Doom gets its own Oxyblack Fortress. Looking amazing there. You and @Remilia Scarlet would make a killer lighting team.

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18 hours ago, Murdoch said:

 

Dead sexy. That one where the blocks come apart and move into the wall is incredible.

I agree, we need this feature in GZDoom already.

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16 hours ago, vanilla_d00m said:

Something I found online.  Suppose to be completed if you finished final doom on PC.  

Screenshot_Doom_20211019_174325.png

If i finished Freedoom on PC, I always know what PG-raw looks like on freedoom as i can see

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On 10/19/2021 at 12:29 PM, Remilia Scarlet said:

Freaky Panties IV: Hipsters and Bikinis

 

Hold up, did I miss Freaky Panties 3?!

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1 hour ago, MFG38 said:

 

Hold up, did I miss Freaky Panties 3?!

Freaky Panties 3 is the map I did for WMC01. I probably should have made FP3 separate to avoid confusion ^_^;

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More stereoscopics. I figured out how to make them easier to focus, so these should look better than my last ones.

Untitled-1.png.d44eaeaf4a3b09aa1b7aef97a9e95ac4.pngUntitled-1aa.png.a888988e51f141cedb3f5eaad7dc57dd.pngScreenshot_Doom_20211018_063632a.png.8ec1f23f2b17d669c26fd6831eb95689.pngScreenshot_Doom_20211018_062823a.png.693c78d82e9f234cc97475fcc6a258be.pngScreenshot_Doom_20211018_053513a.png.5ec6ffe535588fc7eb9133e38aa6bb1e.pngScreenshot_Doom_20211021_034752a.png.2c71027841e744a9788250ec8d615b71.pngScreenshot_Doom_20211015_005416a.png.dc0dd32fbdf7ef00e6c6a2cebad69fe1.png

Edited by wad of doom

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On 10/19/2021 at 7:55 AM, game said:

Which source port gives you such retro colours?

It's probably Chocolate Doom or Crispy Doom.

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22 hours ago, DJVCardMaster said:

image.png.e2ee32a3671b4606987087168d011399.pngMore Vanilla mineshafts, this time with Crispy Doom's crispyness.

 

Very simple aesthetics but really inspiring theme. Well done

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