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Mordeth

Doom Pictures Thread 2021

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6 hours ago, VanaheimRanger said:

Damn, nice, I'm still trying to figure out how to make these atrocious textures look decent...you seem to have nailed it, though, lol.

 

Go more primitive with your selections - With sets like this you're probably better off thinking not about what the texture is supposed to be but more how the colours work together. :)

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On 5/3/2021 at 3:10 PM, Big Ol Billy said:

Screenshot_Doom_20210502_233128.png.c4759be0028b01ec51282161160361f8.png

  Reveal hidden contents

Screenshot_Doom_20210502_233015.png.f229abd8ae2a838ec2c3c4583199b216.png

 

 

 

lulz

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Posted (edited)

Some more early 90's shovelware Doom maps from Demon Gate. Currently playing Crossing Acheron. I've always had a soft spot for maps like this. Lots of good memories from back in the day!

 

Qh1JCV7.png

sKwanGs.png

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@Janitor I've always wanted to see a Jedi temple in a Doom engine. :)

 

I have no context for what I am looking at, but it is really interesting design.

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9 hours ago, Janitor said:

M E T A C O R P

 

[Awesome Shots]

These are amazing!  ...but shouldn't the lion statues be casting shadows?

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2 hours ago, Lutz said:

These are amazing!  ...but shouldn't the lion statues be casting shadows?

 

they're force lions

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4 hours ago, Lutz said:

These are amazing!  ...but shouldn't the lion statues be casting shadows?

 

2 hours ago, Pirx said:

 

they're force lions

 

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On 5/6/2021 at 10:14 PM, Janitor said:

M E T A C O R P

Screenshot_Doom_20210506_195737.png

Screenshot_Doom_20210506_195249.png

Screenshot_Doom_20210506_201405.png

Daaaaaaamn, son!! Those light rays look FANTASTIC. And I love the general aesthetic of the place, too. The simplistic designs are pretty interesting and stark and they hearken back to some retro shooter vibes. Love it. Choice of lighting is pretty strong, as well. 

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That looks awesome! Really strong D&D vibes, was this intended for Doom or something else originally? :)

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3 hours ago, Dragonfly said:

That looks awesome! Really strong D&D vibes, was this intended for Doom or something else originally? :)

 

Thanks! I just drew it and it's intended for Doom. I have a small project of short maps called Minihell, so this will be map08 or so.

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@Roofi Really cool looking stock textured screenies. I especially like the last one, really strong sense of scale and atmosphere.  

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Posted (edited)
On 5/10/2021 at 8:38 PM, valkiriforce said:

Just a little something I threw together recently - using a status bar that was made by @galileo31dos01 if it still hasn't been used anywhere else yet. Really like how this skybox came out.

 

602227474_MAP07(13).png.59b6724b96ea12462b68bb05f9d71ae3.png

 

1567299669_MAP07(14).png.bca8d3fbcec1b44df3a6f71e17368060.png

 

651596444_MAP07(10).png.fefd14b5792f911316787690d35341a8.png

 

309688627_MAP07(11).png.671f48f3e110e0066d943f001d886eb0.png

That sky is painfully nostalgic. I remember when people used to use natural landscapes and beautiful blue skies. Only sky textures I like more are orange/yellow/red skies which look like sunsets, and the incredibly beautiful night sky from PSX Final Doom.

 

EDIT: Sacred feth, I need to play @NaturalTvventy's map, this chap seems to be making my perfect wad :)

 

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A new thing started shaping up. Pay no mind to the solid white background, it's a placeholder skybox of sorts.

 

Screenshot_Doom_20210512_135610.png.1e2732d4839a09862c215c0c3e60d6f3.png

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Playing the PSX Doom TC, always did love the atmosphere of the master levels.

 

gvFe34U.png

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