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Mordeth

Doom Pictures Thread 2021

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Through complete randomness of ideas, I tried to animate a sky for MBF. I thought it wouldn't work, thinking it might have been ZDooM that implemented it.

Storm_TMoD.gif.4689dc49f4ba54f9b34f11c6a432ca94.gif

Turns out I was wrong! MBF + WooF supports animated textures as skies! :D

(soz the GIF is janky. Trying to record in OBS on an old pc is kinda hard without it looking bad :s)

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17 hours ago, ukiro said:

For OTEX/Eviternity I had a 1024x200 pixel animated sky with 128 frames at one point, but it was such a ridiculous idea and took so much space that I scrapped it. But it works fine in regular Boom (though sky transfers are technically MBF).

 

osky33.gif

This is looking incredible! 

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Sometimes changing themes within the mapping helps a lot, this time I wanted to create something natural and simple, it is not much, but it is progress :)

Screenshot_Doom_20210527_165135.png

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17 minutes ago, Danz said:

Some Doom mappening in progress...

knv-test1.gif.3a5abe16bc9405a7297e6ce67967e207.gif

TOOL skybox looks amazing omg.

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55 minutes ago, Danz said:

Some Doom mappening in progress...

 

This looks exceptionally good. I'm a sucker for psychedelic, unusual skies like this and I wish they'd show up a bit more frequently. What format is this, out of curiosity? The reserved levels of detail make me think it could be vanilla, which I at least would very much approve of :P

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59 minutes ago, Danz said:

Some Doom mappening in progress...

 

Looking good! Glad to see Knave getting some love, it's a kickass texture pack.

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Started playing SERENTIY by Bjorn Hermans and Holger Nathrath from the Demon Gate shovelware disc. The 90's is where it's at!

 

YASYyH3.png

tKBZM41.png

zbiRH2B.png

x68Nuem.png

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5 minutes ago, AD_79 said:

 

This looks exceptionally good. I'm a sucker for psychedelic, unusual skies like this and I wish they'd show up a bit more frequently. What format is this, out of curiosity? The reserved levels of detail make me think it could be vanilla, which I at least would very much approve of :P

 

Thanks :D. Yeah, we definitely need more surreal backdrops in doom wads.

Back when I first started it (around december 2019), I was going for the vanilla format. But since keeping it to vanilla limit was proving bit challenging on some parts + other mappers joined in on the project, I decided to continue it in a limit-removing format.

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2 hours ago, PSXDoomer said:

Started playing SERENTIY by Bjorn Hermans and Holger Nathrath from the Demon Gate shovelware disc. The 90's is where it's at!

 

YASYyH3.png

tKBZM41.png

zbiRH2B.png

x68Nuem.png

Well you certainly can't go wrong with the E2 theme.

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7 hours ago, Avoozl said:

Well you certainly can't go wrong with the E2 theme.

Except Serenity replaces E3 :P

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Posted (edited)

Playing BILBO11.WAD from Demon Gate. Now this is a WAD that has a funky beat that I've been trying to find for ages but completely forgot the name of it. And today I stumbled upon it lol. It's an earworm that's for sure.

 

Spoiler

 

 

 

 

OLuqrEV.png

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a08z2se.png

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On 5/28/2021 at 12:22 AM, Danz said:

Some Doom mappening in progress...

knv-test1.gif.3a5abe16bc9405a7297e6ce67967e207.gif

 

what beautiful cthulhu-ish craziness.

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15 hours ago, ENEMY!!! said:

Some more skyboxes:

Spoiler


Another Earth realm.

wla12_W.jpg.44a336ee30181438a9169863e60f0355.jpg

Desert.

des1_W.jpg.453cd596f0928add1130962bdf934948.jpg

Outer space (inspired to some extent by the space station maps in Doom Eternal)

spc1_W.jpg.9a0f2390405554b041b0b6a4812e81c3.jpg

and Hell3, which is meant to mimic the sky in Episode 4 of The Ultimate Doom, Thy Flesh Consumed.

hell3_W.jpg.77a47698e8ade383a362bdeeee336ed3.jpg

 

These images and the previous ones are all west-facing, I have six images apiece to stitch together to make skyboxes.

 

 

These are nice! Are they taken on procedurally generated Earth-like planets in SpaceEngine?

If they are, the clouds got better since I last played with it. :-D

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6 hours ago, LordEntr0py said:

These are nice! Are they taken on procedurally generated Earth-like planets in SpaceEngine?

If they are, the clouds got better since I last played with it. :-D

They're generated in the creative version of Terragen 4.  They've really improved the clouds in particular since the early versions which had just primitive 2D clouds.

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a little peak at my thy flesh consumed 2 😉Screenshot_Doom_20210529_212303.png.7369a15a38a4a9e9f41163c64de5d8c0.png

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