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Mordeth

Doom Pictures Thread 2021

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Posted (edited)
On 6/2/2021 at 9:30 PM, Max Cady said:

quote

Just wanted to see how it would look and play like in 3D

Edited by sluggard

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Posted (edited)
3 hours ago, Liberation said:

@Max CadyNo need to quote images, it's pretty killer for people on mobiles or with limited data, just @ people please.

 

SOLVED. Forget this message. I saw an arrow.

@Liberation How do you do to reply without quotes?

I'm very interesting of doing the right thing.

 

I can see 3 options here.

1-Multiquote

2-quote

3-Reply to this topic.

All leads to quote just like above.

In your answer, there is no such a quote. Just @Maxcady

 

I tried to delete the quote but I can't.

thx

Image 5.png

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literally posting a screenshot is like you're intentionally trying to be annoying????

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1 hour ago, terminator said:

hope everything's ok at dbp and between them and dbk.

 

From what I know, and take this with a grain of salt, some of the members of the Doomer Boards felt the series was getting more and more dumbed down in terms of difficulty to appeal to more people so they went on to create the DBKs

 

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Found these on /vr/, no idea what they are from

 

ijm7wvG.png

 

1EraMeO.png

 

dNI9Mvs.png

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Posted (edited)
31 minutes ago, Rince-wind said:

 

From what I know, and take this with a grain of salt, some of the members of the Doomer Boards felt the series was getting more and more dumbed down in terms of difficulty to appeal to more people so they went on to create the DBKs

 

i see. imo, perhaps the reason some members felt the series was getting dumbed down was because their own gaming skills may have sharpened over the years to very high levels? therefore, making maps at dbp for the general masses that have average gaming skill levels would felt "dumbed down" in terms of difficulty. from a certain perspective, this is good for the general masses since they could have more options. the general masses could choose to play dbp and those that are very skilled could prefer dbk. it is also good for those formerly from dbp to get to breathe fresh air at dbk, and at dbp to have mappers that are not stressed by what they love doing (making maps). again, this is all my opinion without any basis at all. hope all ends well for both dbp, dbk and for the general classic doom players.

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More Screenshots from my upcoming Limit Removing Set, Jazzmaster's Rapidfire

Screenshots taken in GZDoom for those sweet camera angles.

 

NOrlQ4zl.png

 

A80y3TDl.png

 

z5SUxpgl.png

 

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On samedi 5 juin 2021 at 12:21 PM, Rince-wind said:

Artist: Mike Franchina

Is that a Quake map, or just using Quake resources but in, like, GZDoom or something?

 

2 hours ago, Rince-wind said:

Found these on /vr/, no idea what they are from 

Those, though, I'm pretty sure it's Quake in Quake, not some newfangled Doom TC with Quake resources. The map does look very cool, but I'd be surprised if they were "Doom pictures".

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1 minute ago, Gez said:

Is that a Quake map, or just using Quake resources but in, like, GZDoom or something?

I did some more digging and found out this was made by Chris Holden in Trenchbroom

 

4 minutes ago, Gez said:

Those, though, I'm pretty sure it's Quake in Quake, not some newfangled Doom TC with Quake resources. The map does look very cool, but I'd be surprised if they were "Doom pictures".

To me this is "Retro FPS Thread 2021"

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29 minutes ago, Rince-wind said:

To me this is "Retro FPS Thread 2021"


You’re wrong though

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Posted (edited)
3 hours ago, Rince-wind said:

Found these on /vr/, no idea what they are from

 

ijm7wvG.png

 

Looks like The Forgotten Sepulcher, a modern Quake map by Giftmacher and Sock.
Definitely not Doom :)

Edited by WH-Wilou84

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55 minutes ago, CBM said:

working on a vanilla map that takes place inside a computer, currently working on detailing the motherboard

 

a vanilla map, looking like that? absolutely gorgeous. looking forward for its release :)

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9 hours ago, terminator said:

 

a vanilla map, looking like that? absolutely gorgeous. looking forward for its release :)

thanks :) I wanted to try to make something different

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Posted (edited)

Little update to my antivirus level

 

antivirus7.png
 

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4 hours ago, CBM said:

Little update to my antivirus level

 

antivirus7.png
 

 

Pretty cool.

 

I think by the time you're done detailing out an entire motherboard, you're going to have to reclassify the map as "limit-removing".

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Posted (edited)
2 hours ago, Megalyth said:

 

Pretty cool.

 

I think by the time you're done detailing out an entire motherboard, you're going to have to reclassify the map as "limit-removing".

LOL, maybe

 

5 hours ago, ketmar said:

@CBM so now we can use Doom as EDA tool.

Hehe yes

Edited by CBM

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