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Mordeth

Doom Pictures Thread 2021

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Posted (edited)
58 minutes ago, yakfak said:

1329139864_turboumbrellas007.png.46dd31421ec1c7f472ce608e710f10a1.png1238328430_turboumbrellas008.png.f1065fa46c40127b3fcc31cd7cb8f43a.png

 

friend

Goaty McGoatFace

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43 minutes ago, QuotePilgrim said:

So this is what my most recent map looks like.

I checked it in RAMP. I had my suspicion that you deliberately made joke wad, when you trolled player with first door.

 

Few minutes later i opened minimap.

 

Got'em

 

*Earrape Avengers theme start playing

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1 minute ago, INfront95 said:

I checked it in RAMP. I had my suspicion that you deliberately made joke wad, when you trolled player with first door.

 

Few minutes later i opened minimap.

 

Got'em

 

*Earrape Avengers theme start playing

Haha, I can't wait to watch David playing that one. Hopefully he's already played it and will post the video soon, otherwise I might have just spoiled it for him.

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Posted (edited)
20 hours ago, Li'l devil said:

The beginning, and the end of my new project.

Screenshot_20210623_184721.png

 

If you release this, then in a years time, I will release the limited edition remastered version, which will include such modern features as a P1 Start, and if time and budget permits, a monster.

 

 

[Edit:] Also, still better than Call of Duty.

Edited by bLOCKbOYgAMES

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Felt like posting a bit of MAP11. :)

 

MAP_11_BETA-1A.png.3482ce9841a1e20617fb9ff0f57ac825.png

MAP_11_BETA-1B.png.a4ea339f915da763f064676f34fdb930.png

^Spawn room^

 

MAP_11_BETA-1-2A.png.1699c9ddb9ed349db085d433422b2f81.png

MAP_11_BETA-1-2B.png.a86800150ac5d2add8dc85aebe4b318d.png

^A big cavernous room with a broken bridge^

 

MAP_11_BETA-1-3A.png.49f8881b85b81cb0827407fa753449bd.png

MAP_11_BETA-1-3B.png.d0caf69bfbecdf1c47ebb75b5fa0fcf3.png

^Way out of the big cavernous room to go back to spawn^

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On 6/26/2021 at 2:29 AM, PSXDoomer said:

Playing some Doom 64 CE! I'm really digging this mod.

 

  Reveal hidden contents

1lKmFek.png

YDL579O.pngOlR98zQ.pngxPw9a4E.png

 


It looks sweet doesn't it! Happy it has Z0k's episode 1 as an add on too now.

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5 hours ago, Immorpher said:


It looks sweet doesn't it! Happy it has Z0k's episode 1 as an add on too now.

It's a very stunning mod! It really adds nice visual and audio flairs to an already awesome Doom 64. I've been playing this non-stop now, to me it feels like experiencing Doom 64 for the first time like I did back in 1997. It's always been high up on the list of my favorite Doom games, the dark Lovecraftian/Quake style really appeals to me. And it's interpretation of hell is truly bleak and cruel, quite possibly the best version of Doom hell IMO. Anyways I couldn't help myself, here's a medley of screenshots of my journey into the underworld.

Spoiler

bvOLGYs.png

FRiZoGH.pngDkbTtsn.pngsCGwFMO.png

 

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On 6/15/2021 at 8:31 AM, SuperCupcakeTactics said:

DBP37: AUGER;ZENITH development continues.

q0AqBt9.gif

Of course I have the music too:

 

  Reveal hidden contents

 

 

I have to say, Cupcake, you made some kickass stuff without me weighing you down. Good luck with your project!

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The Doom port of Dark Souls is looking good, Remmi.

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1 hour ago, Remmirath said:

Ain't got much to say. Enjoy.

 

Me either. Just "Give now please".

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