timmie Posted December 14, 2002 Ok, looks like the next release is going to be delayed a couple days. I just got the v25 source from Randy so I'm going to move everything over to that for the next version (0.71). 0 Share this post Link to post
Reactron Posted December 14, 2002 Sounds cool :D Why Not Make It 0.8 ? You Want To Make It So Its "NOT" Beta By The Time Its Ready For New Features Right :) 0 Share this post Link to post
Reactron Posted December 14, 2002 Randy Says It Is 100% But Its In "BETA" For Now He Is Still Finding Lots If Bugs With It 0 Share this post Link to post
boris Posted December 14, 2002 ZDoom itself has now been in beta for 3 years... :P 0 Share this post Link to post
timmie Posted December 15, 2002 Ok, another delay. I didn't get anything done on it today because I was having fun getting over the Norwalk virus! Yay! I missed my work Christmas party, too =/ It usually only takes me a day or two to move to a new version of ZDoom, so next weekend for sure, maybe before because I'm heading to my parents next Saturday for Christmas. 0 Share this post Link to post
DooMBoy Posted December 16, 2002 Reactron said:Randy Says It Is 100% But Its In "BETA" For Now He Is Still Finding Lots If Bugs With It Dude, why do you type like that? It seems as though you're taking a big breath before each word you type :P 0 Share this post Link to post
DooMBoy Posted December 16, 2002 Arioch said:yay for full hexen compatibility! Yes, indeed, full Hexen support in ZDoom = orgasm :D 0 Share this post Link to post
NiGHTMARE Posted December 16, 2002 Text with capitals at the start of every word is even more annoying than text with no capitals at all :( 0 Share this post Link to post
boris Posted December 16, 2002 NiGHTMARE said:Text with capitals at the start of every word is even more annoying than text with no capitals at all :( -->>AMEN<<-- 0 Share this post Link to post
DooMBoy Posted December 17, 2002 Anyway I now really can't wait for the new ZDooMGL to come out, can't wait to try the finished version :) 0 Share this post Link to post
Enjay Posted December 18, 2002 DooMBoy said:Yes, indeed, full Hexen support in ZDoom = orgasm :D Somebody get DooMBoy a Kleenex or something. :-) 0 Share this post Link to post
Naked Snake Posted December 18, 2002 Timmie, be sure to put in the proper flachette attacks, I don't think Randy coded those yet. 0 Share this post Link to post
timmie Posted December 19, 2002 Ok, quick update. Conversion to v25 is pretty much complete. Now I'm just running through finding all the oddities that it brought out :) Hopefully I'll be uploading a new version tomorrow! 0 Share this post Link to post
Enjay Posted December 19, 2002 timmie said:Ok, quick update. Conversion to v25 is pretty much complete. Now I'm just running through finding all the oddities that it brought out :) Hopefully I'll be uploading a new version tomorrow! Of course, Randy just uploaded 26 followed quickly by 27. On a quick check, most of the v25 issues have been addressed, but I haven't given it a thorough bashing yet. 0 Share this post Link to post
chagrin Posted December 20, 2002 greetings could someone tell me where I can download the latest versions of zdoom 2.0 pre.* betas. Thanks in advance. 0 Share this post Link to post
Fletcher` Posted December 20, 2002 chagrin said:greetings could someone tell me where I can download the latest versions of zdoom 2.0 pre.* betas. Thanks in advance. zdoom.notgod.com/lars 0 Share this post Link to post
timmie Posted December 20, 2002 Ok, updated to v27 now (v26 broke the gl node generation badly in the nodebuilder :)). 0 Share this post Link to post