icecoldduke Posted February 9 (edited) Hey, I'm in the process of resurrecting Doom3World now at www.doom3world.com. Going through web archive, xml dumps, and a couple other site back ups, I've uploaded 70 or so threads from the old Doom3World that should help with devs wanting to make Doom 3 mods and such. Check it out and let me know what you think. Edited February 9 by icecoldduke 12 Share this post Link to post
seed Posted February 9 Looks pretty good, my only question is whether there still is much of a point in having an entire website dedicated to Doom 3. Last I checked D3's modding base was quite small, even the Moddb pages rarely see something new. 1 Share this post Link to post
Mr.Rocket Posted February 9 (edited) The Happy Friar will probably be glad to hear about this, as he basically did the same thing years ago. I don't know if you've contacted him yet or not but: http://idtechforums.fuzzylogicinc.com/ You guys should probably get together! 0 Share this post Link to post
sluggard Posted February 9 (edited) Nice, maybe you can get the design/theme of the website to look like the Doom 3 GUI later. I thought some of those threads were already archived in that dhewm3 wiki. Edited February 9 by sluggard 0 Share this post Link to post
Lippeth Posted February 9 Looks awesome! Any chance the connection could be secured? The last time I entered a password on an insecure website I got several emails with the password as the subject, trying to blackmail me for money. 0 Share this post Link to post
icecoldduke Posted February 10 6 hours ago, Lippeth said: Looks awesome! Any chance the connection could be secured? The last time I entered a password on an insecure website I got several emails with the password as the subject, trying to blackmail me for money. https://www.doom3world.com/index.php now works, I just need to auto redirect non secure to secured, but you can now use https. 1 Share this post Link to post
icecoldduke Posted February 10 (edited) I uploaded some code reflection bits into Doom 3 thats now on https://www.doom3world.com basically this code allows you to invoke a function that dirives from idClass. I'm going to use this to embed ai monster code into the executable rather then have it in doomscript. 1 Share this post Link to post
icecoldduke Posted Thursday at 03:57 PM (edited) Oneofthe8devilz was gracious enough to upload the source code for OpenCoop mod for Doom 3. It can be found here: https://www.doom3world.com/index.php?threads/opencoop-source-code.98/#post-293 2 Share this post Link to post
jamondemarnatural Posted Thursday at 05:40 PM (edited) I was reading this tittle and i expected a Doom3 Roleplay server where we play as Workers of the UAC Base I will read the topics there thou, it's kinda neat. 0 Share this post Link to post
Bauul Posted Thursday at 07:50 PM I spent a good deal of time contributing to the Doom 3 Can Do It Too project, which was organized over on Doom3world.org. If you can hunt down the thread for that, I'd love a trip down memory lane. 2 Share this post Link to post