Reelvonic Posted March 8 what would be your thoughts on seeing a rebuild or remake of catacomb 3d in the doom engine? 0 Share this post Link to post
Reelvonic Posted March 9 plus it wouldnt have the horrendous controls that i had to play the original with and the fucking walls WONT STOP YOU WITH THERE EXTREME FRICTION CRAP 0 Share this post Link to post
Pyborg Posted March 9 Seems like a cool idea. My favorite part would be that the annoying sound effects would be gone. I know it came out in 1991, but that crap melts my ear drums. 1 Share this post Link to post
Walter confetti Posted March 9 Talking about this, i compiled a catacomb 3D texture pack some year ago, can't find the original thread on Doomworld but here's the wad itself: https://www.mediafire.com/file/oarl8mdwvlt8o4d/cat3dtex.wad/file 5 Share this post Link to post
CrowServo Posted March 17 I suggest rereations of Catacombs Abyss, Curse of the Catacombs and Terror of the Catacombs. Each one being a seperate TC hack. 0 Share this post Link to post
N1ck Posted March 17 We haven't had an idea thread in a while; no screenshots or proof of concepts, just an idea. 0 Share this post Link to post
Solmyr Posted March 17 A straight remake would probably be boring given the limited mechanics, even with Doom style architecture. If it had it's own story with more spells and reworked sprites with full rotations, varied behavior of enemies across the Catacomb 3D trilogy (i.e: Wretched Pox actually exploding in death and spreading clouds of miasma, Walking Tanks firing a volley of rockets and Death Squads acting like chaingunners) and also a powerful and challenging incarnation of Nemesis. That would be awesome. 0 Share this post Link to post
Jello Posted March 17 34 minutes ago, Solmyr said: ...and also a powerful and challenging incarnation of Nemesis. That would be awesome. What? No more freezing time and spamming 50 of the z-missiles I never used right in his face and killing him instantly? Where's the fun in that? 3 Share this post Link to post
Reelvonic Posted March 18 On 3/16/2021 at 11:10 PM, Solmyr said: A straight remake would probably be boring given the limited mechanics, even with Doom style architecture. If it had it's own story with more spells and reworked sprites with full rotations, varied behavior of enemies across the Catacomb 3D trilogy (i.e: Wretched Pox actually exploding in death and spreading clouds of miasma, Walking Tanks firing a volley of rockets and Death Squads acting like chaingunners) and also a powerful and challenging incarnation of Nemesis. That would be awesome. thats what im going for 1 Share this post Link to post
Vermil Posted March 18 (edited) I've actually got an old Catacomb TC I created and almost completed, on Doomsday Heretic more than a decade ago, with only the occasional tweak since then. But it's probably too basic by todays standards. CatacombTC.zip Edited March 18 by Vermil 0 Share this post Link to post
Reelvonic Posted March 18 7 hours ago, Vermil said: I've actually got an old Catacomb TC I created and almost completed, on Doomsday Heretic more than a decade ago, with only the occasional tweak since then. But it's probably too basic by todays standards. CatacombTC.zip mind if i use some textures? 0 Share this post Link to post
Vermil Posted March 18 I guess, as the wall textures are just from the original games. The new sprites were made by Doom Jedi. 1 Share this post Link to post