CPLJigsoreQuandary Posted March 9, 2021 How can I limit the player's view so that they can look up and down but only so far up or down? Like if you were using a stationary gun. 0 Share this post Link to post
1 snapshot Posted March 9, 2021 (edited) You can do this using ACS while(true) { PrintBold(d:GetActorPitch(0)); if(GetActorPitch(0)>4000) { SetActorPitch(0,4000); } else if(GetActorPitch(0)<-4000) { SetActorPitch(0,-4000); } delay(1); } 0 Share this post Link to post
How can I limit the player's view so that they can look up and down but only so far up or down? Like if you were using a stationary gun.
Share this post
Link to post