1Destro3456 Posted March 23, 2021 I was just wondering why I barely seen them on any wads 0 Share this post Link to post
Walter confetti Posted March 23, 2021 Personally, yes, but mostly on wolfenstein style maps. Also, i used them as a modified standing cultists in the megawad Mercuria (a fixed edition will come soon, pretty soon...) The reason why people don't use them too much in modern maps with the expections of wolf 3D and joke wads are the fact that people nowadays finds them a joke / lame enemy for some reason. 0 Share this post Link to post
Biodegradable Posted March 23, 2021 It's exceptionally rare from what I've seen. Mostly used by newbie mappers who just throw everything at the wall. I think SS Officers are mostly ignored by mappers because they stick out like a sore-thumb and don't complement the rest of Doom's demons well at all. 7 Share this post Link to post
dmslr Posted March 23, 2021 They are used only for replacing them with a custom monster through dehacked or decorate. 1 Share this post Link to post
Catpho Posted March 23, 2021 (edited) A.L.T Map01 features arguably one of the most memorable "deadpan serious" uses of it. But yeah mappers tend to use em when they get food poisoning or smth. 1 Share this post Link to post
Andromeda Posted March 23, 2021 It's underused unfortunately. I get that the art assets don't really belong to Doom, but on gameplay terms it fills a significant niche as a hitscan enemy that's not as pathetic as a zombieman yet not as lethal as a chaingunner. 13 Share this post Link to post
dmslr Posted March 23, 2021 2 minutes ago, Andromeda said: It's underused unfortunately. I get that the art assets don't really belong to Doom, but on gameplay terms it fills a significant niche as a hitscan enemy that's not as pathetic as a zombieman yet not as lethal as a chaingunner. Actually, you're right here. It can be used with other doom monsters if it gets new sprites like in one of DBPs (the Aztec-themed one). 1 Share this post Link to post
Gothic Posted March 23, 2021 The WolfSS (and the Commander Keen prop while we're at it) were used as easter eggs, so obviously they stand out from Doom's bestiary. Some people may use them with a proper setting, but otherwise they would look out of place. At least they're good vessels for DEHACKED monsters or simple sprite replacements. 6 Share this post Link to post
Doom_Dude Posted March 23, 2021 In my first megawad I used them in a secret area along with the wolf textures. I find them really out of place like @Biodegradable mentioned. For Vilecore 1.2, I made replacement sprites and I need to do some dehacked work on them yet. So far I've used them sparingly even with the sprite changes. 2 Share this post Link to post
Rei is now real Posted March 23, 2021 I use some Wolfenstein textures in maps sometimes, primarily the wooden looking one for me is used for tables 0 Share this post Link to post
omx32x Posted March 23, 2021 yea but mostly for dehacked edits sometimes you will see a wolfstain themed secret level here and there but i think not only do they stand out from the other demons they also dont really add anything to the "doom dance" thats why they dont get used much 0 Share this post Link to post
Retro Dino Posted March 23, 2021 I use them as easter eggs. I try to put a few in my maps usually, just because they are fun. 1 Share this post Link to post
Roebloz Posted March 23, 2021 I usually use them with my Skeleton SS spriteset and give them a bit mroe health than Chaingunners, so they are essentially tankier Chaingunners that don't fire as fast. 1 Share this post Link to post
Stupid Bunny Posted March 23, 2021 I love maps that use the SS men, mostly because I don’t see them often and because it gives the map a weird goofy feel that’s kinda fun. That said, I don’t use them much in my own maps because, well, they give it a weird goofy feel and usually I’m trying to maintain some kind of atmosphere that random tiny Nazis don’t vibe with very well. It depends on what you’re going for but I encourage you to experiment and make use of the SS men however you like. After all, Plutonia 2 MAP29 has hanging Billys and that map is awesome. 1 Share this post Link to post
Stabbey Posted March 23, 2021 As has been said, they don't really fit in thematically. They also don't have a good niche, as they're highly inaccurate and as such don't do much damage. There's little reason to use them instead of other zombies. 0 Share this post Link to post
xX_Lol6_Xx Posted March 23, 2021 I'm not a mapper, but, just like the commander keens, they can be used in dehacked patches, a good example is Ray Mohawk's Manic Monday by @Doomkid The nazi guys are used as the green marines 6 Share this post Link to post
Kyka Posted March 23, 2021 No never. Ever. But this is mainly due to the fact that I don't map. 4 Share this post Link to post
1Destro3456 Posted March 23, 2021 3 minutes ago, bLOCKbOYgAMES said: No never. Ever. But this is mainly due to the fact that I don't map. That makes sense 1 Share this post Link to post
Kyka Posted March 23, 2021 Just now, 1Destro3456 said: That makes sense That said, I have been meaning to kind of get back into it (after a looooong hiatus). Cheers. 1 Share this post Link to post
Midnight_00 Posted March 23, 2021 I've ran into the Commander Keens a lot more than the Wolf SS playing popular WADs. Besides ALT, the NDCP uses the SS in MAP32, and there's a few thrown in in MAP12 of Community Chest 3 for some reason. 0 Share this post Link to post
spineapple tea Posted March 24, 2021 (edited) I personally see no point to having them in a map. Commander Keen on the other hand is an easter egg in every major map I've released (all two and a half of them.) 0 Share this post Link to post
Kyka Posted March 24, 2021 3 hours ago, MidnightMage said: I use them all the time. But not in any serious mapping project as the modern mapping community has deemed the use of them inappropriate. Cancel Culture strikes again. #JusticeForTheSSGuards #SSGuardsAreDoomMonstersToo 8 Share this post Link to post
Jello Posted March 24, 2021 5 hours ago, bLOCKbOYgAMES said: Cancel Culture strikes again. #JusticeForTheSSGuards #SSGuardsAreDoomMonstersToo I never thought I would see the day that the Schutzstaffel would be treated so harshly. 6 Share this post Link to post
Shawny Posted March 24, 2021 I feel like SS (unmodded) is pretty good enemy, but pretty hard to use it in context. If you can do that, mapper should go for it. On the other hand you will probably raise some eyebrows if you use SS outside map31/32 whatever you do. I did that like 5 months ago in a project and some people were a bit weirded out about it. 1 Share this post Link to post
roadworx Posted March 25, 2021 14 hours ago, Shawny said: I feel like SS (unmodded) is pretty good enemy, but pretty hard to use it in context. If you can do that, mapper should go for it. On the other hand you will probably raise some eyebrows if you use SS outside map31/32 whatever you do. I did that like 5 months ago in a project and some people were a bit weirded out about it. is it actually that good of an enemy tho? it could very easily be replaced with a chaingunner and it'd be just as effective 0 Share this post Link to post
Shawny Posted March 25, 2021 6 hours ago, roadworx said: is it actually that good of an enemy tho? it could very easily be replaced with a chaingunner and it'd be just as effective I am pretty sure stats-vise chaingunners are a bit superior in every way. Besides they have specific use if you don´t want to give player chaingun, but you want something stronger than a zombieman. 1 Share this post Link to post
JediMB Posted March 25, 2021 The map I'm working on right now has the player teleporting into what is supposed to be a set of pocket hell dimensions, each with their own style and monsters to face. One of those areas uses the Wolfenstein textures and the SS enemies, so it's basically the same premise as the secret levels in Doom II, but it's just there as a quick encounter among up to five others. 2 Share this post Link to post
I Drink Lava Posted March 25, 2021 On 3/23/2021 at 8:09 AM, 1Destro3456 said: I was just wondering why I barely seen them on any wads Play more '94-'96 WADs that are rated below 3 1/2 stars in the archive. 1 Share this post Link to post