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Dunn & Dunn

Heavenly Rock - a "fun", chaotic map [Boom CP]

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This WAD is great! Good work man! Will be doing a video for Wad Show later.

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Posted (edited)

Good times, I had fun with this one - I played an earlier version - jam packed map that is actually nice and doesn't take too long - scarier at first sight but ultimately a fun experience with a unique atmosphere - kudos

Edited by Clippy : vid was alreadsy shared

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Posted (edited)
9 hours ago, Clippy said:

Good times, I had fun with this one - I played an earlier version - jam packed map that is actually nice and doesn't take too long - scarier at first sight but ultimately a fun experience with a unique atmosphere - kudos

Indeed, man. Just like old times, eh? 

I made the start a bit less intimidating, made a few subtle changes, and increased the size of the room you didn't like. 

Also, I already linked the video in the OP. haha


Thanks a lot.

Edited by Dunn & Dunn

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Pretty funky map. I played on UV and I felt like maybe there was a little too much ammo and health, although I suppose the map isn't supposed to be super challenging and more of a swift, fun map that gives you everything you need to blast demons with no hesitation or concerns about running out of ammo. I mentioned the abundance of ammo because I pretty much just killed everything with rockets and cells, bullets and shells being used rarely. Besides that minor criticism, the map was a blast and the MIDI fit well. Loved the final room with the "Coming Soon" sign and the window to what may lay ahead in a future map of yours.

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Posted (edited)

Updated the WAD in the OP- some changes to ammo balancing and monster composition, as well as a few graphical tweaks.

Thanks for the feedback - any more is greatly appreciated!

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Really fun map, I like the laid back experimental mood. When you look at the automap it's pretty clear that it did indeed start life as random linedefs but the gameplay itself has plenty of direction and purpose. It's pretty forgiving with resources without being insultingly easy and the open layout leaves possibilities open for playing the map pretty much however you feel like.

 

I recorded a low effort max cuz bored: hrock-537.lmp (plays back with v2). Can be a lot faster but I'm sleepy today. Pacifist is possible too but the outside blue key switch is really annoying so I probably won't try recording it.

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That was amazing. Seriously one of the most fun maps I've ever played. That part with the archviles and the moving walls blew my mind. I don't know if that's a well known trick or what, I've only been into custom wads for a year, but regardless that's the first time I've seen anything like it. The level of challenge and the mood set by the midi fit perfectly together. Outstanding job. I loved the little tease at the end too. I can't wait to check that out when it's finished.

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Posted (edited)
49 minutes ago, Crock Wilson said:

That was amazing. Seriously one of the most fun maps I've ever played. That part with the archviles and the moving walls blew my mind. I don't know if that's a well known trick or what, I've only been into custom wads for a year, but regardless that's the first time I've seen anything like it. The level of challenge and the mood set by the midi fit perfectly together. Outstanding job. I loved the little tease at the end too. I can't wait to check that out when it's finished.

 

Thank you so much, Crock! Glad to hear you had fun with this one. What you saw at the end, however, I'm...not sure if I will have any excuses for that...

 

Same for you, @BoxY! I'm glad you enjoyed it. It's not as mean as Bloodbath, instead meant to be fun. Thank you for the max demo! I might try a pacifist run myself.

 

The moving walls is in fact a common setpiece now, since Sunlust MAP29. My version of it in Heavenly Rock is a lot easier and not as demanding :P

 

Edited by Dunn & Dunn

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Fun map.

 

Spoiler

Loved the "coming soon" preview at the end. :)

 

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6 minutes ago, rd. said:

Fun map.

 

  Hide contents

Loved the "coming soon" preview at the end. :)

 

It's an honor, rd!

 

Next WAD (what I showed at the end), I'm probably gonna end up dropping the other shoe and betraying everyone, haha. Hope not.

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Damn this map is really awesome I really enjoyed it. Is it possible that you can't go back to previous areas when you start the final arena? Because I really wanted to find the remaining secrets but didn't find anything to go back.

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3 hours ago, BlipBlerp said:

Damn this map is really awesome I really enjoyed it. Is it possible that you can't go back to previous areas when you start the final arena? Because I really wanted to find the remaining secrets but didn't find anything to go back.

Thank you! When you approach the exit switch a wall will lower nearby to reveal a teleporter, which will take you back to the rest of the map. :)

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