Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
lirui1001

Micro Slaughter Community Project demos [-complevel 9]

Recommended Posts

DSDA page aka mscp // mscp_v1a // mscp_v1a.wad

 

Post your demos for Micro-Slaughter Community Project here!

 

The preferred naming convention is mspcXY-123, where XY is the map number and 123 is the time. The dash, traditionally used for speed and max, can be replaced by a letter signifying other categories.

-mod

------------------------

 

Map04 UV Max in 2:58-mscp04-258.zip

 

old note:

Spoiler

 

NOTE:

 

Please use this download link below to get the latest version:

 

https://www.gamers.org/pub/idgames/levels/doom2/Ports/megawads/mscp_v1a.zip

 

 

Edited by Maribo

Share this post


Link to post

post your mscp demos!

 

idgames

forum post

 

 

edit: The suggested naming convention is mscpXY-ZZZ.lmp, where XY is the map number and ZZZ is the time. Replace the "-" with a letter to represent categories such as NM (n), fast (f), tyson (t), pacifist (p), nomo (o), or Anti-Sherlock -respawn Ballerina Reality (asrbalreality).

Edited by rd.

Share this post


Link to post

Map01 UV Pacifist in 4:05

mscp01p405.zip

 

It's ugly but just wanted to prove it's possible. There's plenty of time saving you can do.

 

Edited by Decay

Share this post


Link to post

Map15 UV Pacifist in 1:30.23

mscp15p130.zip

 

Took a bit to figure this one out. So bumpy, hardest part is maintaining the control needed. Or maybe I've got shaky hands?

 

 

Edited by Decay

Share this post


Link to post

Map09 UV Pacifist in 1:35.17

mscp09p135.zip

 

holy FUCK. Boners, jaja, skeletons xd, archie and friends.

 

Edit: Added vid

 

Edited by Decay

Share this post


Link to post

Map07 UV Pacifist in 6:39

 

mscp07p639.zip

I never actually gave this map a try, but it was pretty easy. You could probably lower the time but I only gave this a couple runs.

 

Edited by Decay

Share this post


Link to post

Guess I wasn't done after all, got the run I really wanted. Took a long time to figure this one out, much experimenting.

Map03 UV Pacifist in 2:37

mscp03p237.zip

 

 

Share this post


Link to post

Map10 UV Pacifist in 2:!2

mscp10p212.zip

 

 

Killing all the demons is overrated. Not sure why I didn't give this one a few pokes before, just isn't a really invigorating map I guess.

Share this post


Link to post

Map16 UV Pacifist in 5:57

mscp16p557.zip

 

No violence in the sanctuary please. Also not a beluga in sight. TBH I really liked this map even if getting the final recording was very difficult.

 

 

 

I think that might conclude my pacifist attempts of the maps, I don't think I can do any of the remaining ones. Including @liveincity's pacifist run of 04, that's 12/16 maps completed pacifist, which is pretty good for a slaughter wad I think.

Share this post


Link to post

MAP10 UV-Max in 4:11.06

mscp10-411.zip

 

Table filler messy run. This one felt really weird to get the flow of with all the backtracking.... The switch in the room with the 2 cyberdemons also seemed to break the map if I hit it? It would end up raising the floor too high and creating a HOM, and then the floor being too high just makes a wall where you can't exit back to the room where the 2 cyberdemons were.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×