Geckertim Posted May 29, 2021 I have a monster that uses several movement-based attacks. During these attacks, it gains the THRUACTORS tag, which prevents it from getting stuck on other monsters or the player. However, this tag also makes projectiles pass through the monster, which is not what I want. Is there any workaround for this? 0 Share this post Link to post
jaeden Posted May 29, 2021 Are you using Decorate or ZScript? If it is in ZScript, you can customize collisions in CanCollideWith function (nice example is on bottom of this page). 1 Share this post Link to post
Geckertim Posted May 29, 2021 2 minutes ago, jaeden said: Are you using Decorate or ZScript? If it is in ZScript, you can customize collisions in CanCollideWith function (nice example is on bottom of this page). Just what I've been looking for, thank you! 0 Share this post Link to post