Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Dubbag

"Full Moon" a 1 Hour Speedmap Community Project and Finale of the "Time-Trilogy (Closed)"

Recommended Posts

6 minutes ago, Outrageous Videos said:

fun + chill map to unwind with :D

I wasn't expecting the word "chill" tbh. I guess I'm just a below average doomer.

Share this post


Link to post
14 hours ago, Dubbag said:

No unfair challenges such as opening the level with the player surrounded by like 7 active Archviles or something. Please try to create an actual concept.

 

Map name: An actual concept

Music: Chicago Hope by Thyrbse

Build time: 58 minutes + 10 mins to bugfix.

Difficulty settings: maybe will do later

 

an_actual_concept.zip

 

Video (gameplay was not captured unfortunately):

 

 

Demo:

aac-00012.zip

Edited by El Inferno

Share this post


Link to post

Well it would be rude not to do the final one, right? I'm a bit out of steam on mapping at the moment but I'll see what I can come up with. 

Share this post


Link to post

There's so much slaughtermap stuff turning up and I love it!

Can anyone pass my total enemy count in my two maps combined?

5404/2 = 2702 if any mapper has more than that per map they'd have the highest enemy count

Also a map with more than 3370 enemies would be cool

Share this post


Link to post
9 minutes ago, Outrageous Videos said:

There's so much slaughtermap stuff turning up and I love it!

Can anyone pass my total enemy count in my two maps combined?

5404/2 = 2702 if any mapper has more than that per map they'd have the highest enemy count

Also a map with more than 3370 enemies would be cool

 

Hm I still have one more map to do... 

Share this post


Link to post

Ooooh hell yeah I'm doing this!

 

Now I need to think of a map idea...

Share this post


Link to post

Map Name: Shoot at it

Author: 1Destro

Music: "Out in the Tiles" by Led Zeppelin (midi cover by Doomkid)

Format: Boom

Difficulty settings: No

Build time: 1 hour and 6 minutes + bug fixing time 

https://drive.google.com/file/d/1r5qSbLF4-v4kZFLYV68R_gCMCr0ueKNF/view?usp=sharing  (outdated)

https://drive.google.com/file/d/1F9UQ2q-IvmlfYTefB1E-oHOef1ILES2V/view?usp=sharing (newest bug fix)

Screenshots:

Spoiler

image-2021-06-15-064050.png

image-2021-06-15-064210.png

 

 

Edited by 1Destro3456

Share this post


Link to post
16 minutes ago, 1Destro3456 said:

Map Name: Shoot at it

Author: 1Destro

Music: "Out in the Tiles" by Led Zeppelin (midi cover by Doomkid)

Format: Boom

Difficulty settings: No

Build time: 1 hour and 6 minutes + bug fixing time 

https://drive.google.com/file/d/1r5qSbLF4-v4kZFLYV68R_gCMCr0ueKNF/view?usp=sharing

Screenshots:

  Reveal hidden contents

image-2021-06-15-064050.png

image-2021-06-15-064210.png

 

 

I almost couldn't add monsters and other THINGS lol

Share this post


Link to post
Spoiler

fullmoon1.png.44dfd9a10d51877bb67081a4d031b2ec.png

Will do one in small chunks here and there.

10 minutes initial layout

Share this post


Link to post

Map Name: Cratetop Showdown

Author: Dubzzz

Music: Heartbeat by Stewboy

Format: Boom

Difficulty settings: No

Build time: 1 hour and change  + testing 

simple idea that took most of the hour setting it up so the detailing is what it is :p 

fullmoon_Dubz2.zip

Share this post


Link to post
28 minutes ago, Bdubzzz said:

Map Name: Cratetop Showdown

Author: Dubzzz

Music: Heartbeat by Stewboy

Format: Boom

Difficulty settings: No

Build time: 1 hour and change  + testing 

simple idea that took most of the hour setting it up so the detailing is what it is :p 

fullmoon_Dubz2.zip

this map is unplayable/beatable. im not trying to be rude but this map cant be beat because of missing textures and the fact that there to many cyberdemons at the start.

Share this post


Link to post
3 hours ago, VisionThing said:

Well it would be rude not to do the final one, right? I'm a bit out of steam on mapping at the moment but I'll see what I can come up with. 

no obligation man if u dont want to then don't

Share this post


Link to post
4 minutes ago, Dubbag said:

no obligation man if u dont want to then don't

Maybe make an obligation to include a saveless or save limited playthrough after the map is finished to prevent impossible maps from being added? Or ones that are missing exits etc

Share this post


Link to post
8 hours ago, Killer5 said:

Build time 1 hour 10 min. testing 30 min. Probably a pain to max because of the tp closets' length. Will fix if allowed more time.

the_fatal_decision.zip

 

Really amazing map, it's like a pure essence of dooming fun spiked with cocaine and adrenaline. I did some maxes as an excuse to replay it and I didn't run into any real issues with outrunning the pace of the teleports but it might be because I was too slow for it to start mattering. Leaving with all kills was consistent except for missing barons when cleaning out the dark sectors.

Share this post


Link to post

I'm contemplating on whether I should do a tech-base (preferably an outdoor one) or a Hell map but I can't decide =/

Share this post


Link to post
Just now, Outrageous Videos said:

Do a tech base in hell :>

That could work as I have been planning a map with small tech structures around an empty plane so I could easily incorporate a Hell theme onto that.

Share this post


Link to post

@BoxY

Thanks for your kind words. Glad you are enjoying the map.

 

Cool to hear that there are no issues with the closets. Not going to worry about them then.

Share this post


Link to post

there still slots available? might be in the mood to make a thing tonight

it'll be one of those "ten hours thinking. one hour mapping" things though lol

Share this post


Link to post
5 minutes ago, yakfak said:

there still slots available?

 

Yeah, 17 slots left, I think

 

1 hour ago, Killer5 said:

Cool to hear that there are no issues with the closets.

 

Some monster teleports were a bit late during my playthrough. It's fine to fix and tweak stuff in this project (as it was in tenthgear and halfmoon).

Really fun map, btw! I also ended up not using invul

Share this post


Link to post

i decided it would be fun if i tried to make a title screen for the full moon mapping challenge. i tryed adding text but for some reason the text wont show up

someone else will have to do it932439070_fullmoonmappingbanner.png.d09eb7f33f1cc62b4bf12363de61979e.png

Share this post


Link to post
Just now, The BMFG said:

i decided it would be fun if i tried to make a title screen for the full moon mapping challenge. i tryed adding text but for some reason the text wont show up

someone else will have to do it932439070_fullmoonmappingbanner.png.d09eb7f33f1cc62b4bf12363de61979e.png

I like the watermark. It adds a little extra "quality".

Share this post


Link to post

Name: Hysteriagate

Midi: Alfonzo - All Systems Agogo

Difficulties: no

fullmoon-bx.wad

 

Mini-cut of random ideas that were too janky for a "serious" map. Small monster count, lots of health. I'll clean up the triggers later (a few hours) but I have a commitment with some friends.

Share this post


Link to post

@El Inferno

Glad you enjoyed the map. Not sure how you played it but I just made a demo of how I tested the map. Everything spawns in just fine. I think I am going to leave it this way to keep it in the spirit of speed mapping rather than polish everything unless dubbag specifically says to polish the maps before release.

fatal_decision_cl9.zip

Share this post


Link to post
14 hours ago, Death Bear said:
  Reveal hidden contents

 

OOOWEEE. You done made me do it! (haha). I probably should've either conserved or scrounged more to finish off those rocketboi's. Great stuff, @myolden!

 

Yeah, I probably should have been a little more generous with ammo than I was. I basically beat the map with a half a dozen shells and a handful of cells and was like "yeah, that's good enough" lol

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×