Paf Posted July 11, 2021 @Dubbag I have a question, would it be fine if my map (MAP28) gets moved to a map that ends with a death exit, or edit MAP27 to end with a death exit, if that's okay with you? My map was designed for pistol start, and I noticed MAP27 doesn't use a death exit, so when I played my map it was a lot easier, than when I pistol started it/warped to it with IDCLEV. Thanks. 0 Share this post Link to post
Dubbag Posted July 12, 2021 23 hours ago, Paf said: @Dubbag I have a question, would it be fine if my map (MAP28) gets moved to a map that ends with a death exit, or edit MAP27 to end with a death exit, if that's okay with you? My map was designed for pistol start, and I noticed MAP27 doesn't use a death exit, so when I played my map it was a lot easier, than when I pistol started it/warped to it with IDCLEV. Thanks. the set has already been submitted to idgames 1 Share this post Link to post
Paf Posted July 12, 2021 1 hour ago, Dubbag said: the set has already been submitted to idgames oh, thanks either way 1 Share this post Link to post
Phobus Posted July 12, 2021 I quite liked coming into MAP28 with a continuous load, to be honest. It made up for the tedious grind of the previous level and the utter bullshit of the next two. Also, I made it through 31 of the maps, but after cheating MAP29 (the Arch-Viles were too much), I took a look at MAP30 and decided I had better things to do with my life. A pretty fun collection of bite-sized maps, let down by a few slaughter maps at the end and MAP02 being a rushed puzzle map. Notable positives? Dragonfly did a good job, as expected, and I really liked floofcollie's map, although the music was a bit loud and painful. Probably some other good stuff in there, but I've already forgotten! My memory isn't what it used to be... 3 Share this post Link to post
Dubbag Posted August 20, 2021 Hey guys just wanted to let everyone know that Full Moon is now finally on idgames! 4 Share this post Link to post
FEDEX Posted August 20, 2021 Hi Jason! Congrat for that! Mission accomplished 1 Share this post Link to post
Dubbag Posted August 20, 2021 1 hour ago, FEDEX said: Hi Jason! Congrat for that! Mission accomplished thank you! 1 Share this post Link to post
Doomdude89 Posted August 21, 2021 Map 2 was such an troll and i couldnt get past 30 when you push the switch and the invisible wall unleashes the arsefiends. Are there hidden Invulnerability spheres or how are you supposed to beat the map with the megaspheres? Seemed pretty nuts. But other than that great project. Enjoyed the levels. Especially the later ones. Great stuff. 1 Share this post Link to post
battlescroll Posted August 27, 2021 On 7/10/2021 at 4:06 PM, Paf said: i just tried to record a no-hit demo of full moon, and successfully no-hit map01-map07, but map08 ruined it because of the forced damaging floors what were my levels like 0 Share this post Link to post
Paf Posted September 25, 2021 On 7/6/2021 at 1:55 PM, Kokrovan said: I completed Full Moon. I used an old version of prBoom that's why custom intermission screen is not shown I guess. Map 1-13 are not blinded. Played with complevel 9. Sorry for the lag on slaughter maps. For me, the videos are down. Would you mind trying to reupload them or fix them? Thanks! 0 Share this post Link to post
Paf Posted September 25, 2021 On 8/27/2021 at 7:12 PM, battlescroll said: what were my levels like I forgot. 0 Share this post Link to post