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Dubbag

"Full Moon" A 1 Hour Speedmap Community Project (Now on Idgames!)

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@Dubbag I have a question, would it be fine if my map (MAP28) gets moved to a map that ends with a death exit, or edit MAP27 to end with a death exit, if that's okay with you? My map was designed for pistol start, and I noticed MAP27 doesn't use a death exit, so when I played my map it was a lot easier, than when I pistol started it/warped to it with IDCLEV. Thanks.

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23 hours ago, Paf said:

@Dubbag I have a question, would it be fine if my map (MAP28) gets moved to a map that ends with a death exit, or edit MAP27 to end with a death exit, if that's okay with you? My map was designed for pistol start, and I noticed MAP27 doesn't use a death exit, so when I played my map it was a lot easier, than when I pistol started it/warped to it with IDCLEV. Thanks.

the set has already been submitted to idgames

 

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1 hour ago, Dubbag said:

the set has already been submitted to idgames

 

oh, thanks either way

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I quite liked coming into MAP28 with a continuous load, to be honest. It made up for the tedious grind of the previous level and the utter bullshit of the next two. Also, I made it through 31 of the maps, but after cheating MAP29 (the Arch-Viles were too much), I took a look at MAP30 and decided I had better things to do with my life. A pretty fun collection of bite-sized maps, let down by a few slaughter maps at the end and MAP02 being a rushed puzzle map.

 

Notable positives? Dragonfly did a good job, as expected, and I really liked floofcollie's map, although the music was a bit loud and painful. Probably some other good stuff in there, but I've already forgotten! My memory isn't what it used to be...

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Hey guys just wanted to let everyone know that Full Moon is now finally on idgames!

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1 hour ago, FEDEX said:

Hi Jason! Congrat for that! Mission accomplished

thank you!

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Map 2 was such an troll and i couldnt get past 30 when you push the switch and the invisible wall unleashes the arsefiends. Are there hidden Invulnerability spheres or how are you supposed to beat the map with the megaspheres? Seemed pretty nuts. But other than that great project. Enjoyed the levels. Especially the later ones. Great stuff.

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On 7/10/2021 at 4:06 PM, Paf said:

i just tried to record a no-hit demo of full moon, and successfully no-hit map01-map07, but map08 ruined it because of the forced damaging floors

what were my levels like

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On 7/6/2021 at 1:55 PM, Kokrovan said:

I completed Full Moon. I used an old version of prBoom that's why custom intermission screen is not shown I guess.

 

Map 1-13 are not blinded.

 

Played with complevel 9.

 

Sorry for the lag on slaughter maps.

 

 

For me, the videos are down.

Would you mind trying to reupload them or fix them?

Thanks!

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On 8/27/2021 at 7:12 PM, battlescroll said:

what were my levels like

I forgot.

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