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Best source port for multiplayer total conversion?

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I've been working with Zandronum for a while and I feel that my total conversion is ready for the next step. Since most of my work has been with art and levels, no engine holds me back. But before I start writing code, I wanted to know what would be the best source port to base a multiplayer total conversion on? I believe the critical features are:


  • Easy for people to create & run servers
  • Easy for people to find other people and play
  • Cross platform: Windows, Linux, Mac

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Never heard of Q-Zandronum, that's kind of awesome, specially since it seems to be well-maintained. I'll try that one out and see how it goes.

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