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purple_ruberoid

Custom monster in MAPINFO for Zandronum fails with "DoomEdNums: Unknown top level keyword"

Question

The problem is adding a custom monster in my pk3.

I'm using:

  • Ultimate Doom Builder
  • Slade
     

I added DECORATE with one monster. Also, I tried to add DoomEdNums definition to my MAPINFO according to this wiki:

DoomEdNums
{
    6000 = RocketGuy
}

I see this monster in Ultimate Doom Builder.
GZDoom runs perfectly, with or without DoomEdNums in MAPINFO.

 

But with DoomEdNums in MAPINFO Zandronum (3.0) fails miserably with this error:

Script error, "examplle.pk3:mapinfo" line 13:
DoomEdNums: Unknown top level keyword

Without DoomEdNums in MAPINFO Zandronum does not show my lovely custom monster.

 

Guys, what am I doing wrong?

 

Short example pk3 in attachment.

examplle.pk3.zip

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You're not doing anything wrong, it seems Zanders simply doesn't support the DoomEdNum section yet. It's probably to be expected since this was introduced at the same time as ZScript, and ZScript is also what caused Zandy to stop tracking GZDoom features.

 

If you want Zando compatibility, you'll need to edit the DECORATE code to put the DoomEdNum there, simply take the first line of your RocketGuy declaration and change:

Actor RocketGuy

into

Actor RocketGuy 6000

then delete the entire DoomEdNums section from your MAPINFO.

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I did so:

8 hours ago, Gez said:

If you want Zando compatibility, you'll need to edit the DECORATE:


Actor RocketGuy 6000

and delete the entire DoomEdNums section from your MAPINFO.

 

But it doesn't work :(
Zandro just doesn't show my RocketGuy

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3 hours ago, ruberoid said:

I did so:

 

But it doesn't work :(
Zandro just doesn't show my RocketGuy

 

I had a look at your pk3.

While you added the DoomED number to the actor definition, you did not delete the DoomEDNums block.

As you have the MAPINFO lump open, you can also delete some of the other entries, for example:

 

Spoiler

LpNrsxw.png

 

The map does work in GZDoom 4.6 and displays the 3 RocketGuys.

The map also works in Zandronum (3.0 or 3.1), but does not display the 3 RocketGuys.

 

From that I would say, that Zandronum, even in its latest version, is not compatible with the level of Decorate as used in your pwad.

Edited by DOOM mapping enthusiast

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