Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Spicy Cacodemon


Recommended Posts

I was having trouble setting the damage for A_SkullAttack but I figured it out.

Damage(random(1,1)*1) works to always deal 1 damage.

Changing it to something like (5,9) makes the monster randomly deal damage between the two numbers.

Edited by Spicy Cacodemon : Solved

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now