OpenRift Posted September 2, 2021 48 minutes ago, Dusty_Rhodes said: I'll take E1M1. I'd love to a map for dm for this project, so unless it's taken, I'll go for E1M1. Also, can we use the orignal map as a base (like Dwango Map01s usually being a Entryway replacement) and can I use a midi if I didn't write it? I was thinking we do a modified hangar for E1M1, in traditional DWANGO fashion. Yeah, you can submit whatever MIDI you want, as long as it doesn't suck lol. 39 minutes ago, Dusty_Rhodes said: What's the time frame for this project? When do you want my map in? There's no timeframe yet, it's really just whenever it's done. 1 Share this post Link to post
forgettable pyromaniac Posted September 2, 2021 19 minutes ago, Dusty_Rhodes said: When, not want. I know it's Doom format, it's why I signed up. :) I'm looking for a date to submit my map. ah, my mistake. 1 Share this post Link to post
Dusty_Rhodes Posted September 2, 2021 1 hour ago, OpenRift said: I was thinking we do a modified hangar for E1M1, in traditional DWANGO fashion. Yeah, you can submit whatever MIDI you want, as long as it doesn't suck lol. There's no timeframe yet, it's really just whenever it's done. Great, thanks so much. 1 hour ago, forgettablepyromaniac said: ah, my mistake. No biggie :D 2 Share this post Link to post
Worriedidiot Posted September 3, 2021 (edited) I made an E2M1 map. This my first deathmatch map, so any criticism is very welcome. I hope I did everything correctly. Hopefully it's good enough. I wouldn't be surprised it it's not "up to par" E2M1Death.rar 2 Share this post Link to post
magicsofa Posted September 3, 2021 Considering that Doom 1 deathmatch is far superior to Doom 2, I can't resist. Are we taking slots or episodes or just winging it? 3 Share this post Link to post
OpenRift Posted September 3, 2021 19 minutes ago, magicsofa said: Considering that Doom 1 deathmatch is far superior to Doom 2, I can't resist. Are we taking slots or episodes or just winging it? Just winging it for now. I may introduce slots a bit later depending on how things go. 1 Share this post Link to post
OpenRift Posted September 3, 2021 24 minutes ago, Worriedidiot said: I made an E2M1 map. This my first deathmatch map, so any criticism is very welcome. I hope I did everything correctly. Hopefully it's good enough. I wouldn't be surprised it it's not "up to par" E2M1Death.rar Honestly, this is really good!! My only real criticism is that you only put 3 deathmatch spawns; 4 are required to work. Feel free to add onto it as you see fit, maybe throw in a chainsaw and move the berserk pack do a different place, make sure cell ammo is only available on hard (it's useless on easy since no cell weapons). But yeah, this is a good first draft! ;) 2 Share this post Link to post
Worriedidiot Posted September 3, 2021 2 hours ago, OpenRift said: Honestly, this is really good!! My only real criticism is that you only put 3 deathmatch spawns; 4 are required to work. Feel free to add onto it as you see fit, maybe throw in a chainsaw and move the berserk pack do a different place, make sure cell ammo is only available on hard (it's useless on easy since no cell weapons). But yeah, this is a good first draft! ;) Here's an updated version. Hopefully I fixed the problems with it. I have a bad habit of making updates to maps that make them worse, but I hope that's not the case now. E2M1Death_V2.rar 3 Share this post Link to post
OpenRift Posted September 3, 2021 58 minutes ago, Worriedidiot said: Here's an updated version. Hopefully I fixed the problems with it. I have a bad habit of making updates to maps that make them worse, but I hope that's not the case now. E2M1Death_V2.rar Good stuff. As I've said before, nothing is final yet, so you have plenty of time to make updates and such. 2 Share this post Link to post
Blast_Brothers Posted September 3, 2021 (edited) I had some wacky ideas for E3M2 and E3M6, so I'd like to claim those slots. (Unless you only want one map per person for now, in which case my preference is for E3M6.) EDIT: Any best practices for adding custom textures r/e layout within the WAD? I was reading through the TWANGO1 thread and noticed that there were problems with file merging because of the way some people defined their wall textures. Edited September 3, 2021 by Blast_Brothers 0 Share this post Link to post
OpenRift Posted September 3, 2021 1 hour ago, Blast_Brothers said: I had some wacky ideas for E3M2 and E3M6, so I'd like to claim those slots. (Unless you only want one map per person for now, in which case my preference is for E3M6.) EDIT: Any best practices for adding custom textures r/e layout within the WAD? I was reading through the TWANGO1 thread and noticed that there were problems with file merging because of the way some people defined their wall textures. I can put you in for both, more maps the merrier. I'd say don't worry about custom textures too much, I've learned a lot about managing that stuff since last time. I'd say use as much custom textures/flats as you want, just don't go too overboard. 1 Share this post Link to post
Blast_Brothers Posted September 4, 2021 1 hour ago, OpenRift said: I can put you in for both, more maps the merrier. I'd say don't worry about custom textures too much, I've learned a lot about managing that stuff since last time. I'd say use as much custom textures/flats as you want, just don't go too overboard. Cool. I'll get to work then! 0 Share this post Link to post
forgettable pyromaniac Posted September 4, 2021 I am about to spaz because putting textures in doom 1 isn't the same as doom 2 and it won't let me put in the twango textures >:( 0 Share this post Link to post
Doomkid Posted September 4, 2021 I’ll go ahead and bang out something vanilla-ish for e1m2! Might even find some ancient dusty maps and give them a makeover like last time around. 4 Share this post Link to post
ignatiOS Posted September 4, 2021 I've been wanting to get back into DM, I'd like to have a go at E1M4. 3 Share this post Link to post
xdude_gamer Posted September 4, 2021 8 hours ago, Doomkid said: I’ll go ahead and bang out something vanilla-ish for e1m2! Might even find some ancient dusty maps and give them a makeover like last time around. Nice 2 Share this post Link to post
xdude_gamer Posted September 4, 2021 For E1M5 or E1M6 and for the last map. tracks.zip 2 Share this post Link to post
OpenRift Posted September 4, 2021 2 hours ago, xdude_gamer said: For E1M5 or E1M6 and for the last map. tracks.zip I like that first track. The last one, while it's a good MIDI, it also seems a little out of place for a deathmatch WAD. 1 Share this post Link to post
Dusty_Rhodes Posted September 4, 2021 12 hours ago, Doomkid said: some dusty maps and give them a makeover like last time around. Get out of my hard drive! 2 Share this post Link to post
xdude_gamer Posted September 4, 2021 4 hours ago, OpenRift said: I like that first track. The last one, while it's a good MIDI, it also seems a little out of place for a deathmatch WAD. I made the first track as prog as possible 2 Share this post Link to post
ignatiOS Posted September 5, 2021 Do the episodes have themes or any sort? 1 Share this post Link to post
DJVCardMaster Posted September 5, 2021 (edited) Give me E1M6 EDIT: I have a Smashing Pumpkins MIDI for it, I'm going to infest this with Grunge as much as I can. Edited September 5, 2021 by DJVCardMaster 1 Share this post Link to post
SkeletronMK666 Posted September 5, 2021 i have a REALLY cool layout for a DEATHMATCH level! 1 Share this post Link to post
Walter confetti Posted September 5, 2021 (edited) On 9/2/2021 at 12:54 AM, OpenRift said: VISUAL DIRECTION The over all stylistic direction is the typical "the Way id Did" style that most Doom 1 WADs seem to go for. Try to emulate the style of a specific Ultimate Doom episode (Phobos base, Deimos base, Inferno Hell, TFC Hell, maybe Sigil Hell if you want). 6 hours ago, IggySqiggles said: Do the episodes have themes or any sort? In short, you have to make maps that resembles the original IWAD levels 2 Share this post Link to post
Mystic 256 Posted September 5, 2021 I would like to make a map for this, ill take a random slot in Episode 4 1 Share this post Link to post
Worriedidiot Posted September 5, 2021 46 minutes ago, SkeletronMK666 said: I WANT E2M1 Sorry, but I already took that slot. You can check the main post to see which slots aren't taken yet. 0 Share this post Link to post
The_SloVinator Posted September 5, 2021 I've played a bit of doom deathmatch in the past but never was a focus for me. Can I still make a map? I know the general rules for mp mapping & would love to give it a try just for shits & giggles. If yes, I'd take E1M7. Also, what's the deadline? 0 Share this post Link to post