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HELLKNIGHT61

[Age of Empires DOOM] Mod - HELLKNIGHT61

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DO YOU WANT TO PLAY DOOM INSIDE OF AGE OF EMPIRES?: Players will play a new DOOM campaign inside of the Age of Empires 2 game engine. This is an isometric tactical shooter DOOM mod. You will control the Doomguy and fight against DOOM monsters with an isometric tactical shooter camera perspective.

 

EASY INSTALLATION: After downloading this file you need to read and apply the information of "READ THE DOOM MANUAL.pdf" file for an easy installation. Downloading this mod is enough to install. You don't need to obtain any games to be able to install this mod. Because this mod has a special file organization with "Compatibility Patch" support. However you can't do anything except playing the mod's custom DOOM campaigns.

 

 

Doom_Redux_1.2.jpg


BACKGROUND: As a scenario designer for the Age of Empires 2 community I always wanted to make a DOOM campaign for the Age of Empires 2 game engine. I wanted to resurrect the original DOOM for the Age of Empires 2 game engine. This was my dream. I achieved to make a DOOM campaign with the Age of Empires 2 game engine except the final Hell episode. This campaign uses many sound effects and sprites (along with Doomguy sprites) from original DOOM games.

 

 

MOD'S MECHANICS: I added original DOOM's some mechanics to this DOOM mod. Marine can use his "Sprint" ability. Marine can interact with switches, elevators and teleportation devices. Also he can use "Standard Shotgun", "Double Barreled Shotgun", "Rocket Barreled Shotgun", "BFG" and "Soul Cube" items.

 

NEW STORY: This campaign's story is totally unique. However its story has common aspects with DOOM (1993) and DOOM 3 (2004) games in some aspects. Even the main villain (Betruger) was inspired totally from DOOM 3 (2004) game.

 

 


DOOM TUTORIAL SCENARIO: A new tutorial scenario was added for newcomer players. It has an open map design with natural eye candy and more hellish areas. It has "Text to Speech" voice support. It aims to teach players basic gameplay mechanics and system.

 

THE MARTIAN CIVILIZATION (Episode 1): This scenario is about the ancient Human Civilization of the Mars. Players will see that how did Demons destroy the ancient Human Civilization of the Mars. It has some action sequences. However the cinematic sequences are more intense than the action sequences.

 

THE UNION AEROSPACE CORPORATION (Episode 2): This scenario is about UAC's history and the Demonic Invasion against all UAC Mars Bases. Players will see that how did Demons start to invade all UAC Mars Bases. This scenario has intense cinematic sequences at the beginning. After the Demonic Invasion starts this scenario becomes more action packed.

 

 

 

PHOBOS TELEPORTATION PORTAL GATE (Episode 3): Our Marine aims to enter the UAC Phobos Base. After that he aims to get around all UAC Phobos Base areas until destroying the Phobos portal. This is a "John Romero" style scenario. There are many varied enemy units in polished areas. This is an action packed scenario. Also players will fight against Vampire Units along with Demon Units.

 

DEIMOS TELEPORTATION PORTAL GATE (Episode 4): Our Marine aims to enter the UAC Deimos Base. After that he aims to get around all UAC Deimos Base areas until destroying the Deimos portal. This is a "Sandy Petersen" style scenario. There are less enemies and action than the previous scenario. However this scenario tries to implement many new gameplay ideas like Sandy Petersen did in his own DOOM maps.

 

HELLHOLE TELEPORTATION PORTAL GATE (Final): The final Hell episode... Not released for now...

 

 

You can click HERE to visit its "ModDB" link.

 

 
=== CREDITS AND SPECIAL THANKS ===

 

HELLKNIGHT61: I am the DOOM campaign designer. Also I updated the "Vampire Revenge" mod with many changings to make it suitable for my DOOM campaign.

 

GUYZA: He is the person who transplanted all DOOM monsters (along with their projectiles) and Doomguy sprites to the Age of Empires 2 game engine.

 

GALLAS: He is the creator of the original "Vampire Revenge" mod. I used this mod's resources as a base to make my DOOM campaign.

 

I LIKE HELL: He tried to give me some mod support in alpha-beta stages. Also he tested my some alpha-beta scenarios and gave me feedbacks about them in their alpha-beta stages.

 


ALSO SPECIAL THANKS TO: "Id Software", "Ensemble Studios", "UserPatch v1.5 Creators", "AoE II HD Compatibility Patch Creators", "Keisari Tapsa (Advanced Genie Editor)", "Trigger Studio Creators", "Ruralist (Turtle Pack)", aokheavengames community, the rest of Age of Empires community and lastly whole DOOM community.

Edited by HELLKNIGHT61

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Special Thanks to people who reacted this topic. However if people who react this topic also send a comment along with their reacts they will prevent this topic to go further pages. Regards...

Edited by HELLKNIGHT61

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NEWS: This mod became second at ModDB. If you also visit this mod it can be the first. However it can also go down very quickly if people stop visiting it. This message is only a suggestion and an information message. Regards...

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Nice job, but I think this technically belongs in DOOM General or in EE. It would probably get more attention in one of those forums too, as most people in W&M are looking for content for DOOM, not content based on DOOM for another game.

 

And asking people to bump the thread (especially when you're already bumping it yourself) and boost your mod to #1 on ModDB isn't something I'd recommend either, even if I can understand the frustration of seeing something you've put so much work into going under the radar.

 

I wish I had more to say, but I've never played Age of Empires. It looks great though, as far as I can tell.

Edited by TheMagicMushroomMan

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7 minutes ago, Teo Slayer said:

Wow, that's so awesome. I didn't know the DOOM Engine could do this

That's because it can't. Did you even read the first sentence of the post?

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On 9/6/2021 at 10:46 AM, TheMagicMushroomMan said:

Nice job, but I think this technically belongs in DOOM General or in EE. It would probably get more attention in one of those forums too, as most people in W&M are looking for content for DOOM, not content based on DOOM for another game.

 

And asking people to bump the thread (especially when you're already bumping it yourself) and boost your mod to #1 on ModDB isn't something I'd recommend either, even if I can understand the frustration of seeing something you've put so much work into going under the radar.

 

I wish I had more to say, but I've never played Age of Empires. It looks great though, as far as I can tell.

I think that Moderators can transport this thread in DOOM General section if that is more suitable like you said.

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3 minutes ago, HELLKNIGHT61 said:

I think that Moderators can transport this thread in DOOM General section if that is more suitable like you said.

You can always ask them to move it if you want. To be honest, I don't know the best place for something like this, but my best guess would probably be DOOM General. Things like DOOMed Love (fangame DOOM dating simulator) were posted there, so I think it's what I'd recommend. Like I said though, this looks like quality work. If I ever play AoE I'll check this out!

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I decided to upload each episode one by one in the youtube including the Tutorial Scenario. I started with the Tutorial Scenario at first and it is available in the youtube now. In addition I am going to upload each main episode one by one and slowly in the youtube.

 

You can read the related article on "ModDB" by clicking HERE. Regards...

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