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Dusty_Rhodes

How to change the flats in text screens?

Question

I'd like to change the flats in the text screens in Doom 2 in a Boom PWAD.

 

Since the wad has entirely different textures and flats, regular Doom 2 ones will look out of place. Any help is apprieciated.

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easiest to just rename the flat you want to use to the corresponding flat on the text screen, e.g. a flat named SLIME16 will appear as the background on the map07 text screen

 

of course, this will also change that flat in your maps if you've used it

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In dehacked you can use this arguments:

 

BGFLAT06 = F_RIFB3
BGFLAT11 = SNOWF_3
BGFLAT20 = KWC_TIL5
BGFLAT30 = GRAYSLM1
BGFLAT15 = F_RIFR3
BGFLAT31 = FLOOR46D

 

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8 hours ago, thelamp said:

easiest to just rename the flat you want to use to the corresponding flat on the text screen, e.g. a flat named SLIME16 will appear as the background on the map07 text screen

 

of course, this will also change that flat in your maps if you've used it

 

4 hours ago, ViolentBeetle said:

In dehacked you can use this arguments:

 


BGFLAT06 = F_RIFB3
BGFLAT11 = SNOWF_3
BGFLAT20 = KWC_TIL5
BGFLAT30 = GRAYSLM1
BGFLAT15 = F_RIFR3
BGFLAT31 = FLOOR46D

 

I'll try both of these. Thank you so much!

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