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xdude_gamer

[CP] Community Project - Gothic21: Reviving the GothicDM style for GZDoom!

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Title: Facing Cliffs
Author: The_SloVinator
Slot: Map07
Format: UDMF
Tested with: GZDoom 4.4.2, Zandronum
Editors used: GZDB, Slade3, paint.net
New graphics: My signature.
Build Time: About 11 days.
Player spawns: 12
Description: I'm astonished that I made this in 11 days. My previous two maps took me more than two weeks but this one is a bit more than a week of work. Very happy with the results & I had a lot of fun making it as well. I also found a great opportunity to learn some more about the basics of the UDMF, especially the slopes & 3D floors, as you can see here in the caps. I playtested it with the bots & the flow is great.

 

FacingCliffs.zip

 

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Screenshot_Doom_20221026_202733.png.b92238ad6806cb5b9d31427c752e56b2.png

 

Screenshot_Doom_20221026_202844.png.e171af4c133f0125bdf0e892c3de0a09.png

 

Screenshot_Doom_20221026_202922.png.8e986ea6bfa0176afcb14cb4a2bdb696.png

 

Screenshot_Doom_20221026_203018.png.46355eba34176eed54ef048a68fa0ea4.png

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I see we've passed the deadline and sadly I have not been able to quite finish my map - I think I'll opt out and it's better if I release it separately later on :)

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3 hours ago, DoctorNuriel said:

I see we've passed the deadline and sadly I have not been able to quite finish my map - I think I'll opt out and it's better if I release it separately later on :)

The thing has been way past its' deadline, and it still doesn't have enough material for a quality WAD, so you still have a chance, I guess

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On 1/8/2023 at 9:31 AM, DoctorNuriel said:

I see we've passed the deadline and sadly I have not been able to quite finish my map - I think I'll opt out and it's better if I release it separately later on :)

You can still send it

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