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Wadmodder Shalton

The collected compilation episode PWAD level sources. (Finding every single-level PWAD source from 1994-1996 compilation episode PWADs.)

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Now onto these PWADs with the title Doom2 followed by a number.

 

DOOM2_1.WAD

 

MAP01 = ACHERON2.WAD
MAP02 = ARENA-II.WAD
MAP03 = DANTE2.WAD
MAP04 = WHIPLASH.WAD
MAP05 = DEVOURDM.WAD
MAP06 = HOPE.WAD
MAP07 = DM2MAP1.WAD (Doom 2 MAP01 variant)
MAP08 = NOWAY.WAD
MAP09 = MARKII.WAD
MAP10 = 11BONES.WAD
MAP11 = 11INHELL.WAD
MAP12 = 21HEX_PN.WAD
MAP13 = 23CASTLE.WAD
MAP14 = 666.WAD
MAP15 = 777.WAD
MAP16 = ABBEY.WAD
MAP17 = ABRAXIS.WAD
MAP18 = ABYSS.WAD
MAP19 = ACASTLE2.WAD
MAP20 = WELCOME.WAD
MAP21 = WHACKR.WAD
MAP22 = ADAM.WAD
MAP23 = AFRO.WAD
MAP24 = AIRVENT.WAD
MAP25 = ALAIN.WAD
MAP26 = AMANDA.WAD
MAP27 = AMANDA2.WAD
MAP28 = AMAZE.WAD
MAP29 = 
MAP30 = ANGUISH.WAD
MAP31 = ANNEX.WAD
MAP32 = AVRAX.WAD

 

DOOM2_2.WAD

 

MAP01 = 
MAP02 = 
MAP03 = TOWER.WAD
MAP04 = STAR.WAD
MAP05 = 
MAP06 = DAVID2.WAD
MAP07 = DAEMON.WAD
MAP08 = APOCALYP.WAD E1M1
MAP09 = DOOMONAS.WAD
MAP10 = JADML1M1.WAD
MAP11 = E1M1SAS.WAD
MAP12 = WANTMOMY.WAD
MAP13 = E2M2BCE.WAD
MAP14 = OCTAFRAG.WAD
MAP15 = CWWAD.WAD
MAP16 = STEPS3.WAD
MAP17 = GLATIATR.WAD
MAP18 = GLUCKAUF.WAD
MAP19 = JAL_DM1.WAD
MAP20 = JOHN1.WAD
MAP21 = WEDDING.WAD
MAP22 = LEGEND.WAD
MAP23 = LEGEND2.WAD
MAP24 = UNFUN.WAD
MAP25 = MINE1.WAD variant
MAP26 = MTDOOM.WAD
MAP27 = PILLARS.WAD
MAP28 = SCHOOL.WAD
MAP29 = SC.WAD
MAP30 = Doom E1M1 variant

 

DOOM2_6.WAD

 

MAP01 = 
MAP02 = 
MAP03 = 
MAP04 = 
MAP05 = 
MAP06 = ATC2WAD.WAD MAP01
MAP07 = ATC2WAD.WAD MAP02
MAP08 = ATC2WAD.WAD MAP11
MAP09 = ATC2WAD.WAD MAP12
MAP10 = ATC2WAD.WAD MAP13
MAP11 = ATC2WAD.WAD MAP14
MAP12 = ATC2WAD.WAD MAP15
MAP13 = ATC2WAD.WAD MAP16
MAP14 = ATC2WAD.WAD MAP17
MAP15 = ATC2WAD.WAD MAP18
MAP16 = ATC2WAD.WAD MAP31
MAP17 = 10LEVELS.WAD MAP01
MAP18 = 10LEVELS.WAD MAP03
MAP19 = 10LEVELS.WAD MAP04
MAP20 = 10LEVELS.WAD MAP05
MAP21 = 10LEVELS.WAD MAP08
MAP22 = 10LEVELS.WAD MAP09
MAP23 = 10LEVELS.WAD MAP10
MAP24 = 10LEVELS.WAD MAP02
MAP25 = 10LEVELS.WAD MAP07
MAP26 = 10LEVELS.WAD MAP06

 

DOOM2_8.WAD

 

MAP01 = RAVEN.WAD MAP01
MAP02 = RAVEN.WAD MAP02
MAP03 = RAVEN.WAD MAP03
MAP04 = RAVEN.WAD MAP04
MAP05 = RAVEN.WAD MAP05
MAP06 = RAVEN.WAD MAP06
MAP07 = RAVEN.WAD MAP07
MAP08 = RAVEN.WAD MAP08
MAP09 = RAVEN.WAD MAP09
MAP10 = RAVEN.WAD MAP10
MAP11 = RAVEN.WAD MAP11
MAP12 = D2_KILL.WAD
MAP13 = BEHINDU.WAD
MAP14 = ENIGMA.WAD MAP01
MAP15 = ENIGMA.WAD MAP02
MAP16 = ENIGMA.WAD MAP03
MAP17 = ENIGMA.WAD MAP04
MAP18 = ENIGMA.WAD MAP05
MAP19 = ENIGMA.WAD MAP06
MAP20 = ENIGMA.WAD MAP07
MAP21 = ENIGMA.WAD MAP08
MAP22 = ENIGMA.WAD MAP09
MAP23 = WATCHTWR.WAD
MAP24 = TODEATH.WAD
MAP25 = STORM.WAD
MAP26 = FLOOD.WAD
MAP27 = DERELICT.WAD
MAP28 = 
MAP29 = 
MAP30 = THE_EVIL.WAD

 

DOOM2_9.WAD

 

MAP01 = PSP.WAD MAP01
MAP02 = PSP.WAD MAP02
MAP03 = PSP.WAD MAP03
MAP04 = PSP.WAD MAP04
MAP05 = PSP.WAD MAP05
MAP06 = PSP.WAD MAP06
MAP07 = PSP.WAD MAP07
MAP08 = PSP.WAD MAP08
MAP09 = PSP.WAD MAP09
MAP10 = PSP.WAD MAP10
MAP11 = PSP.WAD MAP11
MAP12 = PSP.WAD MAP12
MAP13 = PSP.WAD MAP13
MAP14 = PSP.WAD MAP14
MAP15 = PSP.WAD MAP15
MAP16 = PSP.WAD MAP16
MAP17 = PSP.WAD MAP17
MAP18 = PSP.WAD MAP18
MAP19 = PSP.WAD MAP19
MAP20 = PSP.WAD MAP20
MAP21 = 
MAP22 = 
MAP23 = 
MAP24 = 11D2LVLS.WAD MAP03
MAP25 = 6DM2LVLS.WAD MAP01
MAP26 = DOOMCITY.WAD
MAP27 = 6DM2LVLS.WAD MAP02
MAP28 = 11D2LVLS.WAD MAP09
MAP29 = 11D2LVLS.WAD MAP08
MAP30 = 11D2LVLS.WAD MAP11
MAP31 = 11D2LVLS.WAD MAP06
MAP32 = 11D2LVLS.WAD MAP07

 

DOOM2_14.WAD

 

MAP01 = MASTER2.WAD E1M1
MAP02 = MATRIX.WAD
MAP03 = MATTHEW.WAD
MAP04 = MAVERICK.WAD
MAP05 = MAXBAD11.WAD
MAP06 = MAYDAY.WAD
MAP07 = MAYHEM.WAD
MAP08 = MAZE1.WAD
MAP09 = 
MAP10 = MEAT.WAD
MAP11 = MAZE2.WAD
MAP12 = ZZONE.WAD
MAP13 = MEGALAB.WAD
MAP14 = MEGAWATT.WAD
MAP15 = MIA.WAD
MAP16 = MELANGE.WAD
MAP17 = MIKE1.WAD
MAP18 = MIS1.WAD
MAP19 = MNTDOOM.WAD
MAP20 = MIS2.WAD
MAP21 = MOONBASE.WAD
MAP22 = MOREHELL.WAD
MAP23 = MORTIS.WAD
MAP24 = MTGLEVEL.WAD
MAP25 = MUD1ST.WAD
MAP26 = MUDBAS12.WAD
MAP27 = MUDLAB11.WAD
MAP28 = MUDMAD14.WAD
MAP29 = MUDMANOR.WAD
MAP30 = NEVEREST.WAD
MAP31 = MUDRAT12.WAD
MAP32 = MUDVILLE.WAD

 

DOOM2_16.WAD

 

MAP01 = 
MAP02 = 
MAP03 = 
MAP04 = 
MAP05 = 
MAP06 = 
MAP07 = 
MAP08 = 
MAP09 = 
MAP10 = 
MAP11 = 99WAYS.WAD MAP01
MAP12 = 99WAYS.WAD MAP02
MAP13 = 99WAYS.WAD MAP03
MAP14 = FISTFUL.WAD MAP01

 

Now I'm skipping DOOM2_3.WAD, DOOM2_4.WAD and DOOM2_5.WAD because their content is currently unknown. I'm also skipping DOOM2_7.WAD, DOOM2_10.WAD, DOOM2_11.WAD, DOOM2_12.WAD, DOOM2_13.WAD, DOOM2_15.WAD and DOOM2_17.WAD because they are duplicates of 32.WAD, 30LVLS.WAD, DOOM32R2.WAD, JOW.WAD, LONGWAD.WAD, SQUADRON.WAD and PROJ-X.WAD respectively.

Edited by Wadmodder Shalton

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Here's a couple of PWADs that I've missed, as I was too busy doing the large PWADs with hundreds of maps.

 

WADCOMPILATION.WAD

 

E1M1 = ANOTHER.WAD
E1M2 = YOHO.WAD
E1M3 = DIETDOOM.WAD
E1M4 = BLACKWID.WAD
E1M5 = STAIRWAY.WAD
E1M6 = SHUTDOWN.WAD
E1M7 = NUKEIT.WAD
E1M8 = SHOWDWN2.WAD
E1M9 = DRUG_ME.WAD

 

WADCOMPILATIONV2.WAD

 

E1M1 = ANOTHER.WAD
E1M2 = YOHO.WAD
E1M3 = DIETDOOM.WAD
E1M4 = BLACKWID.WAD
E1M5 = STAIRWAY.WAD
E1M6 = SHUTDOWN.WAD
E1M7 = NUKEIT.WAD
E1M8 = SHOWDWN2.WAD
E1M9 = DRUG_ME.WAD

 

E2M1 = HALLS2.WAD
E2M2 = HALLS1-9.WAD E1M2
E2M3 = HALLS1-9.WAD E1M3
E2M4 = HALLS1-9.WAD E1M4
E2M5 = HALLS1-9.WAD E1M5
E2M6 = HALLS1-9.WAD E1M6
E2M7 = HALLS1-9.WAD E1M7
E2M8 = HALLS1-9.WAD E1M8
E2M9 = HALLS1-9.WAD E1M1

 

E3M1 = DOUGH.WAD
E3M2 = MATMATCH.WAD
E3M3 = FRIED.WAD
E3M4 = CASLOTR.WAD
E3M5 = RED.WAD

 

MAP01REM.WAD

 

MAP01 = FLIP.WAD (Doom 2 MAP01 variant)
MAP02 = NEWMAP01.WAD (Doom 2 MAP01 variant)
MAP03 = DWREMIX.WAD (Doom 2 MAP01 variant)
MAP04 = AZDWANGO.WAD MAP01 (Doom 2 MAP01 variant)
MAP05 = AZDWANGO.WAD MAP18 (Doom 2 MAP01 variant)
MAP06 = DWANGO10.WAD MAP25 (Doom 2 MAP01 variant)
MAP07 = DWANGO10.WAD MAP01 (Doom 2 MAP01 variant)
MAP08 = DWANGO11.WAD MAP01 (Doom 2 MAP01 variant)
MAP09 = DWANGO11.WAD MAP07 (Doom 2 MAP01 variant)
MAP10 = DWANGO11.WAD MAP22 (Doom 2 MAP01 variant)
MAP11 = DWANGO11.WAD MAP31 (Doom 2 MAP01 variant)
MAP12 = DWANGO11.WAD MAP16 (Doom 2 MAP01 variant)
MAP13 = DWANGO11.WAD MAP03 (Doom 2 MAP01 variant)
MAP14 = MEGA!.WAD (Doom 2 MAP01 variant)
MAP15 = SS-MAP1.WAD (Doom 2 MAP01 variant)
MAP16 = FRAG4EV1.WAD (Doom 2 MAP01 variant)
MAP17 = W00P.WAD (Doom 2 MAP01 variant)
MAP18 = SUPER1.WAD (Doom 2 MAP01 variant)
MAP19 = DWANGO7.WAD (Doom E1M1 & Doom 2 MAP01 variant)
MAP20 = AZDWANGO.WAD MAP11 (Doom E1M1 variant)
MAP21 = DWANGO11.WAD MAP06 (Doom 2 MAP03 variant)
MAP22 = DWANGO11.WAD MAP05 (Doom 2 MAP02 variant)
MAP23 = DWANGO11.WAD MAP02 (Doom 2 MAP01 variant)
MAP24 = FRAGL3E.WAD (Doom 2 MAP03 variant)
MAP25 = PLAGUE.WAD MAP13 (Doom 2 MAP03 variant)

 

BOOTCAMP.WAD

 

MAP01 = CALL1.WAD
MAP02 = PYRAMID.WAD
MAP03 = BIGBAD1.WAD
MAP04 = 2JDEATH3.WAD
MAP05 = 2JDEATH4.WAD
MAP06 = 2JDEATH5.WAD
MAP07 = SIN_CITY.WAD
MAP08 = UC.WAD

 

BLOWYOUR.WAD

 

MAP01 = Doom 2 MAP01
MAP02 = Doom E1M1
MAP03 = Doom 2 MAP03
MAP04 = REDNECK.WAD
MAP05 = DISIDENT.WAD
MAP06 = BESPIN.WAD
MAP07 = Doom 2 MAP07
MAP08 = OVERKILL.WAD
MAP09 = IDMAP01.WAD
MAP10 = RAVEN10.WAD

 

CDMCV12.WAD

 

MAP01 = FORTDTH!.WAD
MAP02 = FC.WAD
MAP03 = CAVE.WAD
MAP04 = THUD2.WAD MAP13
MAP05 = CITDOOM2.WAD
MAP06 = APOCLPS2.WAD
MAP07 = CATHEDRL.WAD
MAP08 = REOLWOLF.WAD MAP08
MAP09 = REOLWOLF.WAD MAP09
MAP10 = SANTA.WAD
MAP11 = PAMPLON.WAD
MAP12 = PPALACE.WAD MAP01
MAP13 = PPALACE.WAD MAP02
MAP14 = SUBWAY.WAD
MAP15 = PACAOFHO.WAD

 

There got those ones that I've missed out of the way.

Edited by Wadmodder Shalton

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Morning @Wadmodder Shalton Doom2_2.wad map25 is a Mine1.wad variant. Maps 1 & 2 look familiar. Can’t remember the names.

 

Here’s an update to information on Doom2_9.wad

m24 is now 11d2lvls.wad m3

m25 is now 11d2lvls.wad m1

m26 is Doomcity.wad

m27 is now 11d2lvls.wad m2

m28 is now 11d2lvls.wad m9

m29 is now 11d2lvls.wad m8

m30 is now 11d2lvls.wad m11

m31 is now 11d2lvls.wad m7

m32 is now 11d2lvls.wad m6

 

Deeppain.wad For Doom2 by Joshua Gunder (Dec 1995)

 

https://www.wad-archive.com/wad/2e15bf2688ace5eaa75650be3e713e0f1f79f8a0/download/DEEPPAIN.WAD
 

map01 = waldorf.wad m1

Map02 = Cornered.wad
Map03 = Runoff.wad
Map04 = Balance.wad
Map05 = Waldorf.wad m4
Map06 = waldorf.wad m3

Map07 = waldorf.wad m2
Map08 = Awesmdth.wad 

Map09 = original map by the author 
Map10 = Vertigo.wad


Traxdth4.wad m16 & Traxxx3.wad m11 have been identified as Keepmov1.wad. Traxdth4.wad m5 has been identified as Dude0.wad. 
 

Baropak.wad by Baroban (Aug 1995). 
 

https://www.wad-archive.com/wad/cc41292d1339079c581c430b016c0b9d9df61cbd/download/baropak.wad


map 5 has been identified as Baro5.wad. The rest are original works. 

 

As of 22/4/22 Dwango12 m7 has just been identified as Yer_iced.wad by Iceman, and Doom2_9 m1-20 has been identified as PSP m1-20 !

 

On 24/4/22 I have identified map 8 on Bay95 as Showdwn2.wad by Rick Demar. 

 

@Doomlover77  

Edited by Doomlover77 : Wad compilations project additions

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On 12/9/2021 at 11:45 AM, Never_Again said:

Somewhere out there, still waiting to be rediscovered, is another Russian CD-ROM with the EPISODEx series. Ever seen one of those?

Something like this?

1856415196_Russianepisodescopia.png.20b67d3c160ff3bbc54c57d338be1b27.png

 

All EPISODEx wads in one package, a specific installer (CD is required for installation / data extraction) and a wad launcher

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On 4/22/2022 at 4:57 AM, thestarrover said:

Something like this?

< img deleted>

 

All EPISODEx wads in one package, a specific installer (CD is required for installation / data extraction) and a wad launcher

 

Could be it. All I have to go by is a brief reference in Maikl's TXT for his ATRIUM demo.

 

Quote

Comments: It's very nice and little map, one of my old known maps. I met
          this level in some compilation of levels (like episode##.wad).

 

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@Wadmodder Shalton  just want to update you on the wad compilation project. 
 

I’ve found one level I’ve identified for Collect3, It’s Dminator e1m8. For Cybercit.wad I’ve identified Invade1.wad For E1m5 in Cybercit.wad and for E1m8 it’s Dminator e1m3.
 

Mappack2v3.wad e2m8 is Surround.wad by Jim Flynn & e3m8 is Arachna.wad by Bjorn Hermans. 
 

Classicdm4 m23 is Exec.wad m3 by Vincent Fong.  Dwango12 m7 is Yer_iced.wad by Iceman. #1dwango M4 is killem1.wad m2 & M6 is Killem1.wad by Paradox Aka Tom Mustaine. 
 

Map01rem.wad m22 is Dwango11.wad m19 which is a Doom2 m2 variant. Dwango12 map 9 & 27 are maps 1 & 6 of Austin01.wad
 

More finds - Dmg-best m4 is Dmg3 m2, m7 is Dmg3 m7 & m10 is Dmg3 m12 & m12 is Dmg3 m4. Both Finalfrg m7 is Quad.wad & m9 is Aoa.wad are by Timothy Harris. 
 

Two more finds - Fragwad.wad & frag28.wad map 3 are both Tower.wad by the Arachnotron !

 

Three amendments - Glacier.wad maps 17 to 19 are C-fx-d.wad maps 23, 26 & 19. 
 

Three more amendments - D2xgold.wad map 10 is Core.wad and map 18 is Hotlhell.wad both are by Michael Reed. 
Dmd2die m22 is a modified Dmpurge.wad e2m2 by James Wilson. 
 

Yet another amendment for this project. Mappack2v3 e3m5 is Dmpurge e2m2 by James Wilson. Hope this helps you out@Wadmodder Shalton!

 

@Doomlover77 

Edited by Doomlover77 : Wad compilations project new information.

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11 minutes ago, Doomlover77 said:

@Wadmodder Shalton have you read the post with my alterations for the wad compilation project dated 14/5 ? 
Are there any other newer wad collections I can look at ? @Doomlover77  

Yeah I did and I edited my earlier posts to include the new findings for the earlier compilation PWADs.

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@Wadmodder Shalton Today I’ve found two more wad collections. The first one is a Doom episode 1 8 map set called Doomdth8.wad released in October 1994. Details are below :-
 

https://archive.org/download/CybercorePublishingUltimateAddOnsTournamentEdition/Cybercore Publishing - Ultimate Add-on's Tournament Edition.iso/D%2FDOOMDTH8.WAD

 

e1m1 - eyespy

e1m2 - dthtown

e1m3 - badboy

e1m4 - helltel6

e1m5 - Par-002c

e1m6 - Showdown

e1m7 - slapme

e1m8 - bean

 

The last set is a Doom2 8 map set called Firetown.wad released in June 1995. Details are below :-

 

https://archive.org/download/CybercorePublishingUltimateAddOnsTournamentEdition/Cybercore Publishing - Ultimate Add-on's Tournament Edition.iso/D2%2FFIRETOWN.WAD

 

map01 - burbs

map02 - unknown

map03 - Zzone *
map04 - west

map05 - Dmtown 

map06 - uptown

map07 - Ledges3 *
map08 - unknown 

 

* - wad was converted from Doom.
 

Bludbath.wad m23 has been identified as Dmg3.wad m15.
Doom2_2.wad m11 is e1m1sas.wad, m16 is Steps3.wad, m24 is Unfun.wad, m25 is Mine1.wad and finally m26 has been identified as Mtdoom.wad.  All the maps have been modified in one form and another by the wad compiler. 

Doom2_8 m12 has been identified as D2_kill.wad 

@Doomlover77  

Edited by Doomlover77 : Extra information for wad compilation project

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Here the two recent PWAD findings pointed out by @Doomlover77:

 

FIRETOWN.WAD

 

MAP01 = BURBS.WAD (Doom II MAP16 variant)
MAP02 = 
MAP03 = ZZONE.WAD
MAP04 = WEST.WAD
MAP05 = DMTOWN.WAD (DTHTOWN.WAD variant)
MAP06 = UPTOWN.WAD
MAP07 = LEDGES3.WAD
MAP08 = 

 

DOOMDTH8.WAD

 

E1M1 = EYESPY.WAD
E1M2 = DTHTOWN.WAD
E1M3 = BADBOY.WAD
E1M4 = HELLTEL6.WAD
E1M5 = PAR-002C.WAD
E1M6 = SHOWDOWN.WAD
E1M7 = SLAPME.WAD
E1M8 = BEAN.WAD

 

Also, @Doomlover77 I've filled in the gaps for the compilation PWADs that you pointed out from your post earlier. @Wadmodder Shalton

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Here's a possible compilation PWAD called The Temple of Damned, which has at least 12 maps included.

 

TEMPLE2.WAD

 

MAP01 = 
MAP02 = 
MAP03 = 
MAP04 = 
MAP05 = 
MAP06 = 
MAP07 = 
MAP08 = 
MAP09 = 
MAP10 = 
MAP11 = CHURCH.WAD

MAP30 = 

 

Unfortunately, I can't figure out the other PWAD sources for the other maps, maybe @Doomlover77 has some clues for those maps.

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