Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Aeroly Merton

Rusty Enterprise - Doom 2 Large Map

Recommended Posts

Rusty Enterprise is a Doom 2 singleplayer map, the format of the map is ZDoom in Hexen so I recommend using Zandronum or GZDoom.

Jump and crouch are allowed and necessary and if you like you can use freelook.

I recomend using save states since the map is large and have 400 monsters.

I added a new plasma rifle, don't shoot it too close from an enemy or you will suffer splash damage.

I added a Baby caco and bushes too. 

Credits to Realm667 for the monsters, weapon and decoration repository.

 

I would like feedback about the map!

 

Link:

 

Dropbox: https://www.dropbox.com/s/ljyoce9nk0xmjek/RE.wad?dl=0

Mediafire: https://www.mediafire.com/file/y3qsadsbmg469qk/RE.wad/file

 

Screenshots:

Screenshot_Doom_20211108_214845.png.73999e03f261bc37ed6cb7533b5c619f.png

Screenshot_Doom_20211108_214945.png.f6a1340cb1093a28c0d365279cd37cff.png

Screenshot_Doom_20211108_214907.png.cfa7d7b573b5dd7208c8f4986af45385.png

Share this post


Link to post

I love large single player maps. Definitely give this a whirl soon.

 

--- Edit

 

Beat it but did have to god mode it to get through that final area directly after the red key. That final area is a bit on the insane side. The rest up to that point was pretty fun.  There is so much hitscan on that final wall. Basically it gets a A- for the first 5/6ths for balance and challange,  but that final area is a doozy for how hard that gets. I'd say its definitely doable, but I ran out of health packs and way out of patience.

 

Edited by kalensar

Share this post


Link to post
59 minutes ago, Biodegradable said:

 

Hi, thanks for playing the map and for the Playthrough video!

The vent secret isn't broken, I designed you have to crouch to pass through, I said crouch is allowed.

I tried crouch with Zandronum 3.0 and GDZdoom 4.4.2 and it worked.

nevermind xD

I watched complete and really like your playthrough some parts made me laugh xD, endurance map.

Edited by Aeroly Merton

Share this post


Link to post
4 hours ago, kalensar said:

I love large single player maps. Definitely give this a whirl soon.

 

--- Edit

 

Beat it but did have to god mode it to get through that final area directly after the red key. That final area is a bit on the insane side. The rest up to that point was pretty fun.  There is so much hitscan on that final wall. Basically it gets a A- for the first 5/6ths for balance and challange,  but that final area is a doozy for how hard that gets. I'd say its definitely doable, but I ran out of health packs and way out of patience.

 

Thanks for playing the map!

The last part is possible and I actually put more health at the last moment minutes before uploading the map xD

Share this post


Link to post

I'm just popping in to report that GZdoom produces these errors during startup:

 

Texman.Init: Init texture manager.
Script warning, "RE.wad:TEXTURES" line 59:
Unknown patch 'W113_1' in texture 'BRNBIGC'

Script warning, "RE.wad:TEXTURES" line 64:
Unknown patch 'WALL79_1' in texture 'SKULWALL'

Script warning, "RE.wad:TEXTURES" line 65:
Unknown patch 'WALL79_1' in texture 'SKULWALL'

Script warning, "RE.wad:TEXTURES" line 70:
Texture 'N_SWBNGR' references itself as patch

Script warning, "RE.wad:TEXTURES" line 80:
Unknown patch 'FLRMET' in texture 'BRICK8_2'

Script warning, "RE.wad:TEXTURES" line 81:
Unknown patch 'FLRMET' in texture 'BRICK8_2'

Share this post


Link to post
15 hours ago, Caleb13 said:

I'm just popping in to report that GZdoom produces these errors during startup:

 

Texman.Init: Init texture manager.
Script warning, "RE.wad:TEXTURES" line 59:
Unknown patch 'W113_1' in texture 'BRNBIGC'

Script warning, "RE.wad:TEXTURES" line 64:
Unknown patch 'WALL79_1' in texture 'SKULWALL'

Script warning, "RE.wad:TEXTURES" line 65:
Unknown patch 'WALL79_1' in texture 'SKULWALL'

Script warning, "RE.wad:TEXTURES" line 70:
Texture 'N_SWBNGR' references itself as patch

Script warning, "RE.wad:TEXTURES" line 80:
Unknown patch 'FLRMET' in texture 'BRICK8_2'

Script warning, "RE.wad:TEXTURES" line 81:
Unknown patch 'FLRMET' in texture 'BRICK8_2'

During making the map I deleted unused textures, looks like I forgot to remove it from texture definitions too, it doesn't affect the map tho.
Thanks for sharing this, i'll not make the same error in the future!

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×