signaturereverie Posted November 15, 2021 (edited) smog single map wad about the wad this was originally a map for 3x3 take two, but i didnt have enough time to finish it for that and ive got a sudden burst of motivation to finish it now the gimmick of the map is that i was allowed to use 3 textures (except DOORBLU(2), DOORRED(2), DOORYEL(2) and EXITSIGN because theyre important to level progression), 3 flats (except F_SKY1 because sky) and 3 enemy types where to play for doom 2, boom compatibility (tested with prboom+) resources textures and midis by james paddock maps map01 "smog" (this is where all of the action happens) map02 " " (thanks for playing map)difficulties uv -- quite difficult, gets slaughter-y near the end hmp -- still a challenge, but not as difficult as uv hntr -- if you want to take a stroll around the map idk (wasnt properly tested and idk how to make this an easier map) screenshots Spoiler download/idgames archive update bugfix! please download this instead Edited May 3 by reverie 14 Share this post Link to post
galileo31dos01 Posted November 15, 2021 Cool map. HMP provided ammo in excess, I never ran lower than 50/300 rockets/cells and even left a lot behind at the RK part and finale. UV was more justified on that, having the same ration of resources for the additional monsters. The mancubi in the last area are prone to get stuck on edges, might want to set block lines around them. Despite that stuff, I quite enjoyed my time, thanks for sharing! 1 Share this post Link to post
Zion Posted November 15, 2021 I really enjoyed your map, the best part of it were the fights, every encounter was unique and interesting, visually speaking it is very nice too, good job! 2 Share this post Link to post