Meowgi Posted April 1, 2022 I am so honored to be the first person to recommend this legendary wad: 12 Share this post Link to post
Serathis Posted April 1, 2022 Single map, very Buildengine-esque, but lots of fun. 6 Share this post Link to post
baja blast rd. Posted April 3, 2022 +++ the Delinquent of Doom for most promising newcomer (pretend I posted this on April 1) 15 Share this post Link to post
Lizardcommando Posted April 4, 2022 The recently released Anomaly Report for Doom 2 gets my vote. 8 Share this post Link to post
tom3kb Posted April 4, 2022 (edited) CountryCide (prequel of Trench Foot) looks very good. Its total conversion, 1 map, ~1 hour gameplay. New monsters, weapons, textures, story etc. I dont see topic for this wad here so i paste link for mod on ModDB. And for short Info about this wad. And random yt movie to watch how this wad looks. Spoiler Edited April 4, 2022 by tom3kb 10 Share this post Link to post
sandwedge Posted April 5, 2022 +1 for CountryCide. One of the most beautiful and atmospheric wads I've ever played. My full thoughts in this video and the description: Spoiler 1 Share this post Link to post
NuMetalManiak Posted April 6, 2022 +1 Anomaly Report. There's always a nice, classic megawad each year but DAMN THIS ONE REALLY FELT LIKE A TRUE CLASSIC MEGAWAD. Checks all the hallmarks, combat that never gets too tough, very interesting setups, small to moderate-size levels, nothing in it feels like an outlier. 6 Share this post Link to post
Nimlouth Posted April 7, 2022 +1 APOCACLIPS, it's a limit removing 32 speed maps megawad that was made by the author in just 3 days... and it's actually pretty good! It manages to strike a genius balance between shitposting bs and good level design. "Came for the shitpost, stayed for the challenge" kinda thingie. 0 Share this post Link to post
Captain Ventris Posted April 7, 2022 Apocaclips for the Reverse Mordeth award? 3 Share this post Link to post
Angry Saint Posted April 12, 2022 For me this thread is basically the new newstuff chronicles 6 Share this post Link to post
Blip Posted April 13, 2022 ++++ both of them. Absolutely banger wads with amazing combat and visuals 3 Share this post Link to post
SleepyVelvet Posted April 13, 2022 (edited) On 4/2/2022 at 8:29 PM, baja blast rd. said: +++ the Delinquent of Doom for most promising newcomer 2022 for Year of the Jokewad? Or, at least there have been a few very well branded heavy hitters so far this year: Poogers, Threevilution, Lunar Eclipse. Edited April 13, 2022 by NoisyVelvet : bad comma 1 Share this post Link to post
Colossus Posted April 14, 2022 (edited) I am so honored to be the second person to recommend this legendary wad: 5 Share this post Link to post
Captain Ventris Posted April 14, 2022 I second Gez’s inclusion of Burden of Flesh. I think it’s really cool and worthwhile. https://forum.zdoom.org/viewtopic.php?f=42&t=74347&p=1217297#p1217297 0 Share this post Link to post
Captain Ventris Posted April 15, 2022 (edited) Holy crap, Reelism 2, found at www.Reelism.dog 0 Share this post Link to post
ChaosSmurf Posted April 17, 2022 +++ Ozonia. Should have a soundtrack category named after it. 2 Share this post Link to post
dew Posted April 19, 2022 On 4/14/2022 at 5:40 AM, Colossus said: I am so honored to be the second person to recommend this legendary wad: Fuck off. It wasn't funny on April 1st, it's just demented spam now. Find a different thread to pollute, thanks. 3 Share this post Link to post
Maribo Posted April 23, 2022 (edited) 100 Line Massacre (idgames) for concise and fulfilling gameplay combined with a healthy dose of tongue-in-cheek map design. Perhaps my new favorite line-limited project. Practice Hub (idgames) for easily being the best modern way to learn about tech relevant to Doom, whether playing casually or competitively. Having an interactive wad designed around controlled scenarios of their use works wonders, in comparison to word-of-mouth explanation. Edited April 23, 2022 by Maribo : added PracHub rather than making a 2nd whole post 6 Share this post Link to post
Serathis Posted April 24, 2022 (edited) Very well done Doom 1 megawad. Nothing special (like say No End in Sight), but it is competent with a good balance of pacing, combat and level feel. 0 Share this post Link to post
Antkibo Posted April 24, 2022 5 hours ago, Serathis said: Very well done Doom 1 megawad. Nothing special (like say No End in Sight), but it is competent with a good balance of pacing, combat and level feel. It's from 2019 m8. 1 Share this post Link to post
Serathis Posted April 25, 2022 On 4/24/2022 at 5:35 PM, Antkibo said: It's from 2019 m8. Crap sorry 0 Share this post Link to post
LadyMistDragon Posted April 26, 2022 (edited) Because I'm sick of Doom Revolver's maps constantly getting ignored, I'm just going to throw in Liminal Waters because I can. Also, Ex Inferis and A Lost World. Edited April 26, 2022 by LadyMistDragon 1 Share this post Link to post
jmac Posted April 29, 2022 Nensha, by RonnieJamesDiner. Probably my favourite standalone map of the year so far. 2 Share this post Link to post
hakros Posted April 29, 2022 +1 Ex Inferis an awesome slaughter mapset, the level design is gorgeous !! @Ex Inferis 2 Share this post Link to post
Book Lord Posted April 29, 2022 (edited) I send another nomination for Ozonia by @Deadwing, though I would like to add a few points since I have recently played the author's previous megaWADs Moonblood and Exomoon, the second featuring as a runner-up in 2018 Cacowards. - Ozonia abandons the persistent non-linearity of the previous projects for more variety, which is a great improvement over both Moonblood and Exomoon. If something was not right about Deadwing's production, it was the repetitiveness in the progression, that results in mixed up memories from the playthrough (maps tend to "blur together"). Quite the opposite, I still remember fondly and clearly each map of Ozonia since January's DWMC. - Ozonia features valuable contributions from guest mappers, adding even more variety to the formula. - The storyline is exceptionally interesting to follow, thanks to the messages on the walls/screens, the intermission texts, and the storytelling maps (11, 20, 30). The continuity between levels is superb, as is the transition between locations, scenarios, and even the passage of time. - The Dehacked enemies are only 2 (Hellion and Hierophant), but they mingle surprisingly well with the standard resources. There are no annoying abominations like the Flying Spiderdemon or the spheres of Exomoon, and there is a reliable strategy to fight them. - The combat is more polished, challenging without being oppressive or unfair, except maybe the very last map (as expected) - The boss levels were not the best moments from Moonblood and Exomoon; Ozonia has no real boss levels, though some of them were structured to serve as such and carry on the storyline - The OST stands out more than the groovy but not always memorable music from the previous works. The best tracks from Exomoon have been dusted off and work even better here, complemented by excellent new compositions. So, looking back at Deadwing's history as a Doom mapper, I think he made an outstanding progress since 2017. Now only an overwhelming excess of high-profile productions could make him miss a shiny Cacoward in December 2022! 5 Share this post Link to post