Yumheart Posted December 12, 2021 (edited) I love unconventional map themes, so my bucket list mostly just consists of: - make a map with lots of EXITDOOR / BIGBRICK / ROCK2 / STUCCO / etc Also: - make / participate in a pride-themed cp at some point - think I've already made a lot of progress in that area, but get better at macro architecture Aside from that, I'm working on a level set of roughly 12 maps, which, knowing my mapping speed, probably won't even come out this year. Edited December 12, 2021 by Yumheart 7 Share this post Link to post
Major Arlene Posted December 12, 2021 24 minutes ago, Yumheart said: - make / participate in a pride-themed cp at some point As a fellow pride themed map maker I approve 6 Share this post Link to post
EANB Posted December 12, 2021 -learn how to use dehacked -participate in a community project (everything I’ve done so far has been totally solo) -make a solo 32 map megawad (far into the future). 4 Share this post Link to post
RonnieJamesDiner Posted December 12, 2021 (edited) Long term "bucket list" stuff includes, Someday make a big, proper techbase map (maybe with the Doom 3 textures). It's the theme I struggle with the most, and I'd like to change that. Hopefully one day create a map based on a concept I've thought about for a while, where almost every encounter (from the little incidental moments, to the big setpiece arenas), uses scripts to randomly pick between 'x' number of monster compositions/closets, so that each playthrough is a different experience. I know this will be a nightmare to test & balance. At some point, before I die, I will make a full 32 map megawad. Current "to-do" list is, Make my Age of Hell map Get the Hellslinger demo finished 3 Share this post Link to post
mrthejoshmon Posted December 12, 2021 I want to make a Megawad for TNT all by myself one day, every time I have released a map for TNT it's actually a part of that bigger picture and one day all these pieces are going to finally slot together. 3 Share this post Link to post
erzboesewicht Posted December 12, 2021 Publish another MIDI for the Eternal Doom Midi community project (MAP16) Publish a 4-map slaughter-lite miniwad without weapons (working title: Peace & Hate) - progress up to first playable alpha: 70-80%, MAP02-04 are already playable, but MAP01 is a challenge ... Publish Trypophobia - single map wad centered around the theme of holes containing uncanny things, with Freedoom monsters :) - progress: 60% Publish my first puzzle map (working title: Doomguy is You) - progress: 50% I'm a beginner so one of the three last ones will be "myfirstmap". Probably Trypophobia, but I may publish Peace & Hate first as 3 maps are already playable, to get feedback ... 3 Share this post Link to post
NuMetalManiak Posted December 12, 2021 The only thing I have for a mapping list would be this one map that I've had in WIP since like 2019, I was making an "in name only" version of an AV level and wanted it to be big and exploratory but other than that I kinda don't have anything as far as mapping goes. Now for Doomwiki side I plan to do secret descriptions for every WAD that shows up there, then after that... Spoiler Expect some more screenshots on wiki pages Maybe even add a few WAD pages too. 5 Share this post Link to post
Alfredo Posted December 12, 2021 Finish Bloodflow. 26/34 maps so far. We're getting there! Successfully lead a community project. That's about it really for now. Keeping it simple! 2 Share this post Link to post
whybmonotacrab Posted December 12, 2021 To make either an episode or a megawad. Honestly just to make stuff that I can be proud of, wherever that takes me. Short term goal though: Since I've been primarily focused on short, challenge wads I want to make something more atmospheric and approachable. Something that actually feels like a world rather than a space crafted around encounters. 1 Share this post Link to post
Jimmy Posted December 12, 2021 I want to finish Earthless, for one - that'll be my fifth(?) solo megawad. I also want to do at least one more Joy of Mapping or some other form of community project, but it'll probably be my last. I will need a clear slate of time so I can dedicate myself to such a project, even if it's only another fleeting thing like Isolation. 8 Share this post Link to post
galileo31dos01 Posted December 12, 2021 - I would like to resume this one map based on a dream from two years ago, that's been collecting dust for months - Same but with many other drafts I started and left untouched cause of stress, including for CPs - A followup for GoopW - I'd like to start a second playlist of single maps for my youtube channel, maybe cover BTSX:E2 as well or another megawad - Write at the very least 5 random reviews of random maps - I'd really like to put effort into using vanilla specials that I've either never used before or rarely thought of, namely donuts 5 hours ago, Yumheart said: - make / participate in a pride-themed cp at some point Yes please 3 Share this post Link to post
SilentD00mer Posted December 12, 2021 As a beginner, my list is this: - Learn how to balance difficulty of the maps(not too easy, not unfair) - Learn how to do a proper monster placement (it's hard to get some fights to work for me at the moment) - Release a full megawad (maybe solo, but it's not required) - I'd like to participate in a community project 0 Share this post Link to post
Mr. Freeze Posted December 12, 2021 - Make a good map (I have an uphill battle) 3 Share this post Link to post
Salmon Posted December 12, 2021 Continue developing a visual style that feels at least somewhat unique to me. Improve gameplay and balance in my maps. Learn more dehacked and MBF21 stuff. Attempt editing/making textures and palettes. Release an episode and maybe eventually a megawad. Release a "real" UDMF map/project for Eternity (and maybe something for GZDoom). For 2022, though, I mostly just want to release a short map set or two and participate in more community projects. 1 Share this post Link to post
CBM Posted December 12, 2021 my plan for 2022 is to get after dawn in a state where I can release it with its first few maps and most of the features done 0 Share this post Link to post
purple_ruberoid Posted December 12, 2021 Create my own mapping style, maybe even recognizable 0 Share this post Link to post
OkDoomer174 Posted December 12, 2021 Come up with a new name for Return to Phobos, my upcoming single-level episode-hub-thing dealy, since there's already a mod called that Finish Return to Phobos Figure out how to make new weapons with MBF21 Create an MBF21 mod with OTEX, UMAPINFO, DSDHacked, all kinds of stuff Create a Boom or MBF21 version of Return to Phobos Brutal Doom MBF21 Edition????????????????????????????? 1 Share this post Link to post
Captain POLAND Posted December 12, 2021 1 hour ago, OkDoomer174 said: Come up with a new name for Return to Phobos, my upcoming single-level episode-hub-thing dealy, since there's already a mod called that Return to Phobos - AGAIN! 0 Share this post Link to post
OkDoomer174 Posted December 12, 2021 (edited) 1 hour ago, Captain POLAND said: Return to Phobos - AGAIN! This time with more paranormal phenomena. 0 Share this post Link to post
Horus Posted December 12, 2021 Not committing to any of this as it depends on my mental/physical health (which has taken a toll this past year) and real life commitments, but: - Contribute at least one map to PUSS (ideally more) - Lead a community project. I have a decent idea for one that I think hasn’t been done before - Create a properly non-linear map. This may take the form of ‘Viscous Realms II’, which I have a few ideas for 3 Share this post Link to post
Kuro_mahoh Posted December 13, 2021 -Get better at balancing -Get Better at making traps and overall gameplay -Staying motivated and keeping my creative juices in a good place. 1 Share this post Link to post
Dodgy Dave Posted December 13, 2021 Actually finish something and upload it. Lol. 4 Share this post Link to post
BoxY Posted December 13, 2021 -finish 30monsters map -start 30monsters map 1 Share this post Link to post
MemeMind Posted December 13, 2021 Two main things 1. Continue working on a project I have been putting off since September. 2. Make a wad that is the whole album of The Downwards Spiral. I just think that would be cool. 1 Share this post Link to post
Skullhacker Posted December 21, 2021 -Make a good map -Make a good megawad -Rip off Eviternity -Rip off Extermination Day -Make a TC that rips off Blood 0 Share this post Link to post
Uni Posted December 21, 2021 Finish my 20+ scrap maps I have gathered throughout the years. They all have potential but texturing seems to be my main dealbreaker nowadays. 1 Share this post Link to post
Roofi Posted December 22, 2021 (edited) For my part, taking a break from mapping instead of forcing myself to do 36374522 failed mapping mapping attempts in order to heal my severe creative block or rather my total lack of motivation because I have tons of maps ideas but no energy to concretize them. There is a thread for mapping sadness but not for mapping laziness Edited December 22, 2021 by Roofi 0 Share this post Link to post
Sneezy McGlassFace Posted December 22, 2021 (edited) Mapping in Slade getting a hang of some basic UDMF coolness I got a map idea to test the faux ROR with interactive portals. So my next step is a little proof-of-concept piece. Also, UMAPINFO. 1 Share this post Link to post