Xaser Posted December 27, 2021 A psychotic gameplay mod for ZDoom. Current Release: v1.0.0, 12-27-21 --Compatible with ZDoom 2.8.1, Zandronum 3.0, and modern GZDoom.--CREDITS: .....Xaser - Concept, weapons, design, insanity, stuff .....Kate - Early testing, hacking, constant support, mysteriousness .....SIR Belfin (MasterOFDeath) - Accidental co-founder, ideas&support, good chaos .....amv2k9 - Heretic, Hexen, & Strife support ...& the testing team: .....WildWeasel, Project Dark Fox, Chopkinsca, DoomRater, Snarboo, Bashe, Jimmy, Marty (sorta) THE FUCK WHAT? So... this is probably old news to a bunch of y'all, 'cause this is an old mod, but certain recent happenings made me pick it up and finally polish off the last couple of bits and hey ho here's a v1.0 release. For those new to the neighborhood, here's the gist: You have guns and psychic powers, you can mix and match 'em, and you can upgrade them at will with cash dropped by fallen foes. Expect a completely different style of gameplay from this one -- with the ability to upgrade your character as you choose, no two games are the same! Also, this works not only in The Dooms, but in Heretic, Hexen, and Strife as well. Insert Programmer joke here! SCREEBSHOTS (click to enlarge): ALSO A TRAILER OR SOMETHING (thanks, MasterOFDeath!) A few essential things to know before playing the mod: Primary fire uses guns, while secondary lets loose your psychic power. Psychic powers are cycled using the same controls as choosing inventory items. Just make sure to "use" the selected power in order to actually switch to it. Be sure and bind a key to "Buy Items" in the config menu, else you won't get far. Spend your hard-earned cash, or Blood Money, at the store to purchase new guns, psychic abilities, and upgrades. Just make sure and nab the bouncing coins quick, else they'll disappear after a while. The new HUD may look overwhelming at first glance, but the relevant pieces are easy to spot. Health & Armor is at the very left, just to the right of it is your BloodMoney count, and the right side contains your list of psychic powers, stats for current weapons selected, and the all-important Psymeter -- that's the blue bar on the extreme right. It gets used up as you cast psychic powers, and don't let it get too low or you'll burn yourself out and take damage. To recharge the meter, simply refrain from attacking. Gonna leave this up for a few days and see if any major issues come up before uploading to /idgames, but barring any last-minute fixes, this guy's basically done now, a whole friggin' decade later. :P 29 Share this post Link to post
knifeworld Posted December 30, 2021 Looks sexy, gonna have to try this sometime 1 Share this post Link to post