Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Radial

mod to port the bfg editions widescreen ui to 2004?

Recommended Posts

It seems odd, considering that the source code for D3 is under gpl, and source ports exist, that no one has bothered to port the ui over. Then again, subtitles have been missing in every possible version of doom 3, official or not, so maybe this is a case of laziness and/or not seeing it as a problem.

 

Share this post


Link to post

It's not straightforward to port over, as all the BFG UIs (including the HUD) are made in Flash, something the original engine lacked. This seems to be a residual aspect of BFG itself being augmented with idTech5 code.

Share this post


Link to post

there is a subtitles mod, just look for doom 3 cc or doom 3 closed captions. as for widescreen ui, d3ee or doom 3 redux or any mod that uses 6th venom's hq menu as a base basically has one.

Share this post


Link to post
On 1/10/2022 at 9:08 PM, sluggard said:

there is a subtitles mod, just look for doom 3 cc or doom 3 closed captions.

I have tried that mod, unfortunately it seems to be broken and development on it has died.

Share this post


Link to post
On 1/9/2022 at 4:20 AM, Edward850 said:

It's not straightforward to port over, as all the BFG UIs (including the HUD) are made in Flash, something the original engine lacked. This seems to be a residual aspect of BFG itself being augmented with idTech5 code.

The HUD probably uses Autodesk's now discontinued Scaleform GFx which will be impossible to backport to the original 2004 version of Doom 3.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×