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Kan3

Tiny Monster's "Catalog" in a Map

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Nothing really much or new, but I feel so damn proud of this thing I've just added in a map of mine *_* 

So I'm sharing it!

 

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I didn't know it was so easy to do yet so "effective" :D

Enough of my ego, back to work

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1 hour ago, xvertigox said:

You could also maybe use that interactivity for a secret too?

Possibly yeah! Like making so that when you select a certain monster, another switch will become available and through that you could open up something secret.

 

42 minutes ago, MoreMending said:

will you be able to place them using this?

  Also possible! It uses a very basic "counter", so when the variable has a certain value, I could use another switch to spawn/wake up the same monster shown in the screen at the time.

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I remember something similar in Stronghold: On the Edge of Chaos, you had a spot in the hub to check the description of the monsters

you killed in any map you played, Its a very cool touch indeed.

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9 hours ago, Soulless said:

you had a spot in the hub to check the description of the monsters

you killed in any map you played.

That's definitely a complex achievement but so damn cool! Like in more modern games with the "bestiary" or similar. I would love to add something like that

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