I've read that for the action 253 floor scroller in Boom, giving the linedef a length of 32 units should result in the same speed in both Boom and GZDoom, yet in a map I am working on the speeds aren't the same. This causes multiple cool mechanisms to be unusable by any GZDoom players. Is this value still the same between both compatibilities? I'd hate to force my WAD to be Boom only just because one puzzle doesn't work.
And a follow up, is there any other reason a complex voodoo closet system would work in DSDADoom and PrBoom, but not GZDoom?
I've read that for the action 253 floor scroller in Boom, giving the linedef a length of 32 units should result in the same speed in both Boom and GZDoom, yet in a map I am working on the speeds aren't the same. This causes multiple cool mechanisms to be unusable by any GZDoom players. Is this value still the same between both compatibilities? I'd hate to force my WAD to be Boom only just because one puzzle doesn't work.
And a follow up, is there any other reason a complex voodoo closet system would work in DSDADoom and PrBoom, but not GZDoom?
Edited by Arbys550Share this post
Link to post