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Give Me Ya Pretzels

QuakeZen: Quake but in the Style of Doom

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The title explains it all.

 

Its basically if ID software created Quake to be even more Doom than it already is. It mixes aspects of Quake, Quake 2, and Doom together, but all it really changes are the weapons.

 

I started this mod all the way back in 2018 or 2019, I took a really long break from it though but I worked on it again in 2020. I polished it up and made the weapons way more satisfying and better than they originally were (all the guns before this update were really flat and vanilla). Then I took a long break from it again and almost forgot about it until now. I made some small adjustments in 2021 and made more today and now I think its good enough to release!


Weapons:

Fist (they are way better than in doom, you punch really fast and can beat to death zombiemen really easily)

Chainsaw (the chainsaw can quickly kill most enemies)
Shotgun (starting weapon, shoots pretty fast)

Super Shotgun (is similar to quake's super shotgun, it shoots faster than the original but deals a lot of damage)

Nailgun (it shoots fast and has a spreadshot altfire)

Grenade Launcher

Rocket Launcher

Hyperlaser (it shoots kinda fast and deals a lot of damage)

Railgun (shoots really slow but deals a ton of damage)

BFG 2704 (Either shoots a ton of plasma balls really fast, or 4 bfg9000 balls at the same time like a shotgun)

 

That is all it really adds but its very polished (in my opinion)

 

I hope y'all love it and enjoy it :)

 

download: https://www.dropbox.com/s/oh9ijh6ovoy70ld/QuakeZen.pk3?dl=1

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Congrat, looks good

It works for Doom2 only? Or another iwad is supported? Which sourceport ? 

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Pretty nice, although the recoil of most weapons is too much, particularly the railgun, (the nailgun kinda feels like a projectile version of Quake 2's machinegun), but thankfully you didn't repeat the mistake that Fallout 3/NV did by implementing recoil to a laser rifle.

 

I give this mod a HUH/10.

 

@FEDEX I tested it with LZDoom, so it should work with GZDoom as well, it works for Doom 2 and Final Doom.

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16 hours ago, Solmyr said:

Pretty nice, although the recoil of most weapons is too much, particularly the railgun, (the nailgun kinda feels like a projectile version of Quake 2's machinegun), but thankfully you didn't repeat the mistake that Fallout 3/NV did by implementing recoil to a laser rifle.

 

I give this mod a HUH/10.

 

@FEDEX I tested it with LZDoom, so it should work with GZDoom as well, it works for Doom 2 and Final Doom.

Thank you. I am glad you like it and I will dial back the recoil on the weapons. I am a bit confused though, is the huh/10 a HUH!!! Or Huh?

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@Give Me Ya Pretzels No it was just an attempt at making a spoof score. The mod would actually be an 8/10. 

The iconic "HUH!!" is indeed in the mod, i was jumping almost all the time when playing with this mod.

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I like it the shotgun reminds me of a shotgun I made and having quake in doom is always fun to see there was a boom wad with good levels but the weapons felt vanilla to bad I can't find that wad I would totally combine the two 

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1 hour ago, gwain said:

I like it the shotgun reminds me of a shotgun I made and having quake in doom is always fun to see there was a boom wad with good levels but the weapons felt vanilla to bad I can't find that wad I would totally combine the two 

Thank you man!

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