ThatKidBobo Posted May 21, 2022 1 minute ago, Codename_Delta said: Delete your disbelief... As we are adding "Good Job". Thank god it's not in the map 24 slot because I would of had words. yes sir 0 Share this post Link to post
Codename_Delta Posted May 21, 2022 37 minutes ago, ThatKidBobo said: I guess that's my job??? Yeah, You've got the superior memory. lol 0 Share this post Link to post
Frost-Core Posted May 21, 2022 Just now, Codename_Delta said: Delete your disbelief... As we are adding "Good Job". Thank god it's not in the map 24 slot because I would of had words. still questioning how would MAP21 be accessed, is it another cheat joke? 0 Share this post Link to post
Codename_Delta Posted May 21, 2022 Just now, Frost-Core said: still questioning how would MAP21 be accessed, is it another cheat joke? Yes, but it's a meme map so it's acceptable. 0 Share this post Link to post
ThatKidBobo Posted May 21, 2022 Just now, Frost-Core said: still questioning how would MAP21 be accessed, is it another cheat joke? Probably yeah, it would make it weirder I think in my opinion. 0 Share this post Link to post
Codename_Delta Posted May 21, 2022 Just now, ThatKidBobo said: Probably yeah, it would make it weirder I think in my opinion. Map 30 is now called "I don't Know" 0 Share this post Link to post
ThatKidBobo Posted May 21, 2022 2 minutes ago, Codename_Delta said: Map 30 is now called "I don't Know" When did we get a map 30 wait a minute 0 Share this post Link to post
Codename_Delta Posted May 21, 2022 7 minutes ago, ThatKidBobo said: Probably yeah, it would make it weirder I think in my opinion. Oh yeah, it needs playtesting! 0 Share this post Link to post
Codename_Delta Posted May 21, 2022 Just now, ThatKidBobo said: When did we get a map 30 wait a minute It's where I think was originally supposed to be but I never finished that version. And I decided after I finished I Think that I would just make it into something to be there, and changed it up a bit by making it so that the barrels kill you and Johnny Romero heads. 0 Share this post Link to post
Codename_Delta Posted May 21, 2022 (edited) I am indeed working on a standalone GZDoom map rn, and just found out that stealth enemies (if you've played The Civvie-11 Massacre's map 15 then you've seen them, they are invisible and only fade in when they attack, go into their pain state or die) have a unique kill line thing. Example: Codename_Delta thought he saw a hell knight Yes I did indeed use a stealth arch-vile. Edited May 21, 2022 by Codename_Delta 0 Share this post Link to post
Codename_Delta Posted May 21, 2022 Just now, ThatKidBobo said: Da popo be faster than yo a- 0 Share this post Link to post
Frost-Core Posted May 21, 2022 30 minutes ago, Codename_Delta said: hmm i got an idea, add gigachad to MAP21 @ThatKidBobo 0 Share this post Link to post
Codename_Delta Posted May 21, 2022 (edited) @ThatKidBobo Okay fine... I made a text screen for Good Job. Good Job.zip Te emohgeez hav invadd teh plant, theyv temd up wit zeh diamonds... RIP. AND. TEAR... UNTIL. IT. IS. DONE..... 0 Share this post Link to post
Codename_Delta Posted May 21, 2022 3 hours ago, ThatKidBobo said: Da popo be faster than yo a- GZDoom Decals moment. 0 Share this post Link to post
Codename_Delta Posted May 21, 2022 3 hours ago, Codename_Delta said: It's where I think was originally supposed to be but I never finished that version. And I decided after I finished I Think that I would just make it into something to be there, and changed it up a bit by making it so that the barrels kill you and Johnny Romero heads. Yes, I think was originally supposed to be in the Map 30 slot... and then map 18... and now map 17... 0 Share this post Link to post
ThatKidBobo Posted May 22, 2022 On 5/21/2022 at 10:20 PM, Frost-Core said: hmm i got an idea, add gigachad to MAP21 @ThatKidBobo yis 0 Share this post Link to post
ThatKidBobo Posted May 22, 2022 On 5/21/2022 at 10:54 PM, Codename_Delta said: Te emohgeez hav invadd teh plant, theyv temd up wit zeh diamonds... de mme mndas a re verrey har d tu kilel sao we maedo thedm inteo dianmonades 0 Share this post Link to post
DiR Posted May 23, 2022 How close are we to actually finishing? If I remember correctly there's like 3 or so maps we're waiting on. The Idea I had for the credits map didn't work out in the end because I would have to import a lot of custom textures and stuff for the author names and it might bloat the filesize for effectively just the credits map for no reason. 0 Share this post Link to post
Codename_Delta Posted May 23, 2022 (edited) On 5/23/2022 at 5:33 AM, DiR said: How close are we to actually finishing? If I remember correctly there's like 3 or so maps we're waiting on. The Idea I had for the credits map didn't work out in the end because I would have to import a lot of custom textures and stuff for the author names and it might bloat the filesize for effectively just the credits map for no reason. Like 3 maps, map 4, map 9 and Good Job. And map 14. Edited May 31, 2022 by Codename_Delta 1 Share this post Link to post
ThatKidBobo Posted May 25, 2022 @Luleta, @Breadbunbun, @Paf, have you guys decided on your music choices for your maps yet? @Hitboi, for our map, I want to let you decide, is it ok? 0 Share this post Link to post
Luleta Posted May 25, 2022 18 minutes ago, ThatKidBobo said: @Luleta, @Breadbunbun, @Paf, have you guys decided on your music choices for your maps yet? @Hitboi, for our map, I want to let you decide, is it ok? ill letcha know when i finish my map. i don't wanna pick a midi right away because maps change overtime and i don't wanna have my midi restrict my themeing. 0 Share this post Link to post
Frost-Core Posted May 25, 2022 On 5/21/2022 at 9:54 PM, Codename_Delta said: Te emohgeez hav invadd teh plant, theyv temd up wit zeh diamonds... RIP. AND. TEAR... UNTIL. IT. IS. DONE..... ca't ait f ro deidnmondz lroe!!!11111one and emohgeez lore!!!111one 0 Share this post Link to post
Hitboi Posted May 26, 2022 20 hours ago, ThatKidBobo said: @Hitboi, for our map, I want to let you decide, is it ok? Yep, it is ok. On 5/21/2022 at 10:54 PM, Codename_Delta said: Te emohgeez hav invadd teh plant, theyv temd up wit zeh diamonds... I lkie the doemn idnvae plant lore!! 1 Share this post Link to post
Frost-Core Posted May 26, 2022 Should we change the game name using Dehacked? this is so the loading is DOOM 2 : TNMCP instead of DOOM 2 : Hell On Earth 0 Share this post Link to post
Frost-Core Posted May 26, 2022 1 hour ago, Hitboi said: I lkie the doemn idnvae plant lore!! metitedn tooods!!!1111111111111111111one 0 Share this post Link to post
Codename_Delta Posted May 26, 2022 16 minutes ago, Frost-Core said: Should we change the game name using Dehacked? this is so the loading is DOOM 2 : TNMCP instead of DOOM 2 : Hell On Earth Maybe, we could put an optional changed name for zdoom-based ports' game startup screens. 0 Share this post Link to post
Frost-Core Posted May 26, 2022 Just now, Codename_Delta said: Maybe, we could put an optional changed name for zdoom-based ports' game startup screens. Some source ports allow to show a game name in the window title, like chocolate doom. however this is a boom community project so yeah. 0 Share this post Link to post
Codename_Delta Posted May 26, 2022 1 minute ago, Frost-Core said: Some source ports allow to show a game name in the window title, like chocolate doom. however this is a boom community project so yeah. No it aint! This is for limit-removing (-complevel 2 in PRBoom+ and DSDA-Doom) so it has to run in something that doesn't allow for any boom stuff, like crispy doom 1 Share this post Link to post
Frost-Core Posted May 26, 2022 Just now, Codename_Delta said: No it aint! This is for limit-removing (-complevel 2 in PRBoom+ and DSDA-Doom) so it has to run in something that doesn't allow for any boom stuff, like crispy doom Ok! do make sure to check submissions for maps, if they have boom features they have to be remade or just modified to work with limit removing source ports. 0 Share this post Link to post