ThatKidBobo Posted Saturday at 04:24 PM 1 minute ago, Codename_Delta said: Delete your disbelief... As we are adding "Good Job". Thank god it's not in the map 24 slot because I would of had words. yes sir 0 Share this post Link to post
Codename_Delta Posted Saturday at 04:24 PM 37 minutes ago, ThatKidBobo said: I guess that's my job??? Yeah, You've got the superior memory. lol 0 Share this post Link to post
Frost-Core Posted Saturday at 04:25 PM Just now, Codename_Delta said: Delete your disbelief... As we are adding "Good Job". Thank god it's not in the map 24 slot because I would of had words. still questioning how would MAP21 be accessed, is it another cheat joke? 0 Share this post Link to post
Codename_Delta Posted Saturday at 04:26 PM Just now, Frost-Core said: still questioning how would MAP21 be accessed, is it another cheat joke? Yes, but it's a meme map so it's acceptable. 0 Share this post Link to post
ThatKidBobo Posted Saturday at 04:27 PM Just now, Frost-Core said: still questioning how would MAP21 be accessed, is it another cheat joke? Probably yeah, it would make it weirder I think in my opinion. 0 Share this post Link to post
Codename_Delta Posted Saturday at 04:33 PM Just now, ThatKidBobo said: Probably yeah, it would make it weirder I think in my opinion. Map 30 is now called "I don't Know" 0 Share this post Link to post
ThatKidBobo Posted Saturday at 04:35 PM 2 minutes ago, Codename_Delta said: Map 30 is now called "I don't Know" When did we get a map 30 wait a minute 0 Share this post Link to post
Codename_Delta Posted Saturday at 04:35 PM 7 minutes ago, ThatKidBobo said: Probably yeah, it would make it weirder I think in my opinion. Oh yeah, it needs playtesting! 0 Share this post Link to post
Codename_Delta Posted Saturday at 04:38 PM Just now, ThatKidBobo said: When did we get a map 30 wait a minute It's where I think was originally supposed to be but I never finished that version. And I decided after I finished I Think that I would just make it into something to be there, and changed it up a bit by making it so that the barrels kill you and Johnny Romero heads. 0 Share this post Link to post
Codename_Delta Posted Saturday at 04:43 PM (edited) I am indeed working on a standalone GZDoom map rn, and just found out that stealth enemies (if you've played The Civvie-11 Massacre's map 15 then you've seen them, they are invisible and only fade in when they attack, go into their pain state or die) have a unique kill line thing. Example: Codename_Delta thought he saw a hell knight Yes I did indeed use a stealth arch-vile. Edited Saturday at 05:06 PM by Codename_Delta 0 Share this post Link to post
Codename_Delta Posted Saturday at 04:48 PM Just now, ThatKidBobo said: Da popo be faster than yo a- 0 Share this post Link to post
Frost-Core Posted Saturday at 07:20 PM 30 minutes ago, Codename_Delta said: hmm i got an idea, add gigachad to MAP21 @ThatKidBobo 0 Share this post Link to post
Codename_Delta Posted Saturday at 07:54 PM (edited) @ThatKidBobo Okay fine... I made a text screen for Good Job. Good Job.zip Te emohgeez hav invadd teh plant, theyv temd up wit zeh diamonds... RIP. AND. TEAR... UNTIL. IT. IS. DONE..... 0 Share this post Link to post
Codename_Delta Posted Saturday at 07:56 PM 3 hours ago, ThatKidBobo said: Da popo be faster than yo a- GZDoom Decals moment. 0 Share this post Link to post
Codename_Delta Posted Saturday at 08:00 PM 3 hours ago, Codename_Delta said: It's where I think was originally supposed to be but I never finished that version. And I decided after I finished I Think that I would just make it into something to be there, and changed it up a bit by making it so that the barrels kill you and Johnny Romero heads. Yes, I think was originally supposed to be in the Map 30 slot... and then map 18... and now map 17... 0 Share this post Link to post
ThatKidBobo Posted Sunday at 08:45 PM On 5/21/2022 at 10:20 PM, Frost-Core said: hmm i got an idea, add gigachad to MAP21 @ThatKidBobo yis 0 Share this post Link to post
ThatKidBobo Posted Sunday at 08:50 PM On 5/21/2022 at 10:54 PM, Codename_Delta said: Te emohgeez hav invadd teh plant, theyv temd up wit zeh diamonds... de mme mndas a re verrey har d tu kilel sao we maedo thedm inteo dianmonades 0 Share this post Link to post
DiR Posted Monday at 04:33 AM How close are we to actually finishing? If I remember correctly there's like 3 or so maps we're waiting on. The Idea I had for the credits map didn't work out in the end because I would have to import a lot of custom textures and stuff for the author names and it might bloat the filesize for effectively just the credits map for no reason. 0 Share this post Link to post
Codename_Delta Posted Monday at 07:47 AM 3 hours ago, DiR said: How close are we to actually finishing? If I remember correctly there's like 3 or so maps we're waiting on. The Idea I had for the credits map didn't work out in the end because I would have to import a lot of custom textures and stuff for the author names and it might bloat the filesize for effectively just the credits map for no reason. Like 3 maps, map 4, map 9 and Good Job. 1 Share this post Link to post
ThatKidBobo Posted 8 hours ago @Luleta, @Breadbunbun, @Paf, have you guys decided on your music choices for your maps yet? @Hitboi, for our map, I want to let you decide, is it ok? 0 Share this post Link to post
Luleta Posted 8 hours ago 18 minutes ago, ThatKidBobo said: @Luleta, @Breadbunbun, @Paf, have you guys decided on your music choices for your maps yet? @Hitboi, for our map, I want to let you decide, is it ok? ill letcha know when i finish my map. i don't wanna pick a midi right away because maps change overtime and i don't wanna have my midi restrict my themeing. 0 Share this post Link to post
Frost-Core Posted 7 hours ago On 5/21/2022 at 9:54 PM, Codename_Delta said: Te emohgeez hav invadd teh plant, theyv temd up wit zeh diamonds... RIP. AND. TEAR... UNTIL. IT. IS. DONE..... ca't ait f ro deidnmondz lroe!!!11111one and emohgeez lore!!!111one 0 Share this post Link to post