Frost-Core Posted April 26, 2022 Hello! im working on a map and i want to have a room where you go outside, i used the SKY1 texture for walls and F_SKY1 for ceiling, and now i see this : So what is going on? sorry if a stupid question i am very new to mapping. 0 Share this post Link to post
0 Fraston Posted April 26, 2022 Any floor or ceiling with the sky flat on it will override the textures on its sides to have the sky effect. 0 Share this post Link to post
4 Nine Inch Heels Posted April 26, 2022 (edited) 38 minutes ago, Frost-Core said: i don't understand you, can you show me a picture of this? step 1: create sector step 2: assign F_SKY 1 to the ceiling of the sector you just created step 3: lower the ceiling of the sector down to the floor, so the sector has an effective height of zero step 4: there isn't a step 4... word of advice: If you don't understand what we're saying, read linguica's vanilla mapping tutorial, so you learn the terms we use in mapping... 5 Share this post Link to post
1 Dusty_Rhodes Posted April 26, 2022 You need to create a sector with the sky as the ceiling and lower it down to the floor, that way it looks like a skybox. The iwads all do this. 5 Share this post Link to post
1 Frost-Core Posted April 26, 2022 Just now, Fraston said: Any floor or ceiling with the sky flat on it will override the textures on its sides to have the sky effect. Thank you! i managed to get this : 5 Share this post Link to post
1 inkoalawetrust Posted May 13, 2022 On 4/26/2022 at 7:10 PM, Frost-Core said: I lost the map :( doom builder x crashed somehow and then it could not save it. Probably a little late for this. But DBX should've create several backups of the map in the directory it was at. Just remove the .backup1/2/3 extension from the latest backup of the map. And you're good to go. 0 Share this post Link to post
0 Silhouette 03 Posted April 26, 2022 You can't use F_SKY 1 as walls, only as a ceiling texture. 1 Share this post Link to post
0 Frost-Core Posted April 26, 2022 Just now, Silent Wolf said: You can't use F_SKY 1 as walls, only as a ceiling texture. hmm so is there a way that i can make it all sky? 0 Share this post Link to post
0 Silhouette 03 Posted April 26, 2022 I don't know. All that I know is that you can't use that texture as a wall. What do you mean by all sky? 0 Share this post Link to post
0 Frost-Core Posted April 26, 2022 Just now, Silent Wolf said: I don't know. All that I know is that you can't use that texture as a wall. What do you mean by all sky? Like a sky box, just like in other games. 0 Share this post Link to post
0 Silhouette 03 Posted April 26, 2022 Just now, Frost-Core said: Like a sky box, just like in other games. You'd need to use the other sky textures. Someone else can help you there, since I don't know how to do so. 0 Share this post Link to post
0 Frost-Core Posted April 26, 2022 Just now, Dusty_Rhodes said: You need to create a sector with the sky as the ceiling and lower it down to the floor, that way it looks like a skybox. The iwads all do this. i don't understand you, can you show me a picture of this? 0 Share this post Link to post
0 Frost-Core Posted April 26, 2022 I lost the map :( doom builder x crashed somehow and then it could not save it. 0 Share this post Link to post
Hello! im working on a map and i want to have a room where you go outside, i used the SKY1 texture for walls and F_SKY1 for ceiling, and now i see this :
So what is going on? sorry if a stupid question i am very new to mapping.
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