Pegleg Posted May 1, 2022 (edited) Welcome to another month of the IronEagle competition, the ironman challenge that welcomes everyone, as long as you're willing to try playing Doom saveless. If that's the case, welcome! Come and join our party. This month, participants will challenge themselves against Ezekiel, a 9 map limit-removing set released in 2018 and made by the team of 40oz, @AD_79, @Breezeep, @Memfis, and @General Rainbow Bacon. The project was supposed to contain 13 maps spread over 3 episodes, but only 9 maps (2 episodes + 1 map) were made and released. Each episode has a consistent theme, and the maps range from fast-paced combat to exploration. Participants must play these maps on complevel 2 or Doom(strict). The maps were released in episodes with 4 maps each. The zip file contains three individual wad files, but they can all be loaded and will play seamlessly. However, don't progress to Episodes 2 if you die in Episode 1 or Map 09 if you die in one of the earlier maps. In other words, dying on Map 01 doesn't mean you pistol start Map 05 and try your hand at the next episode. Ezekiel starts at Map 01. Survival is finishing Map 09. There are no secret maps. Download Ezekiel. Congratulations to this month's winners (further details are in the post below). UV: @dt_ (Runner-up: @NoisyVelvet) HMP: @LadyMistDragon (Runner-up: @xX_Lol6_Xx) HNTR: Pegleg (Runner-up: @kalaeth) Spoiler Template for PRBoom+: -iwad doom2.wad -file ezekiel1.wad ezekiel2.wad ezekiel3.wad -complevel 2 -skill <x> -warp 01 -record <IEezekiel> Template for ZDoom: -iwad doom2.wad -file ezekiel1.wad ezekiel2.wad ezekiel3.wad +compatmode 2 -skill <x> +map 01 -record <IEezekiel> it is possible you may have to use +set skill <x> for GZDoom <x> must be replaced by the skill level. 2 = HNTR, 3 = HMP, 4 = UV <IEnexcredo> would be replaced with whatever you decide to call your demo, if you're submitting a demo Rules: The rules are basically the same as they have been. Either demos or streams are permissible. If you are creating a demo, post the demo. If you are streaming, post a video of the stream. Even if streaming, you can still submit a demo, if you want to. The basic rule is that you submit a demo/stream played at a particular difficulty level (HNTR, HMP, or UV) and you play without saving and reloading, ending your run when you die (or survive). The following are allowed (but not required): Freelook Crosshair Mods that are COSMETIC ONLY The following are NOT allowed: Crouching Jumping Mods that change ANY aspect of base gameplay, including (but not limited to) enemy behavior, enemy speed, player abilities, player speed, weapon damage, ammo, and enemy drops. Further, more specific, rules are listed below: Spoiler Submissions (except for streams, as described below) must include a demo. You may practice a mapset if you want, but these practice runs should not be submitted as your official entry, and your run would be Category 2, unless there are exceptional circumstances (such as described below). A run must be done in a singular sitting with no saves. (With room for breaks. This will be addressed below.) Streams and video runs are accepted provided you post a video of the stream/run or a link to the video. If you post a video of the stream, you may post a demo if you want, but it is not mandatory. You may also post a demo if you, for some reason, do not want to post the video or a link. Secret levels, if present, do not have to be completed for a survival run. If they are completed, they are extra credit. Any port is accepted provided it will actually run the mapset. There is no preference. Spoiler Of course, if you want to try a limit-removing/Boom map in Chocolate Doom, be my guest. However, be aware that your run may be over rather quickly. Don't say you weren't warned. Category System: Category 1: Blind run. This explains itself. You have no knowledge of the wad and have not played/seen it before. I'm willing to be somewhat lenient with this Category. For example, if you die early in Map 01, and then decide to play again for your run, you can still call it Category 1. Category 2: Non-blind. If you have played the wad before and/or possess significant foreknowledge, your run is non-blind. Basically, anything that is not Category 1 is Category 2. If you're unhappy with your blind run, feel free to record a new run, and submit that run instead. (Just don't submit your first run.) If you want to submit your first run, no matter how you perform, by all means, go ahead and do it. You shouldn't feel that you HAVE to submit a run you're dissatisfied with, just to preserve a "Category 1" status. If you want to go back and submit a second run, you're welcome to do so, but, at this time, it won't be counted. Difficulty System: You may submit a demo/stream for only one of HNTR, HMP, or UV. Choose only one, because subsequent submissions will be rejected (i.e., if you submit a HMP demo, the HNTR demo you then submit will be rejected). We're not using the 1CC rule set here. Your first submission is what counts. Only runs from the same difficulty will be pitted against each other. Each difficulty will be graded separately. Submission: When you submit your run, please the include the following information: The category (1 or 2) The difficulty Whether you survived and the time of your survival If you didn't survive, which map you died on The port you used (if you included a demo) A link to the stream/video (if you did a stream) You may include a commentary about the maps or details about them, if you want to. If you do include specific information about the map (e.g. "The demon trap in Map 08 is rough"), please put it in a spoiler, so that people that want a completely blind experience won't be tipped off. In you're just putting in a general comment (e.g., "Pro tip: don't get hit"), then no need for a spoiler. Attempting to max the maps is not necessary to win. Ranking for this mapset will be determined by: Survival Total time for survival Map where you died Time upon entering the map where you died Total kill count in the map where you died If you die, please wait a few seconds before quitting. Breaks: Everyone gets tired. Sometimes people survive longer than they expected. Nature calls. Every now and then, there are family emergencies. Needing to take a break shouldn't necessarily end a promising run. While you should try to complete the run in a single setting, this isn't always possible. If you have to take a break, try to make it quick. Happy Dooming! Previous IronEagle Competitions Spoiler 2018 1 (Oct.): Scientist 2 (Winners -- UV: leodoom85 HMP: n/a HNTR: Liberation) 2 (Nov.): Vanguard (Winners -- UV: Bdubzzz HMP: n/a HNTR: Liberation) 3 (Dec.): Crumpets (Winners -- UV: NoisyVelvet HMP: n/a HNTR: Pegleg) 2019 4 (Feb.): Dark Covenant (Winners -- UV: kmc HMP: n/a HNTR: Pegleg) 5 (Mar.): Brood of Hatred (Winners -- UV: Bdubzzz HMP: Crusader No Regret HNTR: Pegleg) 6 (Apr.): Riot Control (Winners -- UV: Bdubzzz HMP: Walter Confetti HNTR: Pegleg) 7 (May): Scimitar (Winners -- UV: Bdubzzz HMP: Crusader No Regret HNTR: Pegleg) 8 (Jun.): Bauhaus (Winners -- UV: vdgg HMP: Crusader No Regret HNTR: Pegleg) 9 (Jul.): Bloody Steel (Winners -- UV: Bdubzzz HMP: n/a HNTR: Pegleg) 10 (Aug.): The Brotherhood of Ruin (Winners -- UV: leodoom85 HMP: n/a HNTR: Pegleg) 11 (Sept.): Flashback to Hell (Winners -- UV: kmc/Bdubzzz HMP: n/a HNTR: Pegleg) 12 (Oct.): A Taste for Blood (Winners -- UV: Bdubzzz HMP: n/a HNTR: Pegleg) 13 (Nov.): Back to Basics (Winners -- UV: Bdubzzz HMP: Horus HNTR: Pegleg) 14 (Dec.): Whitemare (Winners -- UV: Bdubzzz & NaZa HMP: Crusader No Regret HNTR: Pegleg) 2020 15 (Jan.): Thy Flesh Turned into a Draft-Excluder (Winners -- UV: Bdubzzz HMP: n/a HNTR: Pegleg) 16 (Feb.): Fava Beans (Winners -- UV: NaZa HMP: n/a HNTR: Pegleg) 17 (Mar.): Beyond Revival (Winners -- UV: Bdubzzz HMP: n/a HNTR: Pegleg) 18 (Apr.): Absolute Dishonor (Winners -- UV: Veinen HMP: Crusader No Regret HNTR: kalaeth) 19 (May): Ever Shrine (Winners -- UV: Bdubzzz HMP: Dieting Hippo HNTR: Pegleg) 20 (Jun.): Operation: Biowar (Winners -- UV: Veinen HMP: Austinado HNTR: Pegleg) 21 (Jul.): The Attraction of All Things Uncertain (Winners -- UV: Bdubzzz HMP: seed HNTR: Pegleg) 22 (Aug.): Fracture (Winners -- UV: Bdubzzz HMP: Horus HNTR: Pegleg) 23 (Sept.): Spectrum (Winners -- UV: golbeeze HMP: Horus HNTR: Pegleg) 24 (Oct.): Tyrant (Winners -- UV: Bdubzzz HMP: Horus HNTR: Andromeda ) 25 (Nov.): The Enigma Episode v. 2.0 (Winners -- UV: Crusader No Regret HMP: n/a HNTR: Andromeda) 26 (Dec.): Songs of the Damned & Drip Feed (Winners -- UV: Suitepee HMP: Capellan HNTR: Andromeda) 2021 27 (Jan.): The Classic Episode (Winners -- UV: Daerik HMP: BoxY HNTR: Horus) 28 (Feb.): Blinded by Fear & In Death's Embrace & By the Pain I See in Others (Winners -- UV: Bdubzzz HMP: n/a HNTR: Major Arlene) 29 (Mar.): Crimson Canyon (Winners -- UV: Veinen HMP: Austinado HNTR: Andromeda) 30 (Apr.): Infected Area (Winners -- UV: Maribo HMP: Capellan HNTR: Pegleg) 31 (May): Tangerine Nightmare (Winners -- UV: Yugiboy85 HMP: n/a HNTR: Major Arlene) 32 (Jun.): The Parallel Dimension (Winners -- UV: head_cannon HMP: Capellan HNTR: Pegleg) 33 (Jul.): Mayan Mishap (Winners -- UV: Suitepee HMP: Lol 6 HNTR: Pegleg) 34 (Aug.): Witness of Time (Winners -- UV: Maribo HMP: Lol 6 HNTR: Major Arlene) 35 (Sept.): Data Center (Winners -- UV: MAN_WITH_GUN HMP: Lol 6 HNTR: Major Arlene) 36 (Oct.): Dystopia 3 (Winners -- UV: dt_ HMP: Lol 6 HNTR: Major Arlene) 37 (Nov.): Ol' No Name (Winners -- UV: mhrz HMP: Maribo HNTR: Andromeda) 38 (Dec.): By the Pricking of My Thumbs... (Winners -- UV: Veinen HMP: head_cannon HNTR: Andromeda) 2022 39 (Jan.): The Talosian Incident (Winners -- UV: mhrz HMP: PsychEyeball HNTR: Major Arlene) 40 (Feb.): Apokalypsis (Winners -- UV: Maribo HMP: Goofy_1966 HNTR: Andromeda) 41 (Mar.): Breach and Brigandine (Winners -- UV: SCF HMP: head_cannon HNTR: Major Arlene) 42 (Apr.): Nex Credo (Winners -- UV: mhrz HMP: Crusader No Regret HNTR: Andromeda) Edited June 4, 2022 by Pegleg : Added monthly winners. 7 Share this post Link to post
Andromeda Posted May 1, 2022 Category: 1 Difficulty: HNTR Softlocked on: MAP01 Kills: 23/40 Time: 3:29 2/2 softlocks this month, go me! ie_andromeda_ezekiel1.zip 6 Share this post Link to post
Maribo Posted May 1, 2022 Category: 1 Difficulty: UV Dead on: MAP02 Kills: 75/143 Time: 8:03 ie43_ezekiel_maribo.zip Spoiler Such a good start on Map01 wasted. Watch this if you have 10 minutes and nothing else to do, Map02 turns into an absolute circus. 5 Share this post Link to post
xX_Lol6_Xx Posted May 2, 2022 Here's my submission :3 Zip: 1IEezekiellol6.zip Details: Spoiler Category: 1 Difficulty. Hurt Me Plenty Died on Map02 Kills: 52/124 Time: 9:46 Port: PrBoom+ 2.6.2 -complevel 2 5 Share this post Link to post
NaZa Posted May 2, 2022 (edited) Decided to die like a champ and a sigma by relying on AV pain chance. Had I not, maybe I would have gone further, but I just didn't care at that point, I had enough. Reached MAP02 in 6:26, survived for like 12 further minutes, killed around 110 monsters out of 142. The best part is I saw the whole setup coming but after failing to trigger the pain chance for the first time I just didn't care anymore. Dead MAP02, category 1, UV, prB+ 2.5.1.4. ironeagle_may22_naza.zip Spoiler MAP02 on a whole feels like John Romero published a list of things a mapper shouldn't do when making a homage to Perfect Hatred, and the mapper who designed MAP02 took those as guidelines to make this map. Complete grind. My experience is somewhat muted due to not having a super shotgun until the 100 monster mark, but yeah, it generally wasn't a fun map. 3 Share this post Link to post
SCF Posted May 2, 2022 Category: 2 Died on: MAP02 Difficulty: UV Kills: 138/143 Time: Exited MAP01 at 4:22 DWIE-05-22_Ezekiel_SCF.zip My cat 1 run ended stupidly at the end of the first map so I gave it another shot, which only went marginally better. The first two maps are a bit of a slog, so I don't feel like trying to get a better finish. Spoiler Went with the classic strategy of "play very slowly and carefully, and then still screw up and almost die". Like trying to get the archvile to come up the lift only to fall down myself and fail to stun him. I think the end of map 2 was hopeless after falling off, but I probably could've done better than walking straight into a rocket. 4 Share this post Link to post
kalaeth Posted May 3, 2022 (edited) Category : 1 Died on: MAP01 Difficulty: HNTR Kills : 37/40 Time : 7:10 kal_ezek.rar 3 Share this post Link to post
SharkyChip Posted May 8, 2022 Category: 1 Difficulty: UV Died on: MAP01 Kills: 47/57 Time: 6:21 Spoiler I definitely should've just run past the arch-vile ie43_ezekiel_SharkyChip.rar 4 Share this post Link to post
Suitepee Posted May 8, 2022 (edited) https://youtu.be/_ZzFEt0YrCc Category 1 run on UV. Starts at around 1:53:55. Died on map 2 to a crusher with 78/143 monsters killed. Sure was very E4-like but more sloggy from the two levels I played. 4 Share this post Link to post
LadyMistDragon Posted May 10, 2022 (edited) Category: 1 Difficulty: HMP Died on: Map 05 Kills: 50/105 Time: 40:56 Notes: Being killed from behind by a Hell Knight in what seemed like a breather map really sucks, though I thought I'd be a goner for sure after being horribly damaged by a hail of shotgunners in Map 01. Y'all sure know how to pick them, this was very good. lmd_ezeleagle.zip Edited May 10, 2022 by LadyMistDragon 4 Share this post Link to post
SleepyVelvet Posted May 14, 2022 (edited) DEAD: MAP03 Difficulty: UV Category 2 (Not Blind) Time of Arrival: 22:24 Time of Death: 24:45 Kills: 152/220 noisy_ezekiel_ironman.zip I played this when it dropped a while back, and it's a good set. Very grindy, but in a good Ultimate Doom - Episode 4 kinda way. I died because a chaingunner on the right decided to not die when I threw a rocket at 'em and looked away. I survived with 7% and almost got through the final fight by the skin of my teeth... almost. 2 Share this post Link to post
Austinado Posted May 16, 2022 Category: 1 Difficulty: HMP Dead on: MAP01 Kills: 31/50 Time: 4:11 Spoiler Quite ashamed of my run honestly...Dear Lord... 3 Share this post Link to post
head_cannon Posted May 26, 2022 IEezekielHMPhc.zip Category 1, HMP, PrBoom+ Dead in MAP01 with 44 kills. Spoiler I had tagged the Arch-Vile a few times as I backed up & gave ground to the Pinky Demon meatshields, so when I realized that I was almost out of shells, I just ran up point-blank and prayed for a stun. It didn't happen, and the miniboss defeated me. I went back with saves and pushed through the first couple of levels - it's cruel, punishing stuff, but there's a method to it, and the brevity of its E1 levels makes it easier to stomach. Plus, the visuals are clearly trying to be evocative of Thy Flesh Consumed, so you're warned up-front about what you're getting into. As always, thanks for organizing this monthly event; it's a great resource for trying out lesser-known mapsets which I might not have discovered on my own. 6 Share this post Link to post
dt_ Posted May 30, 2022 (edited) https://www.dropbox.com/s/xn7h1n309tapjko/dtezekiel.lmp?dl=1 Cat 1, died in a huge horde in map04, about halfway I think. No one runs out of shotgun shells in Ezekiel Edit: UV Edited May 30, 2022 by dt_ 4 Share this post Link to post
Master Medi Posted May 31, 2022 Almost forgot to post this one. Category 1, UV, died in Map02 at 14:13 ie43_ezekiel_medi.zip 4 Share this post Link to post
Pegleg Posted June 1, 2022 Here is my submission. Category: 2 Difficulty: HNTR Dead on: Map 02 Kills: 58/113 Time of death: 12:05 Entered Map 02: 5:23 ie_pegleg_ezekiel.zip 4 Share this post Link to post
Pegleg Posted June 4, 2022 A thank you to everyone who came out and challenged themselves against Ezekiel. I hope to see everyone back for the next installment, along with a few new friends. Without further ado, here are the standings for this month's IronEagle. UV dt_ (Map 04) NoisyVelvet (Map 03) Master Medi (Map 02) Maribo (Map 02) SCF (Map 02) NaZa (Map 02) Suitepee (Map 02) SnarkyChip (Map 01) HMP LadyMistDragon (Map 05) xX_Lol 6_Xx (Map 02) head_cannon (Map 01) Austinado (Map 01) HNTR Pegleg (Map 02) kalaeth (Map 01) Andromeda (Map 01) 6 Share this post Link to post