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LOD42

Doom 2 Changed..

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Download: D2CHANGEDrc2.zip - OMG SORRY GUYS SOME MAPS STILL BROKE I WILL FIX111 2/69/23023

I WILL PUT NRW HERE GUYS!!!111!!11!!1!:HERES THE UPDATE GUYS IGNORE OTEHR DOWNLAODS THIS OFFICAL
OFICICAL DOWNLAD: D2CHANGEDrc2NEW.zip
MIOROOR GOGOOLL: https://drive.google.com/file/d/1WmeCIgKNnKG7LnjA7-BcDGZZSgwlpyE5/view?usp=share_link
                              https://doomshack.org/uploads/D2CHANGEDrc2NEW.zip

Advanced engine needed  : Boom
Primary purpose         : Single playyallpls
===========================================================================
Title                   : Doom 2 Changed..
Filename                : D2CHANGED
Release date            : March 5, 2022
Author                  : LOD42
Email Address           : lod426969@doomworld.org
Other Files By Author   :
Misc. Author Info       : lod.

Description             : Hi, this is my first ever doom MEGAWAD. I watched many youtube tutorials about doom mapping
                          and this is the result of what i've learnt. The main reason why I made this MEGAWAD is to practice 
                          tech base texturing. The maps turned out okay though it was quite difficult for me while testing 
                          since i'm not very good at doom with monsters.

Additional Credits to   : Hammer's Midi Files - https://www.youtube.com/channel/UCrVn0JgmX8kVS-vuwkM0foQ
                          The Music Decomposer - https://www.youtube.com/user/JesseRoxII
                          clickteam fusion midis lol
                          Revle - https://www.youtube.com/channel/UCVSJyQ0r1U4QNPzVaki30dQ

===========================================================================
* What is included *

New levels              : 32
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    :

 

1.png.2b63357d231ca31593c4f5d133dd275b.png


* Play Information *

Game                    : DOOM2
Map #                   : Mapxx
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : 
Difficulty Settings     : Not implemented

 

2.png.fe363333f81a64af4c6944b676ca7414.png


* Construction *

Base                    : New from scratch
Build Time              : 8-10 months
Editor(s) used          : Ultimate Doom Builder, Slade, Doom Writer, Mid3Mus
Known Bugs              : idk, probably too many to count
May Not Run With        : Anything below complevel 9 like vanilla
Tested With             : dsda-doom 0.24.1, gzdoom-4-6-0-Windows-64bit, Woof-8.1.0-win32

 

* Copyright / Permissions *

Authors (MAY/may NOT) use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

(delete one of these two paragraphs:)

You MAY not distribute this file in any format.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Disketteuse fast forward or i_timescale for gz, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.

 

oldOwnload: D2CHANGED.zip

 

 

 

Edited by LOD42 : stemra lick; https://www.youtube.com/watch?v=Hu4zX_z-iIE

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I have no idea how tough you were to clear crowds of monsters at the end of a map01 with only SSG (especially the barons guarding the exit switch), but in a good way you'd be better off giving folks a bfg or at least a plasma. The layout is quite good. But  based on the first two maps, the wad simply craves deep playtesting

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Just finished map01 and it was great! Loved the archie! Excellent difficulty and well balanced, good map layout.

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3 hours ago, DoomBerry said:

Just finished map01 and it was great! Loved the archie! Excellent difficulty and well balanced, good map layout.

is had 32 maps

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This was hilarious! From the use of Arch-vilesr to the multiple maps impossible without cheating, to all the various bullshit starts, this is an actually funny joke wad! Not as clever as anything but Roasterock or Doom Robot but still worth it to any one who's suffered through some lazily-designed maps. As someone who despises Spectres, Map 14 was particularly hilarious. 

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I'd like to know why this is called Doom 2 Changed. It is literally nothing like Doom 2. It's fun enough but there seems to be an excess of decorations and random features in the maps, which I'm guessing was more for practice rather than practical purposes. It's fun enough.

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I managed to complete MAP01 after quite a few attempts and a number of saves. After my experiences with MAP02, I don't think I'll be making any further progress with this megawad...

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On 5/12/2022 at 10:20 AM, Summer Deep said:

I managed to complete MAP01 after quite a few attempts and a number of saves. After my experiences with MAP02, I don't think I'll be making any further progress with this megawad...

obviously you have to find a secret shootable switch at the start to progress-
EDIT: made it so u dont have to do that now, looking for secrets in map02 is now discouraged.

Edited by LOD42 : shootable switchEDIT: made it so u dont have to do that now, looking for secrets in map02 is now discouraged.

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