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Steve88

PUSS XVII: Pandemonium Speed Weeks - Claims Closed Folks!

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This is a neat challenge! I like it and eventually make a map for it, but don't trust me completely.

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I tried speedmapping before, but often fail to meet my expected deadline! Nice to have something with more room, I'm starting today.

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Map Name: Theta Station
Author: Heich/Dynamite Kaitorn
Music: Labrat [Jazz Jackrabbit 2]
Sky: A long space sky from some spybox compilation I downloaded... forgot who made it :S
Format: GZDooM: DooM 2 (In Hexen Format)
Difficulty Settings: Yes - Lower difficulties have a few less enemies and a few extra goodies to help them out.
Build start and finish time and dates:
Started 15th May 2022 (Roughly 10:15pm)
Finished 20th May 2022 (Roughly 12:55pm)
List of Attempted Mapping Achievements:

Spoiler

 

1 - 9k Linedefs
2 - 128 Secrets
3 - Factory assault
4 - Death from all directions*
5 - Space is the place
6 - Code master
7 - Water world
8 - 3 Key monte
9 - BFG acquired
10 - It's dynamic
11 - Pinky puncher
12 - The floor hurts
13 - Thwomp me baby
14 - Barrel me over
15 - I sawed the demons

* Since the flavour text simply says "use of 3D floors, slopes and arches" my map has them but height based battles isn't used much.

 

Comments: 
Good luck surviving and grabbing all 128 secrets. :)

Screenshots:

Spoiler

Screenshot_Doom_20220520_130150.png.bd4ad632fab0c5625808a8a05dd6d3c4.png

Spawn room

 

Screenshot_Doom_20220520_130201.png.7c40c726ee6809a1d0d5bcb375f81bbe.png

Just outside

 

Screenshot_Doom_20220520_130231.png.7d8a2c7aec5b89fc0abd8dedf830bc40.png

Lava! D:

 

Screenshot_Doom_20220520_130252.png.1327f71071a119becc70bf188049cad1.png

Spoooookeeee

DOWNLOAD:

https://www.mediafire.com/file/f9p703zyzuuql83/Theta_Station_v1.wad/file

 

 

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Just played the map on ITYTD. The plasma fight had me cackling for a good few minutes :D Awesome idea! The map is quite fun. The outer path is a bit... grey, but that's only a minor thing.

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Map Name: All Roads Lead To Rhomb
Author: Quux
Music: Lee Jackson - Urban Jungle
Sky: SKY2 from CC4
Format: UDMF
Difficulty Settings: Yes (ITYTD=HNTR, HMP, UV)
Build start and finish time and dates: 15th May 2022 Night - 21th May 2022 Night
List of Attempted Mapping Achievements:

 

Spoiler
  • Boss Battle Builder
  • 3 key Monte
  • BFG Acquired
  • Its Dynamic
  • The floor Hurts

 

Comments:

Intended difficulty is UV, but only play that if you're into slaughter and all that stuff

Screenshots:
 

Spoiler

 

pussxvii_all_roads_lead_to_rhomb_1.png.5078d31e3955fe7024148f95d1a49a7d.png

pussxvii_all_roads_lead_to_rhomb_2.png.3c7d82e4fb3ded344b2ea200d10f394c.png

pussxvii_all_roads_lead_to_rhomb_3.png.365abb350f54e13d4cf4b096f8183310.png

pussxvii_all_roads_lead_to_rhomb_4.png.71319777d344c50ec118dd545e467ce3.png

pussxvii_all_roads_lead_to_rhomb_5.png.73d296d9bf992b4db4f20c9363eb18a9.png

 

 

pussxvii_all_roads_lead_to_rhomb.zip

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Map Name: Simple As Simplicity
Author: StorkGreen
Music: Ellis by Toshiharu Yamanishi (Thunder Force III)
Sky: SKYSPACE
Format: Doom: Doom 2
Difficulty Settings: Yes
Build start and finish time and dates: 1 day (3 hours), 05/20/22
List of Attempted Mapping Achievements:

Spoiler

-The floor Hurts
-The minimizer
-Build map within vanilla limits
-Space is the Place
-22 Sectors for 2022
-Pinky Puncher
-3 key Monte
-I Sawed The Demons
-BFG Acquired

Co-op: player starts

Screenshots:

Spoiler

Screenshot_2.png.e31cabc85e8b49d476fd72d531592475.pngScreenshot_1.png.cf1e89af5915199729adbf59931aa011.pngScreenshot_3.png.01577eb4245dc9bf443ad9bbcd6e14ef.png


Comments:
-Sadly, was unable to finish first map i started, so i quickly went to easy and fast one

 

LINK

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Map Name: Ruins of Bitrate
Author: Me
Music: Long Night - Stewboy
Sky: Roughly
Format: UDMF
Difficulty Settings: ITYTD is, by default, easier?
Build start and finish time and dates: Sunday, 15th of May, 2pm - Saturday, 21st of May, 8:30am
List of Attempted Mapping Achievements: 

Spoiler

Pinky Puncher
It's Dynamic
Fireblu and You


Comments: This place has all the reading of ancient ruins, but it seems the fabric which holds this part of the universe together is...well...
Screenshots: 

Spoiler

511519991_gzdoomScreenshot2022_05.19-18_53_52_99.png.4a650c7151358a345cf8a55af1a8863d.png1453637391_gzdoomScreenshot2022_05.21-08_36_42_33.png.df02e5e7688da11d1b07c0bb52d21ac1.png

 

Ruins of BitrateV1.zip

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23 hours ago, Engired said:

I'm restarting my time and making a new map if that's okay.

Completely fine! Don't sweat it!

Maps are looking great everyone! :)

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Map Name: Pussvana
Author: Muumi
Music: Constant Source of Running Water 1 - Dam Breaks by Muddy
Sky: cloudy sky from mek box of skies and SKY4 from ultimate Doom edited to loop vertically by Muumi
Format: MBF21 
Difficulty Settings: Only UV and HMP
Build start and finish time and dates: 21th May 2022 - 25th May 2022 
List of Attempted Mapping Achievements:
* 9k linedefs
* Another goddamned ID level remake
* 3 key Monte
* The floor Hurts
Comments:
This is what I think nirvana would have looked if Sandy had spent couple more hours for it.

pussvana_v2.zip

Ur36s6u.png

9DgX4AJ.jpg

Vg0UhCE.png

 

 

Edited by muumi

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Map Name: Elusive Treasures
Author: myolden
Music: Descent of Madness by Tristan Clark
Sky: Default CC4 Act 2 Sky (will replace this in a later version I think)
Format: Boom
Difficulty Settings: Not Yet
Build start and finish time and dates: Started Sunday 5/22 at 1:30 PM, Finished Saturday 5/28 at 9:00 PM
List of Attempted Mapping Achievements:
9k Linedefs
128 Secrets
All the Keys
The Floor Hurts
I Sawed The Demons

Comments: While this map is completable without finding any secrets, I don't think I'd recommend it. Total playtime will vary greatly depending on how many secrets you do find, as there is a lot of optional content within them. Secrets inside of secrets inside of secrets.

Elusive Treasures.wad.zip
Screenshots:

Spoiler

Screenshot_Doom_20220528_212049.png.d51fe0f7c6040b70806d3defde54c307.pngScreenshot_Doom_20220528_212109.png.b9fa3d16ecb95b7746d8ea130bd5ce6f.pngScreenshot_Doom_20220528_212142.png.923481ff7f3d119f5e6a90cf8e1ca73a.png

 

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@Steve88 Yeah, sadly, on vanilla ports sky is not working cuz of rsky1 from texture pack. Without cc4-tex it works trough

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10 days left (counting today) for submissions! Why not get started today!

Edited by Steve88

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