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MFG38

Scorpion - A collection of Boom-compatible slaughter/gimmick speed(ish)maps

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Made MAP07 today! An artful combination of two of my favorite colors, comprising a monster count and composition that lends the map its name (which I'll refrain from spoiling). Exiting this map involves solving a puzzle which, while deceptively simple in its implementation, is honestly one of my proudest Doom-related creations.

 

Screenshot_Doom_20220607_193235.png.5edb98eb14ff639afe81c0fddd8d9496.png

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MAP08-10 have been made, as well as a MAP31. With these additions, Scorpion has seen a small expansion to its gameplay offerings, as two of them in particular have lesser monster counts while employing non-slaughter gameplay gimmicks. MAP10 is even almost entirely monsterless! Screenshots of the new maps are in the spoiler below.

 

Spoiler

Screenshot_Doom_20220609_194156.png.074c10a2f553510d27e1face21e0b522.png

Screenshot_Doom_20220609_194305.png.e6075ac6771a32c7fa4ed7938cdff68d.png

Screenshot_Doom_20220609_194402.png.0d24ada2d33a6adbed37c60767411ac4.png

Screenshot_Doom_20220609_194457.png.e44c27b5a9d8a53edc0ec567806b4eea.png

 

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MAP11-13 are done. Only 2 or 3 more maps and then I can get around to compiling the set, playtesting and tweaking things where needed. Chances are moderately high that Scorpion will be out tomorrow, or even later today if I can expend the energy. Look forward to it!

 

Anyway, screenshots of the new maps are in the spoiler below as usual.

 

Spoiler

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Screenshot_Doom_20220611_104405.png.a7b832048e6628dbeea743faa98a9d8b.png

Screenshot_Doom_20220611_104441.png.244a6896180f1708ed7b59eaff0091ca.png

 

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Happy to announce that Scorpion has been released! The final map roster has in all 17 maps - 16 in normal progression as well as a secret one. Download link is in the OP.

 

EDIT: Quick hotfix to fix a missing flat in MAP06 and the intermission screen showing the wrong map title for MAP31. Might take a few minutes for the link to update.

Edited by MFG38

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Doom II _"Scorpion" - MAP01 : "Singe the Flesh"_ UVMax 100% Blind Speedrun Pistol Start.

 

 

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One more minor update to clear out the intermission text screens for ports that support UMAPINFO. Same download link - might take a minute or two for it to update, though.

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