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Astro X

Short combat puzzle new wad

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Greetings,

 

Here's a new Doom II wad by me. Currently consists of only one short [difficult] combat puzzle map.

 

It tries to resemble Italo Doom style: quick, chaotic, gimmicky, challenging short maps, but easier.

 

- tested in GZDoom and Chocolate Doom;

 

- vanilla gameplay;

 

- all difficulties implemented.

 

DOWNLOAD:

https://drive.google.com/file/d/1_UqruZGOaUen7uZ8qy8m_Z6XEDrJUznf/view?usp=sharing

 

Choco version

https://drive.google.com/file/d/1V7y-V-q1Zd-8eeJ25T3EU6iXPy7aJf9n/view?usp=sharing

 

*Formerly named Bermuda Triangle wad, but noticed it already exists. I changed it to Triangulum wad.

 

Screenshots:

Spoiler

 

bt2.png

bt1.png

 

 

Edited by Astro X

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I'll just scoot out of here.

 

I actually had to play this on ITYD difficulty, but for a small map this was rather exhilarating. Here's the video.

 

 

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@LadyMistDragon that was very cool to see. You managed to conquer that level pretty nicely!

 

@IcarusOfDaggers thanks for playing, man. I can feel your pain going through the level until the point you figured out the map. It's unforgiving during a blind run, but you can quickly learn what is going on and practice it within very few minutes of gameplay.

 

That was a first experimental level resembling Italo Doom quick and chaotic [gimmicky] maps.

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Changelog:

 

- Reduced archvile count for the easy difficulty. Now there's actually only one.

 

- new maps coming soon.

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