Astro X Posted June 7, 2022 (edited) Greetings, Here's a new Doom II wad by me. Currently consists of only one short [difficult] combat puzzle map. It tries to resemble Italo Doom style: quick, chaotic, gimmicky, challenging short maps, but easier. - tested in GZDoom and Chocolate Doom; - vanilla gameplay; - all difficulties implemented. DOWNLOAD: https://drive.google.com/file/d/1_UqruZGOaUen7uZ8qy8m_Z6XEDrJUznf/view?usp=sharing Choco version https://drive.google.com/file/d/1V7y-V-q1Zd-8eeJ25T3EU6iXPy7aJf9n/view?usp=sharing *Formerly named Bermuda Triangle wad, but noticed it already exists. I changed it to Triangulum wad. Screenshots: Spoiler Edited June 8, 2022 by Astro X 1 Share this post Link to post
LadyMistDragon Posted June 7, 2022 (edited) Bold of you to put in zombiemen in all the...well, here's a demo. it was good lmd_bermuda.zip Edited June 8, 2022 by LadyMistDragon 2 Share this post Link to post
IcarusOfDaggers Posted June 7, 2022 I'll just scoot out of here. I actually had to play this on ITYD difficulty, but for a small map this was rather exhilarating. Here's the video. 1 Share this post Link to post
Astro X Posted June 8, 2022 @LadyMistDragon that was very cool to see. You managed to conquer that level pretty nicely! @IcarusOfDaggers thanks for playing, man. I can feel your pain going through the level until the point you figured out the map. It's unforgiving during a blind run, but you can quickly learn what is going on and practice it within very few minutes of gameplay. That was a first experimental level resembling Italo Doom quick and chaotic [gimmicky] maps. 2 Share this post Link to post
Astro X Posted June 8, 2022 Changelog: - Reduced archvile count for the easy difficulty. Now there's actually only one. - new maps coming soon. 0 Share this post Link to post