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OSJC's Major Crisis - A gameplay mod for zdoom/gzdoom engine.

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Posted (edited)


A gameplay mod for zdoom/gzdoom. Consider it a love-letter to all fps's of the late nineties and early two thousand's, All viewed through the lens of classic DooM's gameplay...


moddb page - https://www.moddb.com/mods/osjcs-doom-major-crisis


main file - https://www.moddb.com/mods/osjcs-doom-major-crisis/downloads/osjcs-majorcrisis-slayers-legacy-edition


been at this is some form since 2017.

its just had a new version release so have at it!

this is the first time I've posted it on this forum.


some obligitory screenshots:







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while I think the setup with all the differing files is a little clunky, I enjoyed the mod itself. One thing I though was really cool was the when I skipped to map30 and hit idkfa to play around a bit and found the icon of sin had also had enhancements.

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Posted (edited)

yeah its fair to say it seems a little clunky.


the only real file you need is majorcrisis.Gz.pk3.


all the others are optional extras that were, in the early days, seperate add-ons that simply got consolidated into the main download a few years back but remained left as seperate files so that folks can choose to use them or not as they see fit...


nice to see someone finally noticed the work I put into the IOS! animated eyes, gore and screenshake on pain and an improved death!

not to mention the extra health to balance the obvious advantage freelook and the new weapons in the mod gives the player!


anyway, I've updated mod this today to feature new monster sprites for the possessed (thanks Amuscaria) in mc_monstas.pk3 and a few fixes and tweaks and whatnot elsewhere... 


so go have fun!

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Posted (edited)

Great job !!!!! I'm gonna give it a go today! the modified zombie fodder looks great I like the thinner look. I think its the zombie fodder i'm not exactly sure though, I don't remember the little shriveled up wankers lmao!! and also that UAC zombieman rifle looks spot on

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