I'm working on a level containing some arch-viles behind bars that I want to allow through a teleporter once a switch is pressed, but I want them to stay visible during the fight without attacking the player or being killable. Is there a way to have bars be transparent but act as solid walls? (Working in doom builder 2, zdoom, doom in doom format)
I'm working on a level containing some arch-viles behind bars that I want to allow through a teleporter once a switch is pressed, but I want them to stay visible during the fight without attacking the player or being killable. Is there a way to have bars be transparent but act as solid walls? (Working in doom builder 2, zdoom, doom in doom format)
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