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hakros

HakrosTex (Textures pack for classic doom)

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HakrosTex, what is this ?

 

  • A pack of realistic material textures for the classic Doom. As another textures packs this is not a mod,  HakrosTex doesn't replace anything in the original games. This is a new set of resources for new levels and mods.

 

Contents

 

  • HakrosTex is the largest texture pack currently available for classic doom.
  • Between textures, decals and flats there are approximately 36.000 files available.
  • Due to the immense number of textures and for better management, the texture pack is divided into categories so that you can easily use those materials those you are more interested.

 

Categories

 

  • CONCRETE:  >900
  • DECALS:  >6500
  • FABRIC:  >1300
  • FACADES:  >400
  • FLATS: >12600
  • FLOOR: >1500
  • GROUND: >644
  • MARBLE: >1188
  • METAL: >1200
  • MISC
  • BAMBOO: >40
  • BARK: >60
  • BOARD: >20
  • CORK: >20
  • CRANK: >80
  • DOORS: >130
  • FLUIDS: >110
  • LIGHTS: >130
  • OBJECTS: >60
  • PAPER: >120
  • PLASTER: >100
  • RATTAN: >140
  • ROCK: >80
  • SNOW: >60
  • TILES: >100
  • TRANS: >15
  • MOSAIC: >2000
  • PANELS: >200
  • ROOFS:  >550
  • STONE: >1000
  • TECH: >275
  • WALLS: >1700
  • WOOD:  >2200

 

Usage permissions

 

  • You are free to redistribute, wholly or partially, these assets with your levels, but I ask that you please do not modify lump or texture names.
  • You are also free to modify these textures, but please consider using patches to form new textures where possible, rather than adding new lumps.
  • If you use the pack on your wads please mention me in the credits as "Hakros" or directly as "HakrosTex" you also can use the "HakrosTex logo" on the wad's titlepic or wad's credits image.

 

SCREENSHOTS

 

 

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Texture combination

 

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  • You can use my program 'Hakros Pattern Editor' to easily combine any of these textures and other external textures (from other sources) and in this way create your own unique textures. The possibilities are endless.

 

https://hakros.itch.io/hakros-pattern-editor

 

Texture extraction

  • Once you finish the map edition you can use my program 'Hakros TexMapper' to be able to extract the textures you have used and thus reduce the size of the distributable package.

 

https://hakros.itch.io/hakros-texmapper

 

Grant of license

  • You are allowed to use this files on any project for NON-COMMERCIAL purposes only.

 

Donations

  • If you want you can make a donation through the following link:

 

https://www.hakros.com/donate/?id=hakrostex

 

Download

  • You can get the tool from the official website:

 

https://hakros.itch.io/textures-pack

 

 

Edited by hakros

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Interesting stuff! Bit of an unusual preview though. Would you perhaps be able to create a quick example map so we can look at how the texture pack would work in action better? That's what FoxTex did, for example.

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That's a lot of textures. I can't imagine thousands of possibilities we can create out of these.

 

They also seem to have a distinct style that I haven't encountered before, but that's a good thing.

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9 minutes ago, Dubium said:

That's a lot of textures. I can't imagine thousands of possibilities we can create out of these.

 

They also seem to have a distinct style that I haven't encountered before, but that's a good thing.

 

Thanks 

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They look very nice, I'd like to use on my wads :)

One question, did you design HakrosTex to be used with the default textures of classic doom?

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On 7/8/2022 at 11:44 PM, SilentD00mer said:

They look very nice, I'd like to use on my wads :)

One question, did you design HakrosTex to be used with the default textures of classic doom?

 

Hi, thanks so much.

 

I'm sorry but no, the textures are not adapted to vanilla doom color pallete.

 

You will need to convert them before.

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