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milk beyblade

Thing Spawn stopped working. (Hexen map)

Question

The IDs are the same for the linedef and the Map Spots, I have set the Spawn type, The only setting toggled on for the linedef is Double Sided. The Map Spots are toggled on for each difficulty and each class. I have also set it to trigger when the player walks over it. Is there something missing? I opened up a different Hexen map I made just to compare the two, and they both seem to be the same, except my more recent map doesn't seem to spawn monsters.

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For a specific problem like this, it would be helpful if you could post your WAD for people to look at

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Works fine for me, too. Make sure you're not testing with "-nomonsters", that'll also stop monsters from being spawned by line actions and scripts.

 

On a side note, you might want to assign the action to spawn the monsters to the pickup. That way you can guarantee the trap will fire when the item is picked up. Right now you can cheese it and pick it up without crossing the line.

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