holaareola Posted August 5, 2022 (edited) It's extraordinarily long, but from the vid segments I can see there's a couple of hours on id software in there: 14 Share this post Link to post
Biodegradable Posted August 5, 2022 Always a joy to listen to my favourite ultra-powered Nerd God enthusiastically reminisce and talk about things that fascinate and excite him. :^) 8 Share this post Link to post
DeathWalkerGT Posted August 5, 2022 Oh...my...my... The Legend himself. 0 Share this post Link to post
stphrz Posted August 5, 2022 53 minutes ago, DeathWalkerGT said: Oh...my...my... The Legend himself. Indeed. Lex is awesome! 😏 2 Share this post Link to post
holaareola Posted August 5, 2022 (edited) Mmheerm! Found this bit where JC is talking about the origins of Wolf3d being in one simple but dramatic change of perspective (har har) really interesting. Apparently quite a bit of the code was reused from catacombs. I suppose it's not that surprising given Wolfenstein is, what, 2.1D. But still cool that you can chain a game basically like below to a different renderer and so viscerally change the experience. I totally disagree with interviewer about Wolf3d being one of the greatest games though. Carmack mentions game feel earlier, and although I was as amazed as everyone else on first contact, I don't think Wolf3d carries it on that count. 1 Share this post Link to post
CrocMagnum Posted August 5, 2022 (edited) Such passion when he speaks. I didn’t know John Carmack was such a loquacious guy. It almost feels like he exhausted the interviewer. ^^ Also he mentions "Minecraft" several times during the interview. Seems like Minecraft has a few things in common with Doom, like the modularity for instance. From what I understand John Carmack expressed the idea that he and his Team had reached a limit in creativity with Wolfenstein 3D. Whereas with games like Doom and Minecraft there's: Quote There’s kind of a Turing completeness level of design freedom that you get in games… (at "2:30:28") That's his way of explaining why there's still new Doom content released today ("at 2:31"). That was a quality interview, thanks. Edited August 5, 2022 by CrocMagnum 2 Share this post Link to post
Master O Posted August 6, 2022 20 hours ago, CrocMagnum said: Such passion when he speaks. I didn’t know John Carmack was such a loquacious guy. It almost feels like he exhausted the interviewer. ^^ Also he mentions "Minecraft" several times during the interview. Seems like Minecraft has a few things in common with Doom, like the modularity for instance. From what I understand John Carmack expressed the idea that he and his Team had reached a limit in creativity with Wolfenstein 3D. Whereas with games like Doom and Minecraft there's: That's his way of explaining why there's still new Doom content released today ("at 2:31"). That was a quality interview, thanks. Die Hard Wolf3D Forums - What is / are the best Wolfenstein 3D mod(s) of all time? 1 Share this post Link to post
CrocMagnum Posted August 6, 2022 (edited) 1 hour ago, Master O said: Die Hard Wolf3D Forums - What is / are the best Wolfenstein 3D mod(s) of all time? I suppose your post means you disagree with Carmack assessment that id Software had hit "a creative wall" with the Wolfenstein engine, right? Quite frankly I'm not very knowledgeable with Wolfenstein and it's modding, so don't hesitate to educate me. *wink* Though seeing the link you provided, and doing a basic search^^, I can clearly see that the custom content dedicated to Wolfenstein is quite substantial. Edited August 6, 2022 by CrocMagnum 0 Share this post Link to post
OniriA Posted August 6, 2022 Looking at the length of this, this is going to the 'podcasts to listen to while going to sleep' list. 1 Share this post Link to post
Master O Posted August 6, 2022 (edited) 3 hours ago, CrocMagnum said: I suppose your post means you disagree with Carmack assessment that id Software had hit "a creative wall" with the Wolfenstein engine, right? Quite frankly I'm not very knowledgeable with Wolfenstein and it's modding, so don't hesitate to educate me. *wink* Though seeing the link you provided, and doing a basic search^^, I can clearly see that the custom content dedicated to Wolfenstein is quite substantial. I was merely disagreeing with the fact that some people think that Wolf3D does not have any new content or mods. On the contrary, there is plenty of it. You'll also find https://www.gog.com/forum/wolfenstein_series/helpful_wolfenstein_3d_sourceport_and_discord_links useful as well, especially the Wolf3D Discord channel. 1 Share this post Link to post
DeathWalkerGT Posted August 8, 2022 On 8/5/2022 at 7:12 PM, stphrz said: Indeed. Lex is awesome! 😏 I was referring to John but why not. 0 Share this post Link to post
OniriA Posted August 8, 2022 (edited) 47 minutes ago, DeathWalkerGT said: I was referring to John but But to you I shall refer as follows: Spoiler CRUDUX CRUO!! 2 Share this post Link to post
kwc Posted August 8, 2022 (edited) What an enjoyable interview. Like @Biodegradable said, it was great to hear John go off on those topics so enthusiastically, he was really affirmative in how he expressed his opinions and perspectives as well. The host was also really really competent in both keeping up with the subjects at hand and in how he guided the conversation. Great share @holaareola! 4 Share this post Link to post
DeathWalkerGT Posted August 8, 2022 17 hours ago, OniriA said: But to you I shall refer as follows: Hide contents CRUDUX CRUO!! Maranax Pallex!!! 0 Share this post Link to post
OniriA Posted August 8, 2022 49 minutes ago, DeathWalkerGT said: Maranax Pallex!!! 1 Share this post Link to post
DeathWalkerGT Posted August 8, 2022 3 hours ago, OniriA said: Keep dancing brothers. I'll watch if that blashphemer Caleb comes by to ruin our party. 0 Share this post Link to post