BrutalBlam Posted August 5, 2022 Greetings, once again, people of Doomworld. I would like to create a PWAD that changes some of Doom's sprites and sounds, but I have no clue how to do that without saving it to an IWAD, but then I wouldn't legally be able to distribute it. How can I do this with a PWAD? 0 Share this post Link to post
SMG_Man Posted August 5, 2022 Almost all modern sourceports for Doom will properly load PWADs with replacement sprites/sounds/etc. without any further work on the player's part. The only exception to this I know of is Chocolate Doom, which requires the player to use a specific command line parameter when loading PWADs with replacement sprites (I think it's "-merge", but I'm not 100% on it). Really, the only trouble that you'd run into is if a person attempts to play your PWAD using the original executable, which is exceedingly unlikely in this day and age lol. 0 Share this post Link to post
BrutalBlam Posted August 5, 2022 48 minutes ago, SMG_Man said: Almost all modern sourceports for Doom will properly load PWADs with replacement sprites/sounds/etc. without any further work on the player's part. The only exception to this I know of is Chocolate Doom, which requires the player to use a specific command line parameter when loading PWADs with replacement sprites (I think it's "-merge", but I'm not 100% on it). Really, the only trouble that you'd run into is if a person attempts to play your PWAD using the original executable, which is exceedingly unlikely in this day and age lol. What I was asking was how could I put my custom sprites and sounds into a PWAD, do you know how I could do that? 0 Share this post Link to post
Anarkzie Posted August 5, 2022 Hey Doom kid has a tutorial on YouTube: 0 Share this post Link to post
SMG_Man Posted August 5, 2022 39 minutes ago, BrutalBlam said: What I was asking was how could I put my custom sprites and sounds into a PWAD, do you know how I could do that? Ah, then that's simple. Download the SLADE program if you haven't already, and select the option to make a new archive. Choose the WAD format, and just copy/paste your new sprites in there, and that's 95% of the job done. There are a couple of formatting things you need to stick to in vanilla-compatible PWADs, but I'm not the best to go over that since I mostly work with GZDoom stuff (which is a whole different animal). 0 Share this post Link to post
BrutalBlam Posted August 6, 2022 43 minutes ago, SMG_Man said: Ah, then that's simple. Download the SLADE program if you haven't already, and select the option to make a new archive. Choose the WAD format, and just copy/paste your new sprites in there, and that's 95% of the job done. There are a couple of formatting things you need to stick to in vanilla-compatible PWADs, but I'm not the best to go over that since I mostly work with GZDoom stuff (which is a whole different animal). Oh, ok. Thanks for the help. 0 Share this post Link to post
Rykzeon Posted August 6, 2022 For Chocolate Doom: Make SS_START and SS_END, then put the sprites between the SS_START and SS_END. Then use /merge <spritename.wad> instead of /file <spritename.wad>. 0 Share this post Link to post