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Sandy

Subearth, a short three map wad

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After my last Wad, I took on what I could and made this. Subearth is a three map wad (Map01 to Map03) taking place underground on the edge of hell. I spent most of this seeing what visual tricks I can do with the stock doom 2 engine. The wad was tested using GZDoom and Crispy doom, but any limit removing port should work.

 

Here is the Idgames link: https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/subearth

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Subearth

The Wad is quite great, despite being short, the way each of the scenarios is elaborated and the distribution of enemies that is not much, but if they are placed in specific places to be a complete hindrance, they make the experience equally entertaining (even more for not having to go through huge mazes just to find a measly key that opens the other side, huh.

 

 

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