pampoo79 Posted August 13, 2022 (edited) Hey! I've sworn I'm finished with this and did actually get it to the Doomworld ftp, but at some point I had some more ideas and went at it again. So if you haven't played this one yet (or are really interested) give it a go. Map type: corridor shooter I guess, bit of puzzle/exploration, no monster hordes Estimated play time: 45 minutes Monsters: 289 Secrets: 15 Difficulty: actually I think all audiences should be fine with this, just choose the difficulty level appropriately Port required (tested on): Zandronum/GZ doom (don't run away yet, the map is very vanilla style, only needed modern format for 2 scripts) Download: https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/allcas2 Every little bit of feedback welcome! (videos/demos appreciated) Here's some screenshots (only from updated areas): Spoiler Edited March 19 by pampoo79 : link update 5 Share this post Link to post
RED77 Posted August 13, 2022 Realy fun map. A lot of exploration an clever fights 2 Share this post Link to post