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baja blast rd.

Disintegration Muffin (Boom map)

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Played it, chose the berserk route (uh, loadout? whatever)

Really like the combination of open space and sparse enemies, reminds me of Northern Powerhouse, though a lot easier for sure.

If I want to complain, then there's too much ammo for me to have a good excuse to use those fancy toys. :)

 

Spoiler

And yes I looked it up in the editor to check what exactly the shootable switch does.

 

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Spoiler

The radios? I thought they have something to do with secrets. Turned off the music and the song kinda kicks ass until it gets weird. ;)

 

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Dis good, muff said 

dismuf_fdabygal.zip (HMP, prb+, cl9, opengl, 100% everything, no deaths, mancuboobs touching)

 

Sorry if I missed the intention behind a couple stuff, though as always hope it's a fun watch nonetheless!

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The name has me SO damn curious! Gonna record a play of this soon here.

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23 hours ago, galileo31dos01 said:

Dis good, muff said 

dismuf_fdabygal.zip (HMP, prb+, cl9, opengl, 100% everything, no deaths, mancuboobs touching)

 

Sorry if I missed the intention behind a couple stuff, though as always hope it's a fun watch nonetheless!

 

Thanks! I love your reactions to things. Seems like the radio kept tormenting you. No real intentions -- it's more like a sandbox/playground for people to come up with stuff.

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Disintegration Muffin
 

At first I was very confused with this Wad, I really wasn't sure what to do, and apparently, there were only 2 options, which was to use the shotguns, or use the berserk with the soulsphere to advance through the area, and well, apparently I ended up using both options, one less effective than the other, which is why the shotgun route was the worst in my opinion, more however, I liked the berserk route more, because in truth it has It's been more effective to fight bare-knuckle than to spend ammo for pleasure, so in short... The Wad is challenging in certain aspects, if one doesn't find the secrets, things are definitely more complicated than they seem, so damn Revenant what's here... the Mancubus are the least of a problem, but the same can't be said for those skeletons. Anyway, everything was fine in the end, I didn't die on either route, and apparently I'm good at saving my ammo but I couldn't say the same for Medikits and Stimpacks.

 

 

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The texturing is very basic, but the map is pretty neat!

 

Nice job.

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19 hours ago, Sr_Ludicolo said:

The texturing is very basic, but


I wanted to do something simpler/classic, in direct opposition of the more modern stuff I've been studying lately, so that was actually the idea. :P

 

Anyway thank you. 

 

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1 hour ago, baja blast rd. said:


I wanted to do something simpler/classic, in direct opposition of the more modern stuff I've been studying lately, so that was actually the idea. :P

 

Anyway thank you. 

 

 

Np!

 

That's not a diss, I dig the look. 

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Got it on second attempt :) couldn't find the last secret, and I was unable to get 100% kills due to my own mismanagement of radsuits and crusher potential. Had a lot of fun with it! I like being starved for resources like this, the small number of enemies feels very threatening when lining up a shot is worth eating a projectile.

tl_dismuf.rar

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