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Obsidian

Abyssal Speedmapping Session 69 - RIP ASS (Complete!)

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Screenshot_Doom_20220910_213749.png.9d298016c6153a89d77ad72aacbd2bb7.png

 

Name: Razor's Edge

MIDI: Avalanche by Mark Klem

Themes: Romero head + 45/90 degrees

Build time: 2 hours and 15 minutes

File: RAZOR.ZIP

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BEHOLD, YOUR FOURTH THEME

 

-The JimmyExit! A fake exit that's full of FIREBLU and Arch-Viles :D

 

Start mapping!

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GREETINGS ARSECHITECTS!

I am here to inform you that in ONE HOUR the fourth and final session of ASS69 will be upon us. I hope you can find the time to park your cheeks on your throne of choice and squeak out one last speedmap as we collectively say farewell to this long-lasting tradition.

 

I want you all on your cheekiest behavior, lets go out with a blast!

 

https://discord.gg/QBvhQRnZ

 

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13 minutes ago, Dragonfly said:

GREETINGS ARSECHITECTS!

I am here to inform you that in ONE HOUR the fourth and final session of ASS69 will be upon us. I hope you can find the time to park your cheeks on your throne of choice and squeak out one last speedmap as we collectively say farewell to this long-lasting tradition.

 

I want you all on your cheekiest behavior, lets go out with a blast!

 

https://discord.gg/QBvhQRnZ

 

 

Depends. How many hundred thousand monsters am I allowed?

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YOUR TIME STARTS NOW!

Your map must utilize AT LEAST one of these themes:
 

  • All linedefs are 45 and 90 degree angles only
  • Use the Donut special
  • Mandatory Romero's Head on a Stick usage
  • The "JimmyExit"! A fake exit that's full of FIREBLU and Arch-Viles
  • SECTOR PENISES

Do not blame me for the final theme, I swear I had no hand in deciding it.

27cdc82b90055cc628fb45ef630891de.png



GO WILD, SEE YOU IN TWO HOURS! Best of luck!!

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AND THAT'S TIME! 

 

You have 15 minutes to test, refine, add music, actually finish and add an exit and submit your map.

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Spoiler

Screenshot_Doom_20220911_214629.png.fd96717357699c0d19f13425081edc03.png

 

Name: The Zenith

MIDI: Into the Belly's Beast (TNT)

Themes: Romero head + JimmyExit (I think?)

Build time: 2 hours and 30 minutes

File: ZENITH.ZIP

 

P.S. The slot is MAP12 to use SKY2!

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Fifth time's the charm! (Hopefully.)

 

This is the fifth time I've tried to submit a map to ASS, so here it is. I didn't really start until about an hour late due to issues on my end. Hopefully, it still gets thrown into the mix.

 

ass69peg_v1.zip

 

Name: The Demon's Blood Reactor

Themes: 45 and 90 degree angles only, Romero's Head on a Stick, JimmyExit

Midi: "I Sawed the Demons" by Bobby Prince

Build time: 2.5 hours

Difficulties: Yes

Co-op:  Yes

DM: No

Tested with: GZDoom 4.7.1

 

I didn't have time to incorporate the textures into the wad, so you'll have to load the resource file to test it.

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19 hours ago, Dragonfly said:

SECTOR PENISES

 

Fuck, now I wish I could've caught the final round... :c

 

At least I got a map in regardless.

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Any updates on this?  I wouldn't mind plonking through a beta this weekend if it exists.

I notice 68 isn't on idgames either though.  No rush.

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Boo!

 

TITLEPIC.png

 

I didn't forget! This is a compilation of 32 of the maps from the 69th Abyssal Speedmapping Session, carefully curated and adorned by graphics. The second and third compilations will hopefully be not too far behind. 👍

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26 minutes ago, Obsidian said:

Boo!

 

TITLEPIC.png

 

I didn't forget! This is a compilation of 32 of the maps from the 69th Abyssal Speedmapping Session, carefully curated and adorned by graphics. The second and third compilations will hopefully be not too far behind. 👍

 

ASS.

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32 minutes ago, Dragonfly said:
2 hours ago, Obsidian said:
2 hours ago, Thelokk said:

ASS.

ASS.

ASS.

 

 

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It's normal the sky looks like this?

Spoiler

etrn00.png

Anyway, just give a look, everything is so ass-tactular! Congrats everyone, waiting for the complete release!

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